February 5th, 2013, 16:13
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(February 5th, 2013, 15:05)scooter Wrote: No, that resets regardless of how he gets the city. I BELIEVE it would return if we get the city back, because I think it's tied to a civilization rather than the city.
(not positive on this)
I'd like having confirmation on this. I was under the impression that when you conquer a city you get the whip unhappiness.
Kalin
February 5th, 2013, 16:18
(This post was last modified: February 5th, 2013, 16:23 by NobleHelium.)
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I already said earlier in the thread that whip counters are per player. Our counter should still decrease while the city is in enemy hands, but if we get the city back it would have the remnant unhappy after the decay.
Think about it - have you ever captured a city with whip unhappiness? And how often has your opponent whipped a city under attack to defend it?
February 5th, 2013, 16:40
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(February 5th, 2013, 14:40)scooter Wrote: Also, is this barb city the cause for our earlier lack of routes with Azza?
That fits the bill right?
Yes.
I have to run.
February 5th, 2013, 17:12
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(February 5th, 2013, 16:18)NobleHelium Wrote: I already said earlier in the thread that whip counters are per player. Our counter should still decrease while the city is in enemy hands, but if we get the city back it would have the remnant unhappy after the decay.
Think about it - have you ever captured a city with whip unhappiness? And how often has your opponent whipped a city under attack to defend it?
If you conquere a city, it's whip counter is reset.
There is no per-person counter.
If you trade a city, its whip counter is kept.
February 5th, 2013, 18:05
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(February 5th, 2013, 17:12)flug__auto Wrote: If you trade a city, its whip counter is kept.
Really now. That seems kind of crazy to me, but it makes sense.
February 5th, 2013, 18:10
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(February 5th, 2013, 18:05)scooter Wrote: (February 5th, 2013, 17:12)flug__auto Wrote: If you trade a city, its whip counter is kept.
Really now. That seems kind of crazy to me, but it makes sense.
So us gifting In N Out will give Comm a useless city?
February 5th, 2013, 18:13
(This post was last modified: February 5th, 2013, 18:13 by Krill.)
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He does gain the city improvements, as stated earlier in the thread.
Current games (All): RtR: PB80 Civ 6: PBEM23
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February 5th, 2013, 18:57
(This post was last modified: February 5th, 2013, 18:58 by pindicator.)
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(February 5th, 2013, 18:13)Krill Wrote: He does gain the city improvements, as stated earlier in the thread.
And 40t of whip anger....
Well, he may have enough happy to work around that.
I don't mind if we stay at war and don't gift the city
February 5th, 2013, 19:00
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40T of whip anger does kinda wipe out the value of the granary being there. Though he also has a much better happy cap than us I'm sure (he has gold, whales, ivory, probably gems pretty soon, plus anything he could trade for), so I don't think it would be a useless city. It's probably still worth it to him.
He hasn't logged in since offering, but I'm hoping he will soon. Would like to be able to play the turn with the knowledge of what his decision is.
February 5th, 2013, 19:12
(This post was last modified: February 5th, 2013, 19:13 by scooter.)
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Thoth just logged in and took the deal.
I'm DEFINITELY going to try begging money off them next.
edit: My favorite part is that from the time of the login until the time of accepting was 8 minutes. So he sat there at his computer for 8 solid minute thinking about it. For some reason this amuses me.
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