As a French person I feel like it's my duty to explain strikes to you. - AdrienIer

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new civ 6 pbem while the next pitboss can't start?

if CMF joins up we would have 7 people. would we be better off making 2 separate games at that point?
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(May 22nd, 2024, 12:25)MJW (ya that one) Wrote: If I were to guess unit movement not scaling is the biggest reason why RB doesn't like Quick speed. smile Anyway answers to your ban questions.

You cannot pillage City-State tiles except for farms and fishing boats.
--Workers repairing doesn't cost anything. So you can pillage tile, let them repair, and pillage again. Slower game speeds makes this much worse.

Resource hiding ban
--Upgrading units is better than building them. You can make this artificially happen by blocking yourself queuing stuff you don't intended to build and then rushing the lower tier unit. Normal speed, no "obsolete at plus 2" rule from BBG, faith-buying and upgrade policy cards makes this much worse.

City-gifting
--This rule is to stop a salty losing team from gifting all their cities, among other things. No diplo means players cannot speak during a game. This means it would actually play out by a player requesting the trade in their threads and the lurkers then approving it.   

Declaration of Friendship blockades are okay.
--Yes you can actively block. Also IIRC correctly the who got proposed the DoF gets to Declare war first. There are no rules stopping that person from camping units, waiting to attack. CMF won a game against Archduke doing this.
Hey there, thanks for the explanations. So I guess the different views on the game speed will be the road block for a merged game then. 

Still, have fun
Patrick
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(May 22nd, 2024, 12:25)MJW (ya that one) Wrote: Also IIRC correctly the who got proposed the DoF gets to Declare war first. 

Unfortunately, such a system makes too much sense to be present in Civ VI. the DoF actually just expires on the turn roll, so no matter who proposes or accepts the original offer, it's the player who is first in turn order that gets the first strike.
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(May 10th, 2024, 14:32)greenline Wrote: Damn. and we already almost have enough people to start a game now...

has anyone seen TheArchduke around lately?

I could do a game over the summer.

Do we do this on the other forum.
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We have enough people if you join to start a 4 man game here with default settings. I would like to hear from you and any other perspective players on whether we would want a 4 man game on RB (5 if chevalier can join as MJW suggests), or if we would want a bigger, 6-8 man game on quick speed.
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(May 24th, 2024, 07:18)williams482 Wrote:
(May 22nd, 2024, 12:25)MJW (ya that one) Wrote: Also IIRC correctly the who got proposed the DoF gets to Declare war first. 

Unfortunately, such a system makes too much sense to be present in Civ VI. the DoF actually just expires on the turn roll, so no matter who proposes or accepts the original offer, it's the player who is first in turn order that gets the first strike.

That's just dumb. Do you guys want a rule that the person who got proposed to gets to DoW first?
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(May 24th, 2024, 09:33)greenline Wrote: We have enough people if you join to start a 4 man game here with default settings. I would like to hear from you and any other perspective players on whether we would want a 4 man game on RB (5 if chevalier can join as MJW suggests), or if we would want a bigger, 6-8 man game on quick speed.

Whosit? Krill?
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hmm.... if CMF and TAD are really both down and

PB75 spoilers (this means YOU, greenline nod)

PB75 ends in concession to Ginger in the next month or so, as seems likely; greenline, when you do read this, sorry for the HUGE amount of salt in my thread surrounding this point lol
that maybe takes me up to a maybe. if i do play, i don't really care about quick vs normal speed and would have a slight preference for the 8-player mega-game
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I am up for something interesting. As a rule, I find that games get more interesting once it hits 7 players (doesn't matter the game, that's just the critical number not to fall into obvious alliance groupings).

Because I have no idea about how to play the game, I am easy when it comes to game settings. Usually I say a turn a day is the necessary pace to maintain interest but I am in getting more flexible in my old age.
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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I suppose I should stop being the curmudgeon here and give a go ahead to join the civforum game and settings given that other people do not mind them. Do we need to do anything else to set the game up?
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