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[SPOILER] Azure Moon

Looks like we're going back to war:



Mjmd is just clueless about geopolitics. Does he think I'll let him keep that? Does he think a two front war is good for him?  smoke

We got railroads and machine guns this turn. I need to build a few workers back, been sacrificing too many as they didn't have anything to do.
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Mjmd lost 3 cities to OH this turn.

Cairo's units are on the move.. towards Mjmd and me.  eek

I'm trying to get these railroads up ASAP to prepare for either Cairo or Mjmd if the game goes on.
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Old Harry wins! Here are some post game screenies:



I just whipped some workers for railroads, expecting war to kick off in a few turns.
Notice the three new cities Mjmd planted. Next game I need to use combat settlers too. Could have had 1 more city towards Cairo as well (around where I razed one).



Tech path was one of my biggest mistakes this game. I should have gone for the cannons over rifles as I had planned at first.
I thought I would face knights from Charriu, but seeing as he's protective, it makes perfect sense he'd hole up in his cities. I underestimated the power of protective and walls/castles.
On the latest invasion when I had cannons, they just tore through the city in 1 turn. Massive difference even though Charriu had built up an even bigger defense.
Going for ironclads, machine guns and railroads was probably a good thing. Naval superiority + land mobility + city and air defense. We didn't see them in action, but I reckon that path was fine.



Here's my super capital. I think stacking it with bonuses made sense. But in the future games, I want to switch to yield civics earlier. Universal suffrage, Free Speech (if in peace) and State Property.
Switching away from Slavery.. it's tempting, but is it ever going to be worth it apart from switching back and forth in GA? I'm still unsure. Maybe if you have a lot of farms or workshops, which I did not in this game.
I also need to manage my GP's better, or rather keep managing them after the first two Golden Ages.



Fast banks are really goddamn good. You could hit that bonus to nerf Fin, but I'm not convinced that it's needed. This map was favorable to Fin with all the coastal cities and rivers.



As expected OH popped off after he finished his wars and got to build up in peace. Very interested to see if his land is just all workshops and farms.



Same story with food.



When my all-in assault on Charriu's capital couldn't cross the finish line, I was worried I would straight up get eliminated.
Luckily I managed to build back up even though the future looked bleak. Of course, by now I was out of contention for winning, but I still prefer survival over being eliminated.



With Mjmd getting knocked down by OH and me, I climbed up from clear #4 to about an equal status with Cairo, with a tech lead over him.





The 3 cities I captured from Charriu after he suicided his stack were comparatively really strong cities despite having to be rebuilt entirely.
That part of the war was great for me. However, going for rifles and Charriu constantly whipping his cities to ground while I had to build a rifle stack out of nothing was terrible for me.
I also should have had way more catapults. I did sacrifice my old catapult stack, so there is that excuse, but I should have made up for those numbers in the rebuild.

As for the first war where we dogpiled Charriu, two major mistakes with it:
1) AT went in too early and got wiped before I could travel over to the other side to flank Charriu. Charriu made it back in time to defend his capital and I had to leave it.
2) When retreating, I got caught out of position due to misunderstanding how capture/culture mechanics work. That cost me two cities.

What was awkward about the Charriu wars was that it wasn't me who initiated them. First war, it was a reaction to AT and taking the opportunity given. I still gained cities and made my neighbor weak for the rest of the game, so it wasn't all bad. Next war was initiated by Charriu, the one where he suicided his stack. I got some gains from that too, but I was not ready for war. I was planning to tech up and then take Charriu when it would be easier, but he (probably correctly) forced the war earlier. So now I had Charriu whipping all his cities to ground before I even started on my offensive stack. I still could have won that war and conquered Charriu with better play, but it was very awkward. The third war was not really against Charriu, but to stop Mjmd from conquering him. It was very risky, if my stack got wiped at any point I was in real trouble, but it did work out. So next, I add cannons and I actually PLAN to go to war, and it goes so much smoother. I take cities from AT and Mjmd in one sweep, and then finish off Charriu.

E: Almost forgot, cut the goddamn road in that second war! I would have been able to take the capital without the reinforcements arriving for Charriu. FFS.



