Shit happens. Two of those food resources need work boats and there is a player out there with a double pigs and wet corn start so I'm not even sure if that's the best start.
[NO PLAYERS] The Kibitzer Klub: PB13 Map & Lurkers
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Yeah, this map is big enough and there's enough to watch out for that it's expected and unlikely to change the game very much on its own. I just spent a ton of time working on this map so I will get frustrated at myself for errors :P Not a big deal just being a perfectionist.
Aw come on, I thought we'd really lampoon Brick for this error. Wasted opportunity!
![]() Played: Pitboss 18 - Kublai Khan of Germany Somalia | Pitboss 11 - De Gaulle of Byzantium | Pitboss 8 - Churchill of Portugal | PB7 - Mao of Native America | PBEM29 Greens - Mao of Babylon
I'm not throwing stones out of malice, only doing it because it's fun. And I had checked over earlier versions of the map, though I haven't seen the final version, so who knows if I'm to blame here either. I don't know where along the way this error happened but it doesn't much matter. As much work as Brick put into getting this map together I'm not going to actually be bothered by anything wrong with it (unless my barbarian signs didn't make it into the final version!!!).
Played: Pitboss 18 - Kublai Khan of Germany Somalia | Pitboss 11 - De Gaulle of Byzantium | Pitboss 8 - Churchill of Portugal | PB7 - Mao of Native America | PBEM29 Greens - Mao of Babylon
Why does he think that was edited? Cows can spawn on grassland quite fine. They can't normally spawn on riverside grassland, but that rule is ignored when the start generator adds a river to a start.
Merovech's Mapmaking Guidelines:
Oh gosh, retep's post made me about fall out of my chair here.
![]() (July 24th, 2013, 18:13)retep Wrote: Although I was thinking giving some love to PB11 since I already here why no talk about the game, right?
MM for Bigger to try out: Worker first. Worker moves to farm corn. Grow on pig for 4 turns, then swap to improved corn T17 for 2 turns. T19 build a worker at size 2 for 3 turns, first worker moves to hill pig and pastures. T22 finish pasture, T26 finish second pasture. Can be size 3, working 3 improved tiles and have 2 workers out by eot T27 IIUC, for a 5 turn setler without any chops being used.
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