Are you, in fact, a pregnant lady who lives in the apartment next door to Superdeath's parents? - Commodore

Create an account  

 
[PB69] Lurking the dreams of summer

Well, Gav is down to technically two cities (the third being freshly founded and about to be replaced by Commodore), so there's limited availability for reinforcements. OTOH, Gav now doesn't have much else to do than whip out new Praets.
Playing: PB74
Played: PB58 - PB59 - PB62 - PB66 - PB67
Dedlurked: PB56 (Amicalola) - PB72 (Greenline)
Maps: PB60 - PB61 - PB63 - PB68 - PB70 - PB73 - PB76

There are two kinds of people in the world: Those who can extrapolate from incomplete data
Reply

Funny to see everyone scared of Nauf and then him calling himself dead if not for Monks. Very 67 esque.
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.

Reply

Looks like the top three is some ordering of Naufragar, Magic Science and Binvac. Hard to tell just how good the latter's position is, but given their economy is still alive I think it looks good.
Playing: PB74
Played: PB58 - PB59 - PB62 - PB66 - PB67
Dedlurked: PB56 (Amicalola) - PB72 (Greenline)
Maps: PB60 - PB61 - PB63 - PB68 - PB70 - PB73 - PB76

There are two kinds of people in the world: Those who can extrapolate from incomplete data
Reply

Pin is reading naufs 6 as a 9. Quick someone make a 69 joke in his thread. Not my strength.
Reply

Nice round of reports. Looks like MS might go down a peg - not sure who that leaves in best position. It's hard to look at Naufragars cities and think its him.
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.

Reply

Honestly because Mids has been razed and no one has pulled off a true decapitation strike of a neighbour we might actually get a novel game emerging, where no one really pushes through to knights and builds an unassailable lead.

I'm not saying that no player will die to knights, just that this might be the first "big move" so to speak. Even if Gav dies I don't think that puts Pin and Com in a great possition, it just gets them both a few more cities.

Nauf shouldn't be embarrased by those cities, that's the terrain, he can't change it. Just acknowledge it is poor and move on.
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
Reply

I think Nauf was more embarassed by misplaying the cities (like swapping away from a nearly built granary). It's impressive what he's done with that land.
Playing: PB74
Played: PB58 - PB59 - PB62 - PB66 - PB67
Dedlurked: PB56 (Amicalola) - PB72 (Greenline)
Maps: PB60 - PB61 - PB63 - PB68 - PB70 - PB73 - PB76

There are two kinds of people in the world: Those who can extrapolate from incomplete data
Reply

Not sure how SD's score is so low, but if he gets the ivory, he should have a strong base with good land to make something of. Of course, that's a big 'if', I'm not sure how kindly even a weakened Gavagai will take that.
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.

Reply

I counted a total of 5 cottaged tiles; 3 cottages and 2 hamlets, none of which are getting the FIN bonus. I think FIN is giving him a whooping +5C right now, which is not great at this stage of the game.
Playing: PB74
Played: PB58 - PB59 - PB62 - PB66 - PB67
Dedlurked: PB56 (Amicalola) - PB72 (Greenline)
Maps: PB60 - PB61 - PB63 - PB68 - PB70 - PB73 - PB76

There are two kinds of people in the world: Those who can extrapolate from incomplete data
Reply

T100
As always all the data can be found here: PB69 Tracking

Since this PB is running CtH 3.0, we got some new data points. By now I've explained all data points here: data points explanation

General state of the game
Score
  1. naufragar = 650
  2. BING = 523
  3. Magic Science = 438
  4. pindicator = 425
  5. Commodore = 407
  6. Superdeath = 339
  7. Ginger = 332
  8. Gavagai = 239
City count
  1. Magic Science = 9
  2. BING (IMP) = 9
  3. Commodore = 8
  4. pindicator = 7
  5. Ginger (IMP) = 6
  6. naufragar = 6
  7. Superdeath = 6
  8. Gavagai = 2
Population
  1. naufragar = 35
  2. BING (IMP) = 34
  3. pindicator = 26
  4. Magic Science = 24
  5. Commodore = 23
  6. Ginger (IMP) = 17
  7. Superdeath = 14
  8. Gavagai = 9
Wonders
  • T58 Oracle (naufragar)
  • T75 Buddhist shrine (naufragar)
  • T78 Great Lighthouse (Superdeath)
  • T87 Temple of Artemis (Commodore)
  • T88 Pyramids (Ginger) (razed a few turns later)
  • T95 Great Wall (Bing)
Current turn Gold at 100%
  1. BING (FIN) = 104
  2. Magic Science (PRO, AGG) = 88
  3. naufragar (AGG) = 84
  4. pindicator (FIN) = 79
  5. Commodore (PRO) = 63
  6. Superdeath (FIN) = 59
  7. Ginger = 47
  8. Gavagai = 26
Current turn total maintenance
  1. Gavagai = 12
  2. Superdeath (FIN) = 26
  3. naufragar (AGG) = 51
  4. pindicator (FIN) = 55
  5. Ginger = 55
  6. Commodore (PRO) = 66
  7. BING (FIN) = 70
  8. Magic Science (PRO, AGG) = 71
For those wondering why Superdeath pays so little in maintenance, his unit maintenance is almost 0.

