The XP train seems to have dried out for now. The damaged slinger is up for a promotion, but moved out to take it just to be extra secure. Expect warrior to suicide next turn.
Nothing much on the score screen or in terms of international news. Warrior by Proxy Hatch will go to meet the religious CS. There is obviously a city site to the warrior's west, and quite a good one. Very difficult decision on how to proceed. Rapid-firing two settlers in Colonization seems strong, as there are good places to settle, but they will need escorts, precluding the use of units for a rush. But maybe we could work something out. I think I will upgrade just the two slingers and use them to stake out settling spots right now. Then we can try rushing as soon as we found? The advantage we have is terrain -- we seem to have no threatening neighbours. The bit of land to the west might be largish, but I'm pretty sure no mapmaker would allow a civilization to be placed there and get completely blocked up by us. South is barren desert, north is sea. North-east, beyond the religious CS we probably have a neighbour, but he doesn't know where we are and vice versa, and he doesn't seem to be awfully close anyway.
Sure thing, can play from tomorrow evening onwards till you are back in action.
Password by PM, I assume, but how do I join in the PYDT instead of you?
Buying a trader is always worth it, one of the few units not boostable by production, for a 2 cogs envoy right now, even more. The capital will build plenty more units.
Barbs have been cleared, and the lands to the northeast are stunning, so I take back the previous bitching about the lay of the land. The terrain is still pretty awkward though, lots and lots of peaks very close to coast. But I'll take rich and awkward any day.
I am so torn between a settler rush and an archer rush.
And I do think we have to do both, especially as we will get multipliers for the settlers first. The crucial point would be whether Ichabod finds us by the time we have an army to dispatch.
Hmm, he had the 2 cogs from Carthage to push units or settlers.
It depends, if you can keep him from scouting you, you are in good shape. More difficult then you think, I can tell you that, from my own experience.
Judging from our land and the contest for Carthage, I would archer rush.
Especially Carthage is more then worth it to conquer it.
The truffle spot is something to shoot for as well.
Hmmm.
I would archer rush Carthage at the very least and prepare an archer rush for your neighbour, you can always stop it at Carthage and at least got a city out of it.
With enough Archers you can also take Jerusalem, so I would go archers for a dedicated rush and then settler for the truffle site.
Carthage barely has any production though, wouldn't really give a return on investment until it's at much higher pop. Any rush I think would bypass Carthage from the north and go straight for the Russian city. That would also preserve surprise if we have it.