February 19th, 2014, 09:33
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Line 562 in \Warlords\Assets\XML\Text\CIV4GameText_Warlords.xml
Not sure what you need to do in your mod folder - add the entry to \Assets\XML\Text\CIV4GameText_BTS.xml or add a fixed copy of CIV4GameText_Warlords.xml?
I have to run.
February 19th, 2014, 09:35
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Actually can't use the warlords file because BTS will not even load if it is in the mod file. So I don't even know how to change it.
Current games (All): RtR: PB80 Civ 6: PBEM23
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 Games ded lurked: PB18
February 19th, 2014, 09:42
(This post was last modified: February 19th, 2014, 09:43 by NobleHelium.)
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Find the name of the BTS version of the file (that has pedia entries) and add a file with that name with the relevant XML entries.
February 19th, 2014, 09:53
(This post was last modified: February 19th, 2014, 10:02 by Krill.)
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http://realmsbeyond.net/forums/showthrea...#pid443292
http://realmsbeyond.net/forums/showthrea...#pid443324
(December 16th, 2013, 13:32)novice Wrote: Here's a screenshot and xml changes showing how I would implement the incremental known tech bonus. The dll would still need to be modified though, I only did the XML changes.
https://dl.dropboxusercontent.com/u/1521....0.3.6.zip
I modified the Terrain\Civ4BonusInfos.xml and the Technologies\CIV4TechInfos.xml (to change Map trading back to only being enabled by Writing).
novice, do you know what dll changes need to be done for this to be implemented?
Current games (All): RtR: PB80 Civ 6: PBEM23
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 Games ded lurked: PB18
February 19th, 2014, 09:59
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(February 19th, 2014, 09:53)Krill Wrote: novice, do you know what dll changes need to be done for this to be implemented?
Conceptually, yes, but I don't have code for it. I don't have an IDE set up for the Civ source code.
I have to run.
February 19th, 2014, 10:15
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Eh...OK then. I think the only way this is implemented now is if you liaise with Seven or T-hawk to implement it (and I can't speak for either of them having time to do that, or even implement the 34 player version of the mod).
Current games (All): RtR: PB80 Civ 6: PBEM23
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 Games ded lurked: PB18
February 19th, 2014, 21:29
(This post was last modified: February 19th, 2014, 21:30 by Krill.)
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Here is the link to 2.0.3.8
Changelog from 2.0.3.6 is as follows:
Alphabet decreased in cost to 250 (same as Maths)
Metal Casting decreased in cost to 300 (same as Alphabet originally, and of Monarchy)
Byzantium starting techs changed to Fishing/Myst
Vikings: Berzerkers no longer gain C1 for free, Trading post gives Flanking 1 (not Nav 1)
Celts: Civilopedia states which units gain Guerilla 2 promotion (please check I got it right, I said melee, archery, recon and gunpowder units recieve it but I've not thoroughly tested this yet).
Germany: Assembly line should be identical to base BtS except available at Steam power not the eponymous tech.
Barracks culture should double after 1000 years.
Swords: +50% city attack up from 10%.
Archers: +30% against swords
Trebs: enabled at Machinery
Free Speech: Low cost
State Property: Medium cost (same as Free Market)
PHI: +150% Great Person production, up from +100%
Maximum number of players is now 34, up from 18.
Any problems I'll get to in the morning, now I'm going sleep.
Current games (All): RtR: PB80 Civ 6: PBEM23
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 Games ded lurked: PB18
February 19th, 2014, 21:30
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No thought to DR giving three missionaries?
February 19th, 2014, 21:33
(This post was last modified: February 19th, 2014, 21:34 by Krill.)
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How you are making me feel right now Commodore:
Current games (All): RtR: PB80 Civ 6: PBEM23
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 Games ded lurked: PB18
February 19th, 2014, 23:54
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DR should give a Great Prophet. Its the only Great Person not available as a freebie.
Darrell
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