Are you, in fact, a pregnant lady who lives in the apartment next door to Superdeath's parents? - Commodore

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[NO PLAYERS] The Kibitzer Klub: PB13 Map & Lurkers

(May 12th, 2014, 13:34)Gaspar Wrote: Also I'm not sure if that was a triple or quadruple negative up there. Clearly I've channeled my inner Dan Dierdorf and I'm not sure that I shouldn't just not edit it out. wink

lol

also, agreed that skill and luck are more important.
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Out of interest, anyone taking bets about Commodore breaking macks stack if mack attacks?
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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If Commodore can break mack's stack if he attacks, mack won't attack. That, more than anything else, is what makes him mackoti.
I've got some dirt on my shoulder, can you brush it off for me?
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I think I would bet on Commodore at this point - at least on the defense, with airships. Not sure he could turn it around to offense unless Mack let him break his fleet first. But since I also agree with Gaspar, I think that means we don't see it happen.
EitB 25 - Perpentach
Occasional mapmaker

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(May 13th, 2014, 16:46)Gaspar Wrote: If Commodore can break mack's stack if he attacks, mack won't attack. That, more than anything else, is what makes him mackoti.

If Zak packs a stack that can break Mack's back, Mack would pick up the slack and whack Zak's stack in a preemptive hack attack.
I have to run.
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(May 13th, 2014, 17:00)novice Wrote:
(May 13th, 2014, 16:46)Gaspar Wrote: If Commodore can break mack's stack if he attacks, mack won't attack. That, more than anything else, is what makes him mackoti.

If Zak packs a stack that can break Mack's back, Mack would pick up the slack and whack Zak's stack in a preemptive hack attack.

Threadjack for a crack at back-to-back QOTM? Ack!!
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(May 13th, 2014, 17:00)novice Wrote:
(May 13th, 2014, 16:46)Gaspar Wrote: If Commodore can break mack's stack if he attacks, mack won't attack. That, more than anything else, is what makes him mackoti.

If Zak packs a stack that can break Mack's back, Mack would pick up the slack and whack Zak's stack in a preemptive hack attack.

[Image: 1346031575-2933656730_m.jpg]

Played: Pitboss 18 - Kublai Khan of Germany Somalia | Pitboss 11 - De Gaulle of Byzantium | Pitboss 8 - Churchill of Portugal | PB7 - Mao of Native America | PBEM29 Greens - Mao of Babylon
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Can someone ban novice for making me feel stupid please?
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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(May 13th, 2014, 18:22)Krill Wrote: I can't blab such blibber blubber!
My tongue isn't make of rubber.

Fox in Socks Wrote:Mr. Knox. Now come now. Come now.
You don't have to be so dumb now....

No harm/offense intended*

*supposed to be quoting novice's old title

Played: Pitboss 18 - Kublai Khan of Germany Somalia | Pitboss 11 - De Gaulle of Byzantium | Pitboss 8 - Churchill of Portugal | PB7 - Mao of Native America | PBEM29 Greens - Mao of Babylon
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(May 14th, 2014, 19:09)Old Harry Wrote: Turn 240

So the only Civ action I got this evening was staring at this offer from Mackoti for about two hours. Which is lucky because I didn't know whether to accept. Any thoughts?


Good night.

easy. No one is going to declare on you except Mack, and this deal does nothing to tie his hands. So the upside is nil, the downside is losing traderoutes if (when?) someone else declares.
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