Actually I'd go for CoL. Means you never have to build monuments after all, and I'm always for screwing other people out of religion. The only relevant comment I'd make is that you don't really know which religion is the one you want to use as your main (and shrine, on which note, get working on it). Depends how well spread they become.
[spoilers]Casually, Commodore: Isabella of Sumer
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Indeed. By the way, this also means furs in borders in 10 turns.
And on the subject of shrines: Next turn, we're going to settle Kosciuszko, which will sadly bring us out of our lovely 100% rate for a bit. But the spear will be taking donations from that hamlet, and I think my warriors will bring in a little more too. Now we need happy...
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I write RPG adventures, and blog about it, check it out. (February 27th, 2013, 12:19)Krill Wrote: I think you need to keep that spear in the city if Nic has chariots wandering around.Northern spear will keep in range of Kosciuszko, although France isn't along that vector. In the south, spear will be covering the worker on the pig pasture while the overflow-completed vulture joins the warrior in the city. Vultures are nice in this map, distances are such that chariots are pretty common, so nice to have an axe that gets better odds on them.
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Red Sumer, slowing expansion rate but very deep in the tech tree.
I'm a bit bummed by my CY, but in two turns both pigs are online and we're above-average. Good power. Here's the problem: Tiny miserable little capital. Chop the 'mids in here, and then maybe it'll be worth something.
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There we go, demos a little more in line with my expectations. The whole pack is actually remarkably close to one another here.
So, we have to keep moving. The commerce potential of the Confucian holy city Vinson Massif is a little lacking, but I think I'll probably shrine Confucianism unless Hinduism gets a fire lit soon. So very many missionaries we can build here... Ziggs need to come online, drop these costs a bit. I think Stone and a 1t 'mids is the next plan, by the way.
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Vinson has a lot of food and production, that's a nice combo. Guess that'll be the Heroic Epic city?
(March 2nd, 2013, 22:37)Kurumi Wrote: Vinson has a lot of food and production, that's a nice combo. Guess that'll be the Heroic Epic city?Very possibly, although we've got reams of time before deciding. I need to settle the port/commerce spot to the southeast soon to share those pigs.
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Sadly, we're coming to the end of an era. Braving a scary-looking war chariot, I burned Dazed's near hamlet...
...and my own. Alas, only three more turns of 100% research to go. I've used the money fairly indulgently, but hey, it's fun. Of course, now costs are going to be driven way down with Ziggurats, when I feel like deploying them. Vinson Massif will cut costs, two-pop whip a worker for a full 40(ish) overflow, which shall in turn be used to rocket a 2t settler out. Nothing but upwards to go, kiddies. Fat, hammer-heavy, and happy Vinson is handling a couple southern cities, while the north gears towards Pyramids. I'll be burning through Fishing->Sailing->Masonry, with the plan to chop out the 'mids in the capital in the least amount of time possible. Ought to be doable. What can I say, I like little goals.
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Playing sloppy and casual, just like the good doctor ordered. Two turns have passed, I'm pushing towards stone but ensuring I have the forces to actually hold it.
I, um, might also have overbuilt on workers. This after EoT49, and after EoT50 I added one more. One-turning Pyramids, doable. Nicolae proposes to mess me up. He poked his chariot back nearby. Yeah how about not, buddy. I appreciate you not killing my worker earlier, but you're making me nervous. I'm top power, I'll offer ya peace after disinfecting this little issue. Elsewhere, we try to use cottages! Sad happy cap, sad economy, definitely need mah 'mids-crutch. If I miss them I'll ragequit war win through other means and not let it fuss me much.
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