November 21st, 2017, 18:47
(This post was last modified: November 21st, 2017, 18:48 by Coeurva.)
Posts: 933
Threads: 3
Joined: Aug 2015
Death, where is thy victory? Death, where is thy sting?
Well, let's see who makes the most of our remains, then. We're officially dead now, as opposed to everyone having realized it.
November 21st, 2017, 18:56
(This post was last modified: November 21st, 2017, 19:07 by Coeurva.)
Posts: 933
Threads: 3
Joined: Aug 2015
CML Wrote:[image macro from The Big Lebowski] [image macro from The Big Lebowski]
e: Worker stealers of the world, unite.
ee: I'm generously (to myself) going with the assumption that you're Walter, dtay is the neighbour, and I'm the guy who hates the fucking Eagles
November 21st, 2017, 19:39
Posts: 78
Threads: 1
Joined: Mar 2017
What is most common is that novelists are all their characters at once.
November 27th, 2017, 16:55
Posts: 933
Threads: 3
Joined: Aug 2015
While I'm amused, how did RefSteel manage to conclude that we razed two Chinese cities? I think he mistook an unpause with China having queued whips for this, and I suppose they never had contact with them... not going to tell him, though, because only this way can we get blamed for ruining everyone's game in some manner.
January 14th, 2018, 05:25
Posts: 23,419
Threads: 132
Joined: Jun 2009
Before I read the thread: first attack was fine, but why did you declare war after I triple bulbed for astro with so much stored pop to whip galleons? Why did you never attempt a diplomatic option?
Current games (All): RtR: PB80 Civ 6: PBEM23
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 Games ded lurked: PB18
January 14th, 2018, 12:36
Posts: 3,537
Threads: 29
Joined: Feb 2013
Felt we have to take and hold Mandrake to avoid our game being completely hostage to your actions. With Mandrake and NavII we at least posed a credible counter-punch thread, so I saw it as a keystone of any diplomatic solution. I didn't really count on you understanding our plans, and you didn't, thinking we just want to wage war against completely hopeless odds, but there wasn't much else to do.
If we could have achieved peace with Mandrake in our hands, the plan was to send Galleons across the channel to the other ocean to attack Joey.
January 14th, 2018, 12:58
Posts: 1,778
Threads: 12
Joined: Jun 2013
(January 14th, 2018, 12:36)Bacchus Wrote: Felt we have to take and hold Mandrake to avoid our game being completely hostage to your actions. With Mandrake and NavII we at least posed a credible counter-punch thread, so I saw it as a keystone of any diplomatic solution. I didn't really count on you understanding our plans, and you didn't, thinking we just want to wage war against completely hopeless odds, but there wasn't much else to do.
If we could have achieved peace with Mandrake in our hands, the plan was to send Galleons across the channel to the other ocean to attack Joey.
I would have appreciated that
Fear cuts deeper than swords.
January 14th, 2018, 13:20
(This post was last modified: January 14th, 2018, 13:20 by Bacchus.)
Posts: 3,537
Threads: 29
Joined: Feb 2013
Obviously we wouldn't have done that had you proceeded with the attack, that's more of a "what can we do that's actually productive". Having said that, I don't think the conquest of Carthage helped you much even as it stands, and had we managed to sort something out with Krill, going ahead with an attack against us seems to me a losing move.
January 14th, 2018, 14:31
Posts: 5,648
Threads: 30
Joined: Mar 2014
(January 14th, 2018, 12:36)Bacchus Wrote: Felt we have to take and hold Mandrake to avoid our game being completely hostage to your actions. With Mandrake and NavII we at least posed a credible counter-punch thread, so I saw it as a keystone of any diplomatic solution. I didn't really count on you understanding our plans, and you didn't, thinking we just want to wage war against completely hopeless odds, but there wasn't much else to do.
If we could have achieved peace with Mandrake in our hands, the plan was to send Galleons across the channel to the other ocean to attack Joey.
Why on earth would you attack someone and then just expect them to say,"ho hum, ok, I guess I'll take this loss." This is utter stupidity.
Also, what the hell gains did you expect to make attacking me? I had exactly one island in that sea and it was something like 20 tiles from your capital. Or were you actually thinking of attacking my mainland?!??
January 14th, 2018, 15:20
Posts: 3,537
Threads: 29
Joined: Feb 2013
Quote:Why on earth would you attack someone and then just expect them to say,"ho hum, ok, I guess I'll take this loss."
Because the low chance of Krill accepting the loss is better than no chance of winning at all, which would have been the case if Krill keeps Mandrake and has the ability to raze any our core city at will. Also because Krill couldn't hope to keep any spoils of war against us, the reasons for him not to accept the loss can only be a) vengefulness, b) fear of continuing attacks from our side. Because Krill is rational, a) is not on the cards, but we did get b), which is fair.
Quote:Also, what the hell gains did you expect to make attacking me?
Actually, perhaps I'm misremembering that part. In any case, long-term it was obvious that you had to be taken down for victory to be in sight, there were no avenues for expansion that would have yielded growth large enough and rapid enough to catch up with you. Our collapse in a war against Krill gave dtay the hope of such expansion, but even that was pretty difficult and in the end not quite reachable for him. A more realistic option for us was some kind of dogpile against Greece, from which all of Inca, Zulu, Carthage and Mongolia stood to benefit quite a lot.
|