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RBP2 Lurker Discussion Thread - No Players!

I was against a reload because no one wanted it, but I do agree with enforcing the rules. This seems fine to me. People should read the rules, dangit!
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WilliamLP Wrote:I suspect the odds that we'll see another turn in this game have just dropped below 50%. The trouble is that all parties have very valid points, and have rather uncompromising personalities.

Joke suggestion: maybe we need an impartial moderator to moderate the interactions between the teams and the moderator?smile

In an ideal world, a moderator would never be needed, and I think that is the difference between myself and sunrise, he is the optimist, and I'm the (unfortunate) pragmatist.

As it is, everyone wins, but everyone loses here (even HRE, to a small extent, the reload would have given them a ton of useful information,and would have been a very good example to all future players to stop the game if you break the rules and go with the reload).
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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Krill Wrote:I just asked Plako that, the reason it wasn't fully followed was that Plako was attacking one side of Whosits' empire, and Slaze the other, so they were never attacking "together". This meant that in the interests of keeping the game moving, the rule was only followed to the letter when they both attacked one of Whosits' last cities at the same time.

In other words, the rule has always been followed when it would have an effect on the gameplay.

So you're saying that in this case, the rule breakage did have an effect on gameplay? Or do you agree with Speaker that it made no actual difference to the outcome of the battle?
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SevenSpirits Wrote:I was against a reload because no one wanted it, but I do agree with enforcing the rules. This seems fine to me. People should read the rules, dangit!

Agreed. And speaker's already started with his stance against it. The rules aren't actually hard to comprehend, you just have to spend 10-15 minutes going through them and you get the jist of it. So what if you need to refer back to them occasionally. It's his (their?) fault for not reading them and not following them so why should they not be penalized for them when they aren't willing to reload? Especially when the consequences of the actions are (and have been) posted for you to know in advance!
Played in:
RBPB2 - Willem of Ottoman - 6th/10
RBPB3 - Joao of Inca 13th/17 or so???
PBEM6 - Shaka of the Vikings 2nd/5 (thanks Lewwyn)
Dedicated Lurker For: Scooter/Pindicator/Noble PB8
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zakalwe Wrote:So you're saying that in this case, the rule breakage did have an effect on gameplay? Or do you agree with Speaker that it made no actual difference to the outcome of the battle?

I'm saying that here, between Dantski/Spullla and HRE, not following the rule put HRE in a worse off position.

Between Whosit, Slaze and Plako, it had no effect until that last city, and it was followed AFAICT at the last battle.
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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I really like the solution you came up with, it both eliminates the trouble of reloading but still enforces the rules. Good thinking there.
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Speaker Wrote:lol that is not going to happen, sorry.

Sorry Krill, but it looks like this situation isn't going to be resolved that easily.

I do think that your solution is probably the best in this situation, FWIW.
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TBH, if any player wants to say they won't follow the rules, the remaining players in that game only have 3 options:

  1. Accept that they aren't bound by the rules and play on,
  2. Pull down the game, replace them, and play on with a new player
  3. End the game.

Those three options can only be decided on by the players themselves, no one else can do anything about it. Luckily this game is basically over, so if it stops now, no big deal.

The community then has the option to play with that player again, or bar them from any other games that the community starts.
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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Krill Wrote:OK, I'm probably going overboard there, but...what is everyone elses' view of this?

That India thinks the rules don't apply to them. This is pretty pathetic... Krill your ruling was probably the best possible solution, and I support it. If I was Nakor I'd be furious after getting that email from Speaker... Sounds like it was written by an 8 year old who got called out during a game of kickball.
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Tbh I saw speakers reply all of 1 second after Reading the word deleted in krills post. There was not/ is not a chance in hell off India deleting it's cavalry. They will just hole up and wait it out for a "better" decision.

P.s. I do see good reason for their objections, but also see evryones point about the rules. It's a real doozie of a problem, I sure don't envy krills position here
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PBEM 11: Hammurabi of England (Probably Last)
Pitboss 4: Wang Kon of Arabia (Finished 7th out of 8)

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