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No pictures but SD has an opportunity to kill a sentry chariot of mine, but if he does I will drop everything on him.
Current games (All): RtR: PB80 Civ 6: PBEM23
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SD...moved his units forward and ignored the HA stack. And didn't kill the sentry chariot.
So I've covered the sentry chariot with a C3 HA and backed off the HA stack a tile. That way when he moves forward this turn he will still see the HA stack and know it is not heading straight to him (at least, as of this turn).
I finished the settler for Lemon though.
Current games (All): RtR: PB80 Civ 6: PBEM23
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Power chart shows that Commodore has cleaned out SD:
So I did this:
I lost the W2 vulture at 95% odds clearing up a 34hp keshik. I could have used a HA, and I would have had one fewer HA for the stack, and that was the battle with the best odds (Nothing below 86% odds though). I'm not that fussed, W2 vultures aren't exactly that useful now.
FWIW, Commodore could probably come at me again, but I have the catapults in position now, and still have a decent chunk of units in place (12 hitters plus what is coming in), so Cherry feels safer than it has done. I doubt he comes forward, he is more likely to try and settle the land around SD and force me to declare on him, so I do need to restart the unit builds, and that should include Xbows (so Machinery bulb incoming). I want the Lemon site, and I also wamt the southern corn for health purposes, so I need more settlers. I probably need to whip that one for the corn though.
I'll make a note here: Commodore can't kill the remains units without declaring war on me. It is respectful that he has not. Superdeath has had no such respect all game, scout sniping, opportunistic war declarations and deciding he could walk through my terrain with impunity. Commodore respects his limitations, and the limitations of his in game position. superdeath has no insight into either point.
Current games (All): RtR: PB80 Civ 6: PBEM23
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 Games ded lurked: PB18
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Looks like Commodore did any final clearout of the invading units after I cleaned out what was in my borders. SD offered straight peace. It was rejected.
Bing pillaged the road he built for his invasion that was in unclaimed territory and subsequently cut off my trade route with the rest of the continent again. This is a bit of a challenge.
Next turn I will see his capital and consider what approach to take. I suspect that the bum rush is the right play, given his propensity to use keshiks, but if I have to move units around and use WE/cats to invade with I'll do that. It would drag out the war but there are unlikely to be any power drops which makes it harder for others to judge if and when to invade (Bing is not building units, Pindicator is playing coloniser, Commodore is recovering and I can start building Xbows from next turn).
Current games (All): RtR: PB80 Civ 6: PBEM23
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 Games ded lurked: PB18
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Powergraph to illustrate the current disparity:
Current games (All): RtR: PB80 Civ 6: PBEM23
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I doubt that superdeath really finds me classy, but for the purposes of this game, I do not think what he does matters anymore.
Please note that Commodore is now #1 in GNP and is three turning Construction. Even at maximum science he has a higher GNP and our culture output is comparable. I am up MC, Machinery, HBR, Construction and Calendar though, he is up 10 beakers of Priesthood and Monarchy.
Current games (All): RtR: PB80 Civ 6: PBEM23
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 Games ded lurked: PB18
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How much cottage land do you expect to capture from SD?
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I'll know on t138, I don't see what will stop me capturing both cities and with the two sentry units I'll have the area mapped out.
I don't know if I want to aim for lots of cities, crammed in, to benefit from per city bonuses, or a couple of big cities to minimise expenditure on city improvements. I need to see the terrain to know for sure.
What I do know is that superdeath was foolish for not settling 2N of his capital cow and should have settled a coastal city for the cow and clam (Lemon) site as a minimum. I'm going to get cities down in those areas as a minimum.
Guesstimate is 21 cottages as a minimum just from what I can see. I'm currently working 13.
Current games (All): RtR: PB80 Civ 6: PBEM23
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 Games ded lurked: PB18
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Potato fell, Yuri had his cap liberated back to him, there are no units in Carrot, SDs last city so he should be dead next turn.
Current games (All): RtR: PB80 Civ 6: PBEM23
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 Games ded lurked: PB18
Posts: 23,429
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I am somewhat grateful to Thoth for removing the temptation of MoM. I want SP and GL, and should not be greedy.
As shown, superdeath is not long for this world. I hope to put together a dot map next turn, and I might even put together a new world map.
I'm reconsidering tech path post Lit. I can't hold the sea against Commodore, but I can absolutely threaten his frontline. Engineering should help me to cover cities with castles, pikes and Xbows, plus a handful of catapults positioned in the south and defensively positioned HA will be enough to hold the entire seaboard if I do not plant on the coast.
But I need that corn for health so I will go overboard to ensure it is mine, and I hold onto it. Commodore has four galleys and is probably getting ideas about the south. I'm probably going to settle the corn first and back fill. If he settles I'm positioning and declaring on him.
Current games (All): RtR: PB80 Civ 6: PBEM23
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 Games ded lurked: PB18
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