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Krill wasn't kidding, he took 24 screenshots  . I won't hit all of them, but I will show a few. First off...why do we not have the Fish netted, there was a workboat available and waiting?
City list:
We did get nospace's graphs back, no surprise he is tops in GNP. He is not building units either:
Unsurprising but reassuring nonetheless. Demographics:
Considering we haven't started vertical growth yet, its not that bad. Except the GNP. That's pretty bad.
Darrell
P.S. Remind me again why I don't finish the cottage/forest chop on t62? You mean don't finish it until after I whip, right?
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Why does India's borders expanding affect the usage of worker turns? Something to do with the corn near England?
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darrelljs Wrote:Krill wasn't kidding, he took 24 screenshots . I won't hit all of them, but I will show a few. First off...why do we not have the Fish netted, there was a workboat available and waiting?
P.S. Remind me again why I don't finish the cottage/forest chop on t62? You mean don't finish it until after I whip, right?
Fish aren't netted because borders popped eot. Don't want to chop and get stuck at size 5, unable to (triple) slave. Needs to chop the turn the triple slave happens, t63.
Quote:What's not shown is the Settlers with hammers invested in Brazil and India .
And the USA and Japan.
Also, micro point for t62/t63 at Brazil. This turn work Sheep/Corn/gh/gc/fpv, next turn work corn/gh/gc, and give the fpv to USA, which gives its fpv to India. And USSR gets the sheep on t63. Reason for this is we'll lose one hammer to overflow bug unless Brazil works those tiles next turn.
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Apparently Krill just did this to me. He's the Collector General in case there is any confusion on that point.
DArrell
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I'm saving you from yourself...
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OK, so T63 was a fairly easy turn. Save more gold because we can't get to Feud without limping there on breakeven.
Kyan got a nice bump to CY, after finishing HG. Turns out rego didn't even start Pyramids, but he lost out on HG due to turn order...painful.
NoSpace could settle 2 tiles from HK, just before the borders pop  Nothing we can do about it now.
Diplomacy from novice:
novice Wrote:I might not be available for chat this weekend so I'll send an email instead.
This time we'll be explicit. There's an island starting 4W2S of the clams we discussed earlier, that continues northwest. So it's across a narrow strait from both our continents. We would like to settle that island. Is that okay with you?
In exchange we will alter our dotmap and refrain from stealing your clams.
novice
Grrr. We can settle that hill on the island on t68 with a spear for defense. I say we go for it. Darrell is a wuss and thinks they have a galley. I say we push them.
I like MM  I moved the warrior out to cover unhappiness in USSR when it grows to size 4. Brazil can overflow out an archer easily, or steal the warrior from USA which I placed between the cities.
Slaved next turn, can overflow out whatever, light house, archer...
Meh, overflows whatever.
So, that is 4 settlers built. We have a fifth for white dot due in Japan, and a load of spare hammers in USSR. Those could probably go into a galley and then settler prep for double slave.
We need to do something about this...
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Oh look. Something changed.
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Opening moves are declare war on Nospace, we drop from 68 to 54 gpt, but they dropped from over 200 to 156...that's a drop of 50 bpt. Just what we needed. Then move the work boat 44 to scout.
The settled in an interesting place. Best one, for a culture war that you don't want to risk losing. An interesting point is that as long as they don't get a library in their city we get control of that ocean tile. If we put galleys in that ocean tile, they can't attack us, while that tile is in our cultural control.
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You getting culture in those two cities soon? Even with a library we could beat them if we get a library in both cities.
Also, care to post details of your jockeying to change that diplomacy graph?
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Well, Henge gives us enough culture to control the inner rings.
And the diplo, eh, injokes galore...
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