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(March 5th, 2014, 17:55)NobleHelium Wrote: So you're saying that iKnownCount can be greater than iPossibleKnownCount in games with more than 10 players?
Yep.
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Yes; this is what is happening in PB18. Do you envision a problem with this?
Current games (All): RtR: PB80 Civ 6: PBEM23
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 Games ded lurked: PB18
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Btw, I assume that free tech crashes that happened in PB13 are somehow fixed?
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Yes, they should be fixed. That was implemented before any other change and is actually present in the latest PBEM game that has been set up.
Current games (All): RtR: PB80 Civ 6: PBEM23
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 Games ded lurked: PB18
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(March 5th, 2014, 17:57)Krill Wrote: Yes; this is what is happening in PB18. Do you envision a problem with this?
Well, it would probably confuse the fuck out of anyone reading the code in six months, but other than that, no.
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Wouldn't comments be somewhat useful in that situation?
Current games (All): RtR: PB80 Civ 6: PBEM23
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 Games ded lurked: PB18
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(March 5th, 2014, 18:18)Krill Wrote: Wouldn't comments be somewhat useful in that situation?
Commenting code is like having to explain a joke.
I have to run.
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(March 5th, 2014, 18:51)novice Wrote: (March 5th, 2014, 18:18)Krill Wrote: Wouldn't comments be somewhat useful in that situation?
Commenting code is like having to explain a joke.
I don't get it.
If you know what I mean.
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(March 5th, 2014, 19:09)zakalwe Wrote: (March 5th, 2014, 18:51)novice Wrote: (March 5th, 2014, 18:18)Krill Wrote: Wouldn't comments be somewhat useful in that situation?
Commenting code is like having to explain a joke.
I don't get it.
Sub-tle!
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(March 5th, 2014, 23:50)spacetyrantxenu Wrote: (March 5th, 2014, 19:09)zakalwe Wrote: (March 5th, 2014, 18:51)novice Wrote: (March 5th, 2014, 18:18)Krill Wrote: Wouldn't comments be somewhat useful in that situation?
Commenting code is like having to explain a joke.
I don't get it.
Sub-tle!
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