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[SPOILERS] Novice forgets to log out

That's not weird at all. Tiles only change hands at full eot unless there is a special event like a bomb, otherwise tiles would keep flipping back and forth and neither player would be able to work them.
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I don't think that's precisely true, NH, though I haven't looked into it. But recently in PB10, civstats showed one team losing a single point when another team (who plays before them) ended turn.
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That other team probably had a city that expanded borders and claimed the tile. That's another special event.
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I would not have put "border pop" in the category "special event like a bomb", but sure. tongue
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Hey man, border pops don't happen every turn.
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You know that sounds like a great idea for a game: who can chain the most border pops on every turn?
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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This game is pretty fun but also very annoying. Turnplaying is fun, the strategy layer not so much. There's very little backline. It's evenly matched, which is fun, but also means that who gets out on top is pretty random. Nobody can be strong on all fronts at the same time. At least in a diplo game you can address this aspect more directly.

I put enough beakers into Engineering this turn that my Great Engineer can finish it with a bulb if I want to pull off some fancy tactics. (Boldly has Alphabet so he can see that I don't have Engineering and deploy his forces according to that assumption.)

I may want to tech Engineering now regardless, although Nationalism also beckons.

Boldly completed Paya in his capital.
I have to run.
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(January 16th, 1970, 17:24)novice Wrote: who gets out on top is pretty random. Nobody can be strong on all fronts at the same time.

Funny that I wrote this just as Boldly apparently got attacked by someone not me. I didn't notice anything, I need to recheck the save and see if the Colossus is listed as a destroyed wonder.
I have to run.
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Also, Ichabod's score dropped with 160 in one turn, so it seems Zak's invasion is working so far. Ichabod does have knights, but he may have lost iron now.
I have to run.
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San Antonio is definitely still standing. I'm not sure what Boldly is banging his head about in the tech thread, is it our everlasting blockade wars? I moved my northern fleet southwards this turn but Boldly will get no peace at sea as long as he's blockading my triple seafood city. With the defender's advantage at sea, it's cheaper for me to blockade him back than to build the stack needed to kill his.


I have to run.
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