Are you, in fact, a pregnant lady who lives in the apartment next door to Superdeath's parents? - Commodore

Create an account  

 
[NO PLAYERS] The Kibitzer Klub: PB13 Map & Lurkers

More on Scoopin not taking on Commodore:

Scoopin have a small tech advantage now, but once they have built some infrastructure and fully consolidated the Nakor gains, they will have a larger and growing tech advantage over Commodore. They are Vikings with circumnav, so they have complete control of the battlefield against all naval cities, the tactical initiative mentioned a few posts up. They have berserkers, and some that are well promoted. They can continue churning out berserkers and then upgrade them to amphibious rifles and utterly wreck someone who is technologically inferior, with little risk at that point and so be able to prolong the offensive without needing to build loads of new units. At that point, I expect the list of possible (though perhaps not likely, given other meta concerns like PB8 WW and psycho-commodore) victims to include Commodore. They would have time to preposition stacks of galleys (if they invest in a buildup for this type of exercise) and hit him in multiple places at once, perhaps cutting his empire in half by taking out interior islands. Or, they could do this to someone else if they determine that there are better gains to make against that opponent.

Much of what makes Commodore's land useful to him and his economy effective is monk buildings now and coastal cities + UB soon, both of which make his cities more valuable to him than they would be to Scoopin. His land is generally cottage heavy and food poor, so any attack that would hope to see benefit for the attacker needs to happen quickly enough to prevent Commodore from whipping away loads of food-poor cities from cottages that the attacker would want to work quickly, as well as limiting the swarm of eventual defensive units.

I'm not saying that Commodore would never be attacked by Scoopin, just that there are going to be better targets available for quite some time to come. And also, as mentioned, fighting Commodore is not fun for them. Razing a couple cities off mack is probably more fun. There's something to that too.
Reply

Transports would be the ideal time to take out Commodore, along with marines, but galleons and upgraded zerks would do the job fine for them. Just I think Lewger would be the better target: less culturally developed captured cities from azza, an island that they already have a city on to use for staging, and nothing much stopping them expanding over the middle continent afterwards.
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
Reply

i agree lewwyn makes a lot more sense. china tech rate isnt that good to begin with, and they are going to take a long time digesting Azza's cities. they will not have the tech to defend grens and frigates. and since azza is whipping, BigLew wont have the massive cannon fodder capacity that commodore already has.

I continue to be a bit surprised that scoopin dont snipe some low hanging Chinese targets duing this azza war.

Edit: Aaaaand Dtay could be our next lucky winner:

(January 25th, 2014, 13:21)Jowy Wrote: Theocracy could be worth it, slavery I'm not so sure about. It could be useful in smaller cities with no production tiles or in emergencies, but I reckon we're past the times when it's worth it to whip every city.
Reply

duh We've had some embarrassing rollovers in this game, but here' a new low:

(January 25th, 2014, 11:45)Old Harry Wrote: Suttree made peace with Mack in return for Barcelona. Right. What is the point of that? Happy to just let him win and get the game over with quicker Suttree? banghead
...
AND THEY HAVE OPEN BORDERS AGAIN! This *&%$#&* is just gifting our front cites to Mackoti. I'm not happy about this. rant

That's pretty terrible sportsmanship. Worse than Nakor by a fair distance!
Reply

Hat Trick Time!

boldly, that was some good analysis. your macro is pretty sharp dude.

Poor William, now Retep is going to turn the tables? William, indecision just means others decide your fate for you... you've got a good base of mechanics to build on, I hope you take this lesson into future games.
Reply

Quote:That's pretty terrible sportsmanship. Worse than Nakor by a fair distance!

I disagree. Nakor allowed his entire empire to be taken with precious little defence. Suttree has at least presented a strong defensive stack which he continues to build on, so I definitely don't think his move was as bad as Nakors.
Whether or not it is a justifiable and/or good move move is debatable. On the one hand he may have intended to abandon the city anyway (and mackoti looked to have the larger stack there), and this way he can get 10 turns of peace out of it, and quite likely drive mackoti and Harry into war against one another securing a longer life span before they would return to war. On the other hand, there is definitely the issue of how this will affect the game state and whether making a deal with the weaker Harry might've been better (I think it's probable that mackoti offered the deal though). Edit: basically what mackoti wrote in his thread.
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.

Reply

I disagree with you Ceil; Suttree's on his way out regardless of what he does, so if he wants to prolong the inevitable, more power to him. Mack would have lost a couple units taking the city, and then gone on to take Suttree's entire empire. By gifting the city for peace, he has a decent chance of maintaining peaceful relations with Mack and having some hope of fighting off Fin/Harry.

The Babylon thread has gotten really hard to read with all their sophomoric, uninformed criticism against Suttree for not gifting them his empire and against others for gifting their empire to other superpowers. It's just a game guys!
Reply

IMO, the players are playing a game. Sometimes they will make mistakes. Often their decisions will be influenced by emotion. Sometimes they will be critical of things they don't understand. They have a good reason - they've invested a ton of time into this game and it's really hard to do that - without communicating with the people they're playing with - and maintain a neutral and undistorted perspective.

Lurkers on the other hand have the ability to easily be positive and forgiving, and not bitter and cynical. I think it would be great if we/they did that more.
Reply

(January 25th, 2014, 17:26)Oxyphenbutazone Wrote: The Babylon thread has gotten really hard to read with all their sophomoric, uninformed criticism against Suttree for not gifting them his empire and against others for gifting their empire to other superpowers.


Ouch! I don't know if they're that bad, man. I think they're just frustrated- from their perspective, suttree gave up a long time ago and is putting up an enormous defense against them while gifting cities to mack. Meanwhile Pindicooter are looking to run away with the game after Nakor put up one of the weakest defenses ever seen.
Reply

I guess it's their prerogative to criticize other players in their private thread, and all of the members of the team seem like really nice people. I just think they're going to regret some of the things they said once the game is over.
Reply



Forum Jump: