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[SPOILERS] By the Rivers of Babylon, FIN has no effect (on krovice)

I don't exactly feel confident about landing Mids in a 33-player game, but I think we should go for it and I don't think we need to put on any breaks on expansion just yet.
I have to run.
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I was thinking about expansion after 10 cities. Which we hit in 10 turns time.
Current games (All): RtR: PB83

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 PBEM23Games ded lurked: PB18
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Also if you want to expand at a responsible pace (growing cities on cottages and nut rushing out settlers ASAP) we still need to figure out how to get units to the southern island.
Current games (All): RtR: PB83

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 PBEM23Games ded lurked: PB18
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Updated sandbox: https://dl.dropboxusercontent.com/u/1521...dSwordSave
I have to run.
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Turn 76.

We found another happy resource!



Also, dtay is getting scary. 10 cities, and that doesn't stop him from teching.














Since we have Sailing, I simply started a galley in WH. Is there any reason to build a work boat instead, Krill?



In Role Call, I switched back to the bowman to keep the warriorspear 2-whippable. I can't see dtay attacking us when things are going swimmingly for him right now.



Free Reign was settled and four workers immediately mined the copper.



Old Timers started working our first cottage.



Whosit also got judaism.



And with sailing, we can see Whosit's resources.

I have to run.
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So long as the galley remains 2 whippable it is fine to build it.

we need to consider the island dotmap for that Whales. We need it ASAP. But it screws up the dot map on the continent.
Current games (All): RtR: PB83

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 PBEM23Games ded lurked: PB18
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Writing, he has 1.6 multipliers.
Current games (All): RtR: PB83

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 PBEM23Games ded lurked: PB18
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We're going to have to whip a second galley out of WH unless we lose Mids fairly early.
Current games (All): RtR: PB83

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 PBEM23Games ded lurked: PB18
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Just settle one city that claims clams,whales,fish and deer.
I have to run.
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Ugly city.
Current games (All): RtR: PB83

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 PBEM23Games ded lurked: PB18
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