I want to give advice of what went wrong for the other players from my point of view. This might not be good advice because I don't know your situation as well as you did, but here goes:

AT, when you go for an invasion, you have to really commit to it. More whips, bigger stack, more siege. You had no chance vs me, and even Charriu wiped you out even though he was low in power and unprepared. Your opponent can and most likely will react to your build-up, but they will never know for sure until it happens. The opponent won't be whipping to the ground until the war starts and they see a stack coming their way.

Charriu, you need to be more diplomatic with your neighbors. I had two neighbors. If one had been an enemy and one had been a friend, would I have joined the enemy to attack and backstab my friend? Highly doubtful. Things like declaring war to steal a worker way deep into the game ignores that you are playing against humans not AI. Even though you didn't do a real invasion, IIRC you ended up declaring on me every time AT did. Being scared of two hostile neighbors made me build a stack for defense, and that stack ended up being used to attack you when AT turned around and suggested we go invade you instead of fighting each other. E: Actually I suggested AT to attack you, then AT asked me to join.

Mjmd, you had two paths to victory. You could attack OH when he was weak. That is easier said than done since he was still doing good on power despite being behind in economy, and he is a veteran player who'll put up a fight. The other path was to attack Charriu or AT when they were weak and pre-occupied by their wars. In the end you did go for it, but it was just too late. I know Charriu's cities were free for the taking for a long time, and while AT did a great job defending against Cairo, I don't think he'd be able to do much against you both. Towards the end you also tried a naval invasion against me. I don't think you realized OH was sending hints to me, but in any case, I wasn't really a big threat. I had already jumbled my game on my own. These resources could have been used against your neighbors. You also created an enemy out of me by doing it. I now had a reason to side with OH and to side against you.

SD/OH/Gira I've got nothing for ya, just don't know enough. Well, I can assume what went wrong with SD, he thirsts for blood and doesn't like to micro neenerneener For other warmongers reading this, I'll just say that war is a lot more fun when you're winning, so do your micromanagement homework!
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(November 4th, 2020, 12:46)Jowy Wrote: SD/OH/Gira I've got nothing for ya, just don't know enough. Well, I can assume what went wrong with SD, he thirsts for blood and doesn't like to micro  neenerneener For other warmongers reading this, I'll just say that war is a lot more fun when you're winning, so do your micromanagement homework!

I swear, i wasnt wanting to thirst for blood this time!
"Superdeath seems to have acquired a rep for aggression somehow. [Image: noidea.gif] In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
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Those cities were to make it so you could only slow move towards my core. I assumed you were going after me no matter what, because why wouldn't you try to 2-1 me and pickup territory while most of my army was tied up in coastal defense. It was also wishful thinking that I could bribe OH into peace and then turn my army into a quick re-conquest / conquest of Charriu territory.

As I alluded to in the PB56 thread, I really don't think I could ever make a sustained push into Carthage. My first attack was with my first round of knights and even though I razed / captured a few cities, whipped in protective longbows made sure I couldn't really make real progress. My production was still kind of crappy at that point and overall army was 10 knights to Pins 20. I lost one of my knight horse archer stacks very easily to Pins more promoted units, which was when I made peace. The 2nd attack was with rifles, but if I had concentrated them they would have been collateraled away. I did some damage and then decided to go back east. I wanted to catch your stack in Charriu territory and destroy it and then clean up Charriu with no one around to contest. Ironically Charriu's excellent defense was actually really bad for me. It meant his capital wasn't taken and you withdrew your remaining stack right as I got over there.

Edit: those boats going toward you were also part of this same eastern effort. I figured OH was sending hints, but they kept a lot of rifles in coastal cities so I figured that was fine. 2 of them ended up razing GLH city and another OH city, so still a fine effort.
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(June 4th, 2020, 06:46)Jowy Wrote: Industrious is bad without fail gold, it was already not that great.

Fail gold still exists. I only removed the fail gold from when you build the same wonder in multiple cities.

(August 28th, 2020, 07:09)Jowy Wrote: I'll be blunt. I think Charriu just dropped his underpants and extended his undefended anus towards Mjmd. I hope Mjmd does not take the opportunity to conquer Charriu while his units are marching to their death on this side.

Made my day. rolf

(August 28th, 2020, 09:15)scooter Wrote:
(August 28th, 2020, 06:06)Jowy Wrote:
(August 28th, 2020, 03:41)Miguelito Wrote: Huh? The academy's making 91×.5= 45b, the rest of the bonus is from the library? Or what am I missing?

