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[Spoilers - Flauros (sunrise089 and darrelljs)]

Stack consolidated:

[Image: civ4screenshot0079.jpg]

Do we attack next turn? I'm thinking yes, but need your input. We can move everyone next to the city, hit it with Spectres, use one Vampire to cast Haste, then hit it was the Vampires/Moroi. Maybe even the Hunter. Save the Body 2 guy for Regeneration of course. I think that's 15 Vampires total. Our power jump was...pretty good:

[Image: civ4screenshot0076.jpg]

Warfare comes in next turn, I suggest we revolt and start drafting. Amelia popped the fort and agreed to let us have a free Scorpion, yummy:

[Image: civ4screenshot0075.jpg]

Darrell
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Sory to disturb, i see that you have speed 3 on some vampires can you explain how you got that?
Tank you.
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mackoti Wrote:Sory to disturb, i see that you have speed 3 on some vampires can you explain how you got that?
Tank you.

There's a promotion called mobility, which some of the vampires have (the ones with 3 moves), which gives +1 Movement Points. The other movement point is from the body lvl 1 spell called haste, it gives +1 movement points to the units in the stack in the turn in which it is cast. So, it's base 1 movement + 1 from mobility promotion + 1 from haste spell = 3 movement.

Sorry to steal your answer, darreljs.

Looking forward to see the war!
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Anwers were perfect, and whie its not clear from the screenshots ALL vampires have the capability. Its essential to the battle plan sunrise089 devised. Speaking of which, uberfish has the save so hopefully he checks in soon smile.

Darrell
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I'm not sure I believe the existence of this phantom sunrise089 wink, but yeah, that third movement point is key, letting you come out of the fog and hit Argenteria in the same turn.
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If i get an answer i want more, If you fight agaist pyre zobies is there any way to protect from that explozions?
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mackoti Wrote:If i get an answer i want more, If you fight agaist pyre zobies is there any way to protect from that explozions?

Mobility is the key smile. As long as you can hit them one at a time from two tiles away, the explosions are useless. Mounted units or hasted vampires typically can achieve this easily. You can often do it with two movers as well.

Darrell
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Well, sunrise089 never showed up, but I noticed a Hawk in Jubilee frown. There is no surprise, but on the other hand I don't have all the units he wanted. So, compromise:

[Image: civ4screenshot0083b.jpg]

Sucks, but the shot of our troops didn't take. I had next to Argenteria 15 Vampires, 2 Moroi, 2 Hunters, 13 Skeltons and 1 Spectre. So instead of a dagger, I decided to move in and summon Skeleton fodder. YOu don't want to know our troop upkeep. The die is cast. Also, we got a Scorpion:

[Image: civ4screenshot0086.jpg]

And some more power:

[Image: civ4screenshot0085w.jpg]

Warfare is in, drafting to commence soon.

Darrell
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I should mention there are also two Vampires in Nubia, so we can hit with a lot next turn. Oh, and I put Regeneration on all our units too smile.

Darrell
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And, in rego vision, a third reply to myself...we have a NAP with Ilios until t140.

Darrell
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