Current turn maintenance-gold delta
  1. BING (FIN) = 34
  2. naufragar (AGG) = 33
  3. Superdeath (FIN) = 33
  4. pindicator (FIN) = 24
  5. Magic Science (PRO, AGG) = 17
  6. Gavagai = 14
  7. Commodore (PRO) = -3
  8. Ginger = -8
Current turn Science at 100%
  1. BING (FIN) = 105
  2. Magic Science (PRO, AGG) = 92
  3. naufragar (AGG) = 81
  4. pindicator (FIN) = 80
  5. Commodore (PRO) = 69
  6. Superdeath (FIN) = 64
  7. Ginger = 52
  8. Gavagai = 27
Accumulated actual science
  1. Magic Science (PRO, AGG) = 1812
  2. naufragar (AGG) = 1636
  3. Superdeath (FIN) = 1637
  4. Gavagai = 1579
  5. pindicator (FIN) = 1499
  6. Commodore (PRO) = 1126
  7. BING (FIN) = 1109
  8. Ginger = 901
But what exactly did the players do with all those beakers. Well fear not here it is:




Food
Accumulated food towards growth
  1. BING (IMP) = 1015
  2. Commodore = 986
  3. Ginger (IMP, EXP) = 941
  4. pindicator (EXP) = 818
  5. naufragar = 791
  6. Magic Science = 762
  7. Superdeath = 682
  8. Gavagai = 600
Accumulated food kept (Granaries etc.)
  1. Ginger (IMP, EXP) = 829
  2. pindicator (EXP) = 659
  3. Commodore = 401
  4. BING (IMP) = 392
  5. Magic Science = 309
  6. Gavagai = 267
  7. naufragar = 263
  8. Superdeath = 237
Both EXP players do profit significantly from their earlier granaries.

Production
Accumulated total production
You will find the unmodified production in parenthesis if it differs. I only show relevant traits here.
  1. Ginger (IMP) = 4420 (3614)
  2. Commodore = 3276 (3133)
  3. BING (IMP) = 3146 (2804)
  4. naufragar = 3016 (2894)
  5. pindicator (EXP) = 2860 (2650)
  6. Magic Science = 2818 (2682)
  7. Superdeath = 1932
  8. Gavagai = 1699 (1684)
Total whip production
  1. Ginger = 1580
  2. Commodore = 1260
  3. pindicator = 1170
  4. Superdeath = 900
  5. BING = 880
  6. Gavagai = 780
  7. Magic Science = 780
  8. naufragar = 210
Total chop production
  1. Ginger = 620
  2. BING = 576
  3. naufragar = 560
  4. Magic Science = 476
  5. Superdeath = 353
  6. Commodore = 332
  7. pindicator = 250
  8. Gavagai = 220

With the above data in mind we can say for sure that the traits produced the following amounts of extra hammers:
EXP Granary (Ginger) = 242
EXP Granary (pindicator) = 210
IMP Settler (Ginger) = 272
IMP Settler (BING) = 268
IND Temple of Artemis (Commodore) = 117
PRO Walls (Commodore) = 26
AGG Barracks (Magic Science) = 125
AGG Barracks (naufragar) = 82
SPI Temple (naufragar) = 40
CHA Monument (Gavagai) = 15
Stone The Pyramids (Ginger) = 155
Stone Great Wall (BING) = 49
Stone Walls (Ginger) = 75
Stone Walls (BING) = 25
Stone Moai Statue (Magic Science) = 11
Stone Moai Statue (Ginger) = 44
Stone The Great Wall (Ginger) = 18

Misc

I'm tracking a lot more but there is not enough information there to justify an own paragraph. Therefore a little summary here:
  • Only naufragar spawned 1 Great Prophet for his shrine
I'm also tracking the civics. Everybody is in the base civics or Slavery. Only naufragar is running Serfdom for some turns as a SPI player. naufragar is also in Hereditary Rule

Comparing traits

The main goal of all this tracking of course is to compare the economic traits related around commerce income or maintenance reduction.




Stay tuned for the T150 report.
Mods: RtR    CtH

Pitboss: PB39, PB40PB52, PB59 Useful Collections: Pickmethods, Mapmaking, Curious Civplayer

Buy me a coffee
Reply



Forum Jump: