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RBP6 Lurker Thread

Hello everyone! Well, this game has got so exiting that its drawn me out of my year-long lurking at this site. I kind of dismissed this Pitboss at the start, as Team 1 seemed to have it sewn up after the first dozen turns. But its turned into the most nail-biting ending I can remember reading on this site. Three team with a chance to win, and I love that Team 4 has just reemerged from obscurity with a potentially game-changing move. Whatever happens, I am so impressed by how doggedly everybody has played this out, and its great that we Lurkers are getting a climax that legitimately hinges on the actions on all 4 teams, rather than watching a clear leader run-down the clock until their opponents give in.

I can understand OleDavy's frustration, of course, about being invaded by Team 4, but I disagree with him that they should have tackled Team 1 instead. Just because they're coming in last doesn't mean Team 4 should act like a Mario Kart blue shell - they should keep playing to benefit their team as much as they can, and at this point I think taking advantage of Team 3's weakened border does just that. Attacking Team 1 with their tech disparity would be suicidal, hitting Team 3 might just net them some extra ground. Of course, it would be fascinating to know if Team 4 are aware of the upcoming culture win - and if so, if they would like to see it happen as a great, unorthodox ending , or if they're just taking advantage of knowing their opponent's attention is elsewhere.

On the subject of Team 2, I have nothing but praise. Choosing to go culture was unorthodox, interesting and brave, and has given us Lurkers something to cheer over. Especially since I'm a builder at heart. I would love if they scraped over the line, and I"m starting to think they might just do it. On the other hand, part of me really wants Team 3 to pull out the win. They've put their hearts and souls into this match, carrying on when I would have given up in despair. More than anything else, OleDavy's heartfelt posts have helped me, and I think a lot of Lurkers, see him as the 'Hero' of this game, and Team 1 as the Opponents. Nothing against Team 1, I have utmost respect for Sulla and CO, but if you're going to team the top players together and set yourselves up as the ones to beat, then you have to expect people will cheer for the Underdog. And, of course, their hubristic mistake about the Culture win is just too delicious.

Whatever happens, I vote OleDavy for Player of the Match. HIs reporting has been phenomenal, not least his last few posts. It will not be forgotten how hard he tried to save the world from Team 2's devilish artists, temples and libraries.

Final thought - how do you think Team 2 will respond if Team 3 does manage to take Beijing, or Team 1 seize MIlkshake? It would be so disheartening to be -that- close to victory, and then see your whole empire go down in flames,. I have no doubt they would continue to play on, but do you think they have the heart to keep updating? I suppose, either way, a Post-Culture battleground would be down to 2 teams anyway.

Oh, and Hello Everyone! I've really enjoyed reading all your posts these past months, and I'm looking forward to lurking more games with you all now that I Have been drawn out of the lurker folds. Cheers from Australia.
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Oledavy trying to tell the other teams what's going on:

[Image: pb6-oledavyhomage.jpg]
Suffer Game Sicko
Dodo Tier Player
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Gazglum Wrote:Final thought - how do you think Team 2 will respond if Team 3 does manage to take Beijing, or Team 1 seize MIlkshake?

Their suffering would be very very brief.

Welcome to the forums Gazglum! The dogged determination we're seeing is THE reason I joined here at the Realms. All of these teams are going beyond in this game. May they all maintain their sanity in the postgame thread! lol
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I think the game has a high chance of weather or not team 2 gets the right great person. If they get the right great person team 3 will get 0 attacks in. If ASM is a little off they may get 1 attack in but that is not enough with team 1+4 being AWOL. If they get the wrong great person team 3 his probably going to get 3 attacks in. They moved up the invasion time a turn so they get 2 attacks in by default. They have a great chance of denying tiles and stalling team 2 for a turn (team 2 will not use the death camp trick if they get the wrong great person).
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I just caught up on this game. Oh my.

Ok, here we go.

I was wrong. So *VERY* wrong. I'll go sit down and watch whilst eating my humble pie. This game did not turn out how I predicted.

Team 2- fantastic effort whether they win or not.
OleDavy- Just continuing to be a tremendously good sport and produce fantastic threads. A top bloke too thumbsup
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Sullla Wrote:I'm using City Raider III strength bonus as an approximation; it's easier to understand that way. Against a rifleman with 50% defensive bonus, it's pretty much the same thing whether we use strength 49 vs 21, or strength 28 vs 10. Very, very one sided.

Pretty sure that 50% defensive bonus isn't something you come across very often. Even rifles have 150% defensive bonus in the important cities...Inf with that bonus have odds on tanks...
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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The city defense bonuses shouldn't even matter, since it's so easy to slam them with collateral. They'd probably be better off promoting everything down the drill line to make it harder to counterattack.
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Man, Team 2's inefficient city micro is really frustrating.

Hope Lewwyn takes a closer look at the starvation mechanics and checks ASM's math soon.
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Yeah, they probably would have cut at least one turn off if they had run all gold before ASM's cathedrals went up. The reason not to do that is not to alert your opponents that you're going culture so soon, but given that everyone knows but don't care to actually attack until the last minute, it probably wouldn't have mattered.
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Well you have to admit, it's more exciting this way when there's no way to know for sure what will happen :P
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