September 22nd, 2020, 03:44
(This post was last modified: September 23rd, 2020, 03:03 by vanrober.)
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Turn 31
I am seeing trouble of that missplay, Now if i go awys with the scout a barb can spown in the tile 1E of the gems and could take Raja d tu falda, so i moved the warrior NE to be 3 turns far from that city, and i will defog with the scout for the next settler i believe. Not sure how to make this work with just 1 warrior :/ Started the worker now, and will end on 5 turns.
Then looked on demos and seems decent, nice on food and hammer and not horrible at gnp.
Now having graphs of Ruff and Nau, It looks like Ruff is having everything better than us, even power thanks to my missplay i guess.
Also Naufragar took SH this turn so his culture is a bit abobe and will get better with time.
September 23rd, 2020, 03:03
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Turn 32
For some reason i dont understand i was researching pottery instead of BW, so "wasted" 1 turn on that instead of BW. It should not affect too much since our workers wouldnt chop 1 turn before, the only issue would be if i have bronce in the mine im already working, that would be some hammers wasted.
Moved the warrior to the point in which can get into any city in 2 turns, i think its the best i can do with just one warrior. In the same tile is S2, so now can barb spawn in 3 tiles. Not sure if this is correct or i should have the scout preventing that all time. The plan with S2 is to see if there is anyone that can settle on the gold before me, or his capital to close to that so i would pinkdot that, im learning from PB52 and im not in the mood of pink dot again ehhehe.
Demos, Looks like it didnt change much, we are not cre adn first in land so maybe we are one of the first of having 2 cities, but not sure if that would be good enough.
Also here is graph of our neighbours. Can you tell me if this 7/1 graph are good seen or should i make 2 pics of 3/1? Basically better on food and prod and worse in gnp and power.
September 23rd, 2020, 03:14
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Turn 33
Moved S2 To fogbust the 3rd city location and then will go to the gold site i guess. The warrior is looking for barbs in the center of the 3 city location.
S1 is going to see if Ruff got already a 2 city and where would i be and what resources has him around.
On the last turn Ruff put some EPs on me, and now im splitting ours in them both.
Graph didnt change much
Demos didnt change either, but forgot to make a pic of it, so i ll do it later if i got time.
September 23rd, 2020, 09:39
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You may have forgotten to select a tech and gotten the beakers randomly (or not randomly, I forget how it chooses) dumped into Pottery.
September 23rd, 2020, 11:49
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I think i missclicked while making a screenshot of the tech tree, because i didnt end any tech it was in the middle, so i guess there is no more option
September 23rd, 2020, 11:52
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Perhaps... keep the EP's all on nauf. Once ruff starts catching up we can split.
"I know that Kilpatrick is a hell of a damned fool, but I want just that sort of man to command my cavalry on this expedition."
- William Tecumseh Sherman
September 23rd, 2020, 11:53
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(September 23rd, 2020, 11:52)GeneralKilCavalry Wrote: Perhaps... keep the EP's all on nauf. Once ruff starts catching up we can split.
I dont understad well the EPs whats the point of making on one or splitting? Nau has no points on us right now and Ruff just 2
September 23rd, 2020, 11:55
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Am I reading it incorrectly? Nauf has 74 EP on us. Or did he stop this turn? If he stopped, then splitting is fine.
"I know that Kilpatrick is a hell of a damned fool, but I want just that sort of man to command my cavalry on this expedition."
- William Tecumseh Sherman
September 23rd, 2020, 11:56
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I think your juggling of the scouts/warrior is good, we have to keep the gems fogbusted with the warrior, and the scout on the gold to see if nauf takes it. I think we really need city 4 to claim it somehow.
"I know that Kilpatrick is a hell of a damned fool, but I want just that sort of man to command my cavalry on this expedition."
- William Tecumseh Sherman
September 23rd, 2020, 12:02
(This post was last modified: September 23rd, 2020, 12:03 by vanrober.)
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(September 17th, 2020, 11:19)vanrober Wrote: Turn 24
The scout next to japan (lets call him S1) found again Naufragar, And the question is, is he coming back to his city or is him just exploring other way? because if he is not going towards his capitol to scout other parts then his capitol should be at west/northwest. Which i find more reasonable, since if he were even more east it would be soooo close to japan.
I m not sure if i should come west again trying to figure out where he is and where he has the resources, or should i just see the surroundings of japan? he seems closer. Or should i just fogbust?
The other scout (S2 from now on) had 0,8hp so i decided to go to he forest hill because it could fogbust more and it would be more secure. And then i saw the "Finisterre" of the map so it seems we are at the East of the main land or of our continent not sure how this map looks like. And dot a city that might be the best for moai so maybe we should get it kind of early, like 5-6 city maybe. Well, yes, we need iron working for those gems...
Naufragar put all the EPs to me to catch up, and im doing so with japan eventhough he is not putting any on us, but as faster as we get his graph the better.
Also I ve seen someone has got 3 pop on the capitol (so there is 4 right now) and also Naufragar has gotten better food while losing some GNP. On demos not much changes we are average in everything more or less.
On this turn you can see he had 72 Eps and now its 8 turns after and has just 74, i remember to see one turn a +2 and then he stopped putting EPs on us. Edit: Also, would you like me to put more screenshots of every turn? i feel like its too much and not needed but i woudnt mind in doing so
So you would do what i am doing? or you would go with the warrior over the gems to active fogbust? Im scared of moving from the 3 city because Ruff is near and ahead of us on power, i dont want a lost warrior getting or destroying a city for free xD
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