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Yup. India are pretty much safe, but they ain't going to be heading for the GL any time soon. Construction, CS and then up the bottom of hte tech tree is where they are heading.
Whosit has misplayed his start horrifically. He played it exactly how Ruf did, messing about with new cities and whatnot. When you play Shaka of rome, you do one thing. You tech worker techs, then you tech pottery, then you tech IW. You get iron asap, and you 2-pop slave and chop out preats everywhere. By turn 60 you are looking at having a minimum 5 preats. You can't play it any other way. The stupid thing is he had all of this infomation available in RBPB1 threads to read.
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Mozzerella Pumpkin Wrote:I wonder what will happen to the CoW if they succesfully eliminate India, Korea, Byz and Inca (they are going after him, right?)
I doubt CoW keeps together after the Indian war. Athlete and Whosit have an agreement about Inca, but no the whole CoW.
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The CoW won't survive either way.
Dantski has issues with NaMOC, Jowy will probably have to make a seperate peace with India if the war goes south or figure out how to deal with exIndia and Dantski who can more feasibly gobble up the best of the land. Whosit... I dunno, he'll mill about trying to do everything at once and get rolled by a wall of Hwachas. -_-'
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Sullla Wrote:- Everyone else's science really sucks! Dantski, Jowy, and Nakor all have GNP barely higher than they did at the start of the game. If we can just get like 50 turns of peace, we'll out-tech everyone to the point of crushing military superiority...
One thing which concerns me about India is that it seems as if Sulla is a bit too complacent for my liking. Speaker seems to be more aware of needing more military but could Sulla (as good a player as he is) be their undoing?
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Twinkletoes89 Wrote:One thing which concerns me about India is that it seems as if Sulla is a bit too complacent for my liking. Speaker seems to be more aware of needing more military but could Sulla (as good a player as he is) be their undoing?
I think their big mistake so far is not realizing how much of a dogpile target they've become. They should know that even cursory following of demographics shows them as the team to take down a notch or two.
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They seem to be focusing on being able to defend against one army - and culturally 'crushing' Thebes... the so called 'useless city'. If its useless, why bother? I'm surprised they haven't noticed the less than subtle way that nearly all their NAPs expire on Turn 100.
And I really do think Korea might just make Whosit regret how long he has stalled the inevitable war. They are going to make him pay dearly for every city he manages to take (if any)
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Sir Bruce Wrote:I think their big mistake so far is not realizing how much of a dogpile target they've become. They should know that even cursory following of demographics shows them as the team to take down a notch or two.
To be quite honest, they've played rather arrogantly trying to double deal with their neighbors and running a skeleton army while making a really obvious move to GNP whore their way to a win.
I think Sullla when he saw how silly his neighbors were and just kind of started playing like he would in SP and optimize his growth like crazy. Nothing wrong with that if you were just playing two human neighbors that you could take in a 2 vs 1. That and he seems to rely more on C&D numbers and figuring out what people are doing than trying to figure out what everyone is trying to do.
As for Speaker, I don't think he's been particularly paying attention to foreign affairs as Sullla has handled all of that. Hence while he's been quick to spot the immediate threats, he hasn't really looked at the big picture quite as much trusting Sullla to do the job.
They'll probably figure it out somewhere along the way to T100 though when they can't get their NAPs renewed and the power graphs start spiking. They'll still probably win just to spite their lackluster metagaming. :neenernee
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Speaker's MP-tuned paranoia counterbalances Sullla's plain-sailing SP mindset, so they will be OK, unless something improbable happens such as Whosit calling off his Korean Kampaign and sailing his Praets to India.
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antisocialmunky Wrote:To be quite honest, they've played rather arrogantly trying to double deal with their neighbors and running a skeleton army while making a really obvious move to GNP whore their way to a win.
To be fair to them, they weren't the only ones to get NAPs with both their neighbors and run a thin military. Jowy, Dantski, and HRE also did, it is just that the Spullans did it better. They also seem to have been pretty honest in their diplomacy: they've honored both NAPs and the no aggresive settling agreement with Jowy. If by "double dealing" you mean appearing friendly with everyone, they are by far not the only ones doing that.
Bobchillingworth
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Kathlete have certainly set themselves up pretty well; should the dogpile conclude successfully they'll have their secret 3-way alliance to protect them once it's clear that they're set to become the next GNP leader. Their next target has been barely able to play their own turns and once IKZ has been eliminated KA will have a gigantic amount of space to expand into on both sides and will be flanked by allies. The biggest obstacle to their success may be that their allies have been erratic at best in both play and diplomacy so far, and I wouldn't put it past either Jowy or Whosit to break a NAP or alliance.
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