As a French person I feel like it's my duty to explain strikes to you. - AdrienIer

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[SPOILERS] Scooticator and Pindooter give a sporting try

tundra, that's where beavers live after all. Also reflects the temperature of the beaver defense, no?
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Yes, but there are Commodore in the north. I'd say just name that horrendously slow starting jungle dyes city Beavers and change the name when it starts finally reaching its potential. Can't handle success, you know?
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Turn 113

What we've been waiting for:

[Image: t113_scientist_acad.JPG]

Yay! GNP is good as a result as expected:

[Image: t113_acad_demos.JPG]

Still work to do on the expansion front, but the economy can at least support it now to say the least. Also, take a look at dtay over there on the scoreboard. He's not a green, that's for sure. We met him this turn too, and, er...

[Image: t113_holy_dtay.JPG]

City count is 13-9. He's doing alright. Granted, next turn we settle 2 cities and then we settle another the turn after that, BUT STILL. I offered him a map trade, then I promptly declared war so we can pass through. All we need now is FinHarry and we'll have met everyone. While I was in turn, WilliamLP declared war on Bacchus:

[Image: t113_williamlp_bacchus.JPG]

Oh cool, I was just really hoping Bacchus would be involved in another turn split tongue. This trio is the biggest mess. WilliamLP is doing quite well given the prickly neighbors, but his land is possibly the best on the entire map, so I guess that makes sense. Let's do some more exploring the land we've uncovered since we uncovered so much that digesting it has kind of been like drinking from a fire hydrant.

[Image: t113_plako_stone.JPG]

I'm wondering if Plako was angling for Pyramids. We might have just barely beaten him. Completely impossible to say, but it would not shock me. That would have been awfully nasty. Check this out:

[Image: t113_ichabod_oof.JPG]

Oof on that dotmap for Ichabod with that iron. This is probably just lousy luck rather than his fault - I'm sure he settled those cities before teching Iron Working. That just sucks so much to have such a nice tile brazenly taunting you for the remainder of the game. Anyway, back on the home front we're going to squeeze out another quick settler from Bulldogs:

[Image: t113_bulldogs.JPG]

We're dumping 36h in now (that chop is the tile the settler is about to settle on), and we'll dump in another 30h via chop, so this is actually just a quick 4 turn build. The current settler will settle 3N of Bulldogs as planned, this one being built will go to the island. We need more settlers and workers really, it's just a matter of picking spots where we can afford to pause growth.
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Pindicator - I did not end turn. I wasn't too sure what order you're doing things with the Big East island workers, so I left them for you.

Also, why is that island "Big East" when it has a Big Ten team on it? lol
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Not sure what's going to happen with that trade offer. That is not a valid offer when the parties are at war. I assume he'll receive an empty trade offer and be befuddled for a while.
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(November 6th, 2013, 22:16)scooter Wrote: Also, why is that island "Big East" when it has a Big Ten team on it? lol

Because it's in the east, duh! Although it probably makes as much sense as the current Big East geography.
I had to name it something - there are too many "eastern" islands

I roaded with the workers out east. We still have quite some time before we whip the granary and then start buildling Moai - like 8 more turns I think. And the road will let the axe be able to move to join the spear & settler faster.

I swapped Timbers to a worker. Not sure what else that city is for but a worker pump. We could even whip when we get to 30h, and have a pretty good 6-7 turn rotation

(November 6th, 2013, 23:56)NobleHelium Wrote: Not sure what's going to happen with that trade offer. That is not a valid offer when the parties are at war. I assume he'll receive an empty trade offer and be befuddled for a while.

Yeah, this could be kind of funny smile
Suffer Game Sicko
Dodo Tier Player
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What are Orioles and Tigers up to?
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(November 6th, 2013, 22:12)scooter Wrote: Oof on that dotmap for Ichabod with that iron. This is probably just lousy luck rather than his fault - I'm sure he settled those cities before teching Iron Working. That just sucks so much to have such a nice tile brazenly taunting you for the remainder of the game.

You should do him a favor and raze the blocking cities nod It's for his own good, really hammer
EitB 25 - Perpentach
Occasional mapmaker

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(November 7th, 2013, 08:24)Zed-F Wrote: What are Orioles and Tigers up to?

[Image: Freaking-Out.jpg]
Suffer Game Sicko
Dodo Tier Player
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(November 7th, 2013, 16:05)pindicator Wrote:
(November 7th, 2013, 08:24)Zed-F Wrote: What are Orioles and Tigers up to?

[Image: Freaking-Out.jpg]

A sequel for this was announced recently. Finally.
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