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[SPOILERS] There Can Only Be One Suttree - French Fredrick - LOL, Sut?

Zakalwe logs in and takes the lead!
I have to run.
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Woo! Screenshots - above and beyond the call of duty! Thanks Z.
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From Xenu's PB8 thread:

(May 25th, 2013, 23:06)Sisu Wrote: Hey, just because we're mortal enemies in PB11 doesn't mean I can't cheer for your survival here!

EMBRACE THE HATE SISU
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T22 - FISHING(T25) - 41/64

GLOBAL EVENTS
*Oxy & Space get a tech, figure out how long they took later
*Lots of city growth.

LOCAL EVENTS
*Warrior confirms backline commerce site to the east - post mysticism.
*Looks like Russia does have a jungle backline. Russia->IW. France->Sailing. Interim->Conflict

OVERVIEW
[Image: QXtjHeY.jpg]
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EVENTS
*I researched Fishing - I now have Fishing, Wheel, Agriculture, Hunting, and Animal Husbandry.
*My scout survived a panther attack only to be thwacked by a bear this turn
*There is a bear to the NE of my capitol - I may be forced to delay settling by a turn or, worst case, settle S of the planned cow/corn site

RANT-I'm not sure why people vote against huts/events but for barbarians.... T8 scout deaths, early cities for the price of an axeman, early HE unit or not - fun in SP but I'm not sure what it adds here.

COMMENTS
*My initial dotmap is as shown on the overview map.
*As I max out my cap I'll chop out a barebones military (3 chariots over 12 turns) while building a settler (hopefully for copper) in my cap. My second city will get a cottage or two, whip in a granary, and build workers.
*The forests in my cap will be used on chariots, a lighthouse, scouting workboat(s), and a galley.
*Research goes Mining->BW->Pottery->Sailing->Writing

FOREIGN RELATIONS
*I'm not sure it's in my interest to play aggressively v. Sisu. - I need him to focus his attention north - let Xenu weaken him. On the other hand, he has a glorious Fin cap and jungle pushing him south. I did note that Sisu and Xenu had been in contact for ~10 turns before we met. I wish my scout hadn't died - I need to see what borders look like.
*If we can stabilize a line from west ivory to east ivory (those peaks should make for a nice border) there might be enough land to go west until Xenu and I can lay the hammer on Sisu.

OVERVIEW
[Image: KWR4usc.jpg]
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EVENTS
*Nuttin - no need for a new map 'cause my scout is dead. Warrior is covering worker as I move towards first city site.
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We don't generally play with huts, events or barbarians. But barbs are the least random of the three.
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EVENTS
*More Nothing - settler T29. Hope is to use AH on all the barbarians bears to create BEAR CAVALRY.


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So where again does the second city go? What's the reasoning?
If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
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