You are right mb

FWIW, if you scroll up to your picture from the previous turn report where you have the great scientist selected, you can see in the tooltip how much actual bpt it will provide under current conditions. You could adjust your science slider or worked tiles around too and that number will update. I'm pretty sure that's a BUG feature because I don't remember that before.

Yes that is BUG. The actual yields thingy.

(September 7th, 2020, 08:35)Thoth Wrote:
Quote:This time they all got collateral vs 6 units, last time those numbers were all over. Can someone explain this mechanic? Ty ty.

The collateral is randomly assigned to units in the defending stack.  Units that are immune or are already at or below the max damage threshold can be targeted but do not take damage.

There's also a curious civplayer segment about that. Actual the very first one.

(September 19th, 2020, 06:20)Jowy Wrote:

WW is painful. I have to run 20% culture, and already did plenty of whips to get rid of pop in most cities.

Sorry citizens, I don't think Charriu would accept peace even if I offered. His whole attack on me seemed like "I'm done for, I'll do what I can to ruin your game".

On the war front, my healthiest Rifle would get over 50% odds attacking into the city, but overall we are too low HP. Ugh it's so close and yet so far away.

Charriu will heal faster, and will reinforce faster. I think I'll see what I can do with the mini-stack north, and then work towards consolidating my forces. For now I gotta keep threatening the cap so they don't just move to defend north.

No, my goal was not to ruin your game, rather to survive as long as possible.

(September 27th, 2020, 17:03)Jowy Wrote: Charriu sent us an OB offer. I don't remember if I asked for it or if it was his idea, but I'm glad to have it. Now I can see where Mjmd's troops are.

You didn't ask. I figured that while Mjmd was capturing my cities it would be good if you have vision. That way you could interfere with Mjmd securing me a longer survival time, which is what actually happened.

(October 6th, 2020, 16:24)Jowy Wrote: Charriu killed my guard caravels. I am basically trying to keep him alive, but I guess it doesn't seem that way to him. So I started pillaging.

Sorry for that. I had no use for the caravels anymore and figured I might as well let them fight to death.

(October 20th, 2020, 09:13)Jowy Wrote: I took MerchantTrolls:



Also Charriu is on the move  lol

One of my crazy attempts to recapture a city. lol

(October 31st, 2020, 20:48)Jowy Wrote: I killed the rest without losses. It's as they say.. third time the charm  lol



Should be a nice city when grown back up. GG Charriu, you too defended well. Or I attacked badly. Maybe both?



I finally found Cairo's stack. Cairo having OB with OH removes the possibility of a surprise attack.

That was a hell of a fight. Sorry for being such a prick and refuse to die. smile

(November 4th, 2020, 12:46)Jowy Wrote: Charriu, you need to be more diplomatic with your neighbors. I had two neighbors. If one had been an enemy and one had been a friend, would I have joined the enemy to attack and backstab my friend? Highly doubtful. Things like declaring war to steal a worker way deep into the game ignores that you are playing against humans not AI. Even though you didn't do a real invasion, IIRC you ended up declaring on me every time AT did. Being scared of two hostile neighbors made me build a stack for defense, and that stack ended up being used to attack you when AT turned around and suggested we go invade you instead of fighting each other. E: Actually I suggested AT to attack you, then AT asked me to join.

You are most likely right there. As for the reason why I was hell bend against you. I tried to imagine myself in your position and from there the most logical conquest direction was me. Capturing AT would have been an awkward empire after that with just a narrow landstrip connection both empire parts. But maybe I was wrong about that assessment.
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Thanks for the comments!

Charriu I don't think you were wrong about that last point. I did consider that I had to expand to have any chance to win, and it would have to be through one of you two. I think the play there is to make sure it's AT, which wouldn't be terribly difficult since he had already attacked me very early on.
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Basically we both wanted AT as an ally against the other. smile
Mods: RtR    CtH

Pitboss: PB39, PB40PB52, PB59 Useful Collections: Pickmethods, Mapmaking, Curious Civplayer

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How did you send you a thank you gift of 500g but then we received it as 420g?
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(November 4th, 2020, 18:11)NobleHelium Wrote: How did you send you a thank you gift of 500g but then we received it as 420g?

I probably changed it to 420 gold because that's the weed number hippy
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