November 27th, 2011, 17:14
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Jkaen Wrote:Also any comments recieved from the people you have stolen from? Nothing from either Isk Mer (Nationalism) or Hans (Philo).
I have finally decided to put down some cash and register a website. It is www.ruffhi.com. Now I remain free to move the hosting options without having to change the name of the site.
(October 22nd, 2014, 10:52)Caledorn Wrote: And ruff is officially banned from playing in my games as a reward for ruining my big surprise by posting silly and correct theories in the PB18 tech thread.
November 27th, 2011, 18:12
Posts: 13,216
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Joined: Oct 2010
Ruff_Hi Wrote:Para put 2-3 turns into Lib and is sitting on it. I am trying to come up with a plan where I can steal it in 1 turn (not sure I can do that). I think he has enough EP on me to see my tech so it will have to be a 1 turn tech.
The guy with six cities is sitting on Liberalism? What a ridiculous game. Just save up a bunch of gold after Education, then research cheap techs to stack overflow and get Liberalism down to 1 turn.
November 27th, 2011, 18:48
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NobleHelium Wrote:The guy with six cities is sitting on Liberalism? What a ridiculous game. Just save up a bunch of gold after Education, then research cheap techs to stack overflow and get Liberalism down to 1 turn.
This. 1 turning techs is easy when you know how, in fact is pretty much standard play now in EP games. It's been done enough times. Hell, if you can get a GS out soon enough you can even screw with peoples heads using a bulb into Education to finish the tech on your turn that you want to finish Liberalism.
Current games (All): RtR: PB80 Civ 6: PBEM23
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 Games ded lurked: PB18
November 28th, 2011, 07:08
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Joined: Apr 2006
Thanks for the input guys. I am a smig away from finishing education. I can also knock off music the same way (1 turn to almost complete, next turn to complete with large overflow).
I've also changed my tech plans a little - Conquistadors will rule the day.
I've also been looking at my Corporation options. What is the formula for hammers for Mining Inc and Creative Construction? In game, mining inc gives me +5 hammers while Creative gives me +3h and +15Culture - the culture would be a very nice addition with newly captured cities. Further, given my mix of resources (no gold, silver ... lots of marble and stone), Creative might even give me more hammers.
I have finally decided to put down some cash and register a website. It is www.ruffhi.com. Now I remain free to move the hosting options without having to change the name of the site.
(October 22nd, 2014, 10:52)Caledorn Wrote: And ruff is officially banned from playing in my games as a reward for ruining my big surprise by posting silly and correct theories in the PB18 tech thread.
November 28th, 2011, 14:46
Posts: 13,216
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Joined: Oct 2010
I don't remember what the exact formula is, and it's dependent on map size and whatnot. But you can find out the exact values for a particular game by loading the game up and then checking the Civilopedia, it should display the values specific to that game for you.
November 30th, 2011, 06:47
Posts: 6,126
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Boy the civolopedia is confusing. I click on ... - civilopedia
- BtS game concepts
- corporations
- creative construction
- engineer
- creative construction
... and, guess what ... the two creative construction's take me to different pages. I have never seen the second one before.
Anyway, this is what I found ...
Here is my current (and slightly future ![smile smile](https://www.realmsbeyond.net/forums/images/smilies/smile2.gif) ) tile yield for these two corps (I also have 1 silver not shown ... and hopefully, I will have lots of coals which I will know before I get to MInc's tech) ...
I could incorporate both of these corps and use the CC at my border cities and MInc elsewhere. However, getting another GEng isn't that easy ... so I am going to plan on getting the following (and coupling it with MInc):
... I basically have the entire world's seafood output within reach.
I have finally decided to put down some cash and register a website. It is www.ruffhi.com. Now I remain free to move the hosting options without having to change the name of the site.
(October 22nd, 2014, 10:52)Caledorn Wrote: And ruff is officially banned from playing in my games as a reward for ruining my big surprise by posting silly and correct theories in the PB18 tech thread.
November 30th, 2011, 06:53
Posts: 6,126
Threads: 130
Joined: Apr 2006
Liberalism still available ... I am a handful of beakers away from finishing Music and Education ... Para has 3 turns to complete it - unfortunately, he is due to finish a tech in 2 and he may just take it on the 3rd turn.
I think that if I finish Education the turn before, that may push him into seeing that I can tech Liberalism if he checks the F4 tech status when he completes that tech ... hmmm - I might put a turn into another tech and delay music, education, liberalism by 1 turn so that my 'can tech liberalism' isn't on the same turn as when he has to select a new tech.
I have finally decided to put down some cash and register a website. It is www.ruffhi.com. Now I remain free to move the hosting options without having to change the name of the site.
(October 22nd, 2014, 10:52)Caledorn Wrote: And ruff is officially banned from playing in my games as a reward for ruining my big surprise by posting silly and correct theories in the PB18 tech thread.
November 30th, 2011, 07:02
Posts: 23,585
Threads: 134
Joined: Jun 2009
Build Research.
Current games (All): RtR: PB80 Civ 6: PBEM23
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 Games ded lurked: PB18
November 30th, 2011, 07:07
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Set all your cities to build research, and overflow Education into Liberalism. Is that possible?
November 30th, 2011, 18:56
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Ruff_Hi Wrote:... and, guess what ... the two creative construction's take me to different pages. I have never seen the second one before. One page is for the HQ (a world wonder), the other is for the corporation entity itself. It's the same as the distinction between Temple of Solomon and Judaism. The corp HQs just always have the same name as the corps.
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