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[SPOILERS] By the Rivers of Babylon, FIN has no effect (on krovice)

T95




I think those are either Xenu's or Dhal's borders. We make contact next turn, I'll move the warrior 3 to uncover the coast.





Honestly, I'm getting sick of whipping and overflowing bowmen. Capping OT at the happy cap and working scientists seems a legit use of the city if we are in Rep.





Settler for GE. Will regrow to size 4 over 2 turns. Not sure what to dump the OF into, other than another settler TBH. Suggestions welcome.





Gradually getting there. Will likely change the MM for worker 7 so it goes to chop a forest for the FP granary ASAP though.





I think I'll have to retreat the spear from covering FP and TtL to maintain growth here. Will have to stop growth with a worker at size 5, we have no happy coming online soon enough, but could stack whip unhappy and then gamble on getting into Rep T100-ish?





Our crop yield has stagnated due to the whips over thee past few turns, but we settle a new city every turn for the next 4 turns.
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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I just logged in and swapped the wheat over to OT to try and buy some time for the Ec happy to go away. eot T97 OT regrows to size 6, at the happy cap, at that point Ec can take the wheat back and grow to size 6 (and unhappiness) eot T99.
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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Hey novice I need your permission to declare war on Ruff to kill the axe. We have 87% odds to win.





Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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Go ahead.
I have to run.
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You're also going to want Ruff's permission.
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Flawless victory. Do you want me to offer peace, novice? We plant Pass Mustard next turn.


Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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Awesome. Absolutely, offer peace.
I have to run.
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Also, you spelled Just Deserts correctly.
I have to run.
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(July 8th, 2014, 06:13)novice Wrote: Ah, good. Forgot about the deer, it's hard to see without resource bubbles.

Let's go with food-themed names on south island, then.

City 11: Just Desserts
City 12: Pass Mustard
Corn city: Mind Grain

neenerneener
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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Missing the point, Krill.

Btw, any idea what happened to Ruff's scout?
I have to run.
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