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sunrise089 Wrote:Cannons are awesome, but yeah, ladder players generally modify flanking for later-era games.
@Krill - Can you make a ruling here? Of all the rules, the "no mixing attacks across players" seems to be one that's pretty darn important and ripe for abuse. High level, and most importantly advanced era start, MP games, including teamers have shown the ubber dominance of 2-movers on any era from Medieval on.
And like Sunrise mentioned, we often remove Flanking from our star events (we play our prime competition on MP mod on the ladder).
Cannons arrive at a time that the 2-mover stack is large and promoted enough that they can ALL be flanked & evaporate easily.
That said when flanking is off, there an absolute upgrade from Catapults and really awesome !
The only thing is that you can manage pretty well with lots of catas, so you better prioritize other (military techs) (like Sulla did) over the too expensive - too early, kinda deadend-ish (at the time) Steel tech.
Earlier cavs would have helped better Nakor
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Jabah Wrote:I am a bit surprised by the way Dantski/Sullla played the last turn : it seems Danstki play first, bombard and attack with cats, then Sulla kills most of the stack, then Dantski finish the stack (to gain the city and culture), then Spullla attack further away.
Wasn't it in the 'rules' than when at war and allied, you have to decide who is playing first (could possibly swap from turn to turn) to avoid this kind of unfair situation. (Or am I confusing with another game).
edit - it was indeed in this game ruleset.
100%correct, that is an illegal move.
Current games (All): RtR: PB80 Civ 6: PBEM23
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 Games ded lurked: PB18
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sunrise089 Wrote:Cannons are awesome, but yeah, ladder players generally modify flanking for later-era games.
@Krill - Can you make a ruling here? Of all the rules, the "no mixing attacks across players" seems to be one that's pretty darn important and ripe for abuse.
I have already stated that when 2 players share the FWP/SWP, once the second player moves, the first can no longer move anything for that turn. In this instance, Dantski should not have moved a single until once Spullla started to move units.
Current games (All): RtR: PB80 Civ 6: PBEM23
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 Games ded lurked: PB18
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P&nny' Wrote:High level, and most importantly advanced era start, MP games, including teamers have shown the ubber dominance of 2-movers on any era from Medieval on.
And like Sunrise mentioned, we often remove Flanking from our star events (we play our prime competition on MP mod on the ladder).
Cannons arrive at a time that the 2-mover stack is large and promoted enough that they can ALL be flanked & evaporate easily.
That said when flanking is off, there an absolute upgrade from Catapults and really awesome !
The only thing is that you can manage pretty well with lots of catas, so you better prioritize other (military techs) (like Sulla did) over the too expensive - too early, kinda deadend-ish (at the time) Steel tech.
Earlier cavs would have helped better Nakor
There is a difference between Ind era games where you don't have the time to pop borders to 40%, and only 8 seconds to deal with a double move, and a pitboss game with defined turn splits and 200 turns before cannons hit the scene.
Current games (All): RtR: PB80 Civ 6: PBEM23
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 Games ded lurked: PB18
June 30th, 2010, 16:17
(This post was last modified: July 1st, 2010, 02:19 by MJW (ya that one).)
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1. Are we going under the rule that it's the GM's job to make sure that illegal moves don't take place? I think we are and it makes sense but I want to make sure.
2. HRE did not ask for a reload because they got depressed and did not put in the effort to check for illegal moves. They would ask for a reload now that it is pointed out to them.
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In other news, Plako and Slaze are not updating their threads-- because they are depressed like HRE. :zzz:
Edit: Because info in hidden in Civ4 the GM and/or lurkers would have to take care of some illegal moves. And once you take care of some you might as take them all.
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Just a question from a previously silent lurker who just joined Realms: A lot of you seem to be trashing Spulla, but it seems like Sulla doesn't deserve all the attacks. I mean, he got angry sometimes, but did he really act like an arrogant jerk? Speaker, meanwhile, well... He did go too far.
(First post! N00b paradise! )
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Not only is this pointless rule lawyering, it's unasked for pointless rule lawyering. Let it go.
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Is it? I am not so sure. We better ask Nakor before deciding.
Also, did it really happen two turns ago?
Axiis Wrote:Not only is this pointless rule lawyering, it's unasked for pointless rule lawyering. Let it go.
Mwin
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MJW (ya that one) Wrote:2. HRE did not ask for a reload because they got depressed and did not put in the effort to check for illegal moves. They would ask for a reload now that it is pointed out to them.
MJW, how do you come to the conclusion that they
a) were depressed and therefore did not check for illegal moves and
b) would ask for a reload now that you told them?
Nakor did not state anything like that, neither in his own thread nor in the IT thread. Both times he basically said: Play on.
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The really bad thing is that Jabah posted that this broke the rules back on the 29th, but Speaker or Sullla didn't post anything publicly, or admit to it, until I asked for a reload.
Now, I hope that this happened because Speaker didn't check the forum, but that doesn't make it right. Two whole turns got played after they knew they had broken the rules, without trying to put it right until they got called on it. How is that...decent? Right? Just?
What India did was let Dantski move first (fine) then India attacked Goa (fine) then Dantski moved again to take out red lined defenders (NOT FINE) then India attacked a cannon stack with cav (NOT FINE).
You think that is just petty rules lawyering? After the rule specifically states that this is an illegal move, and India gained a massive advantage from flaunting it?
Current games (All): RtR: PB80 Civ 6: PBEM23
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 Games ded lurked: PB18
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