We need to destroy that thing. As a freebie we gain the knowledge that a Viper pod is guarding it.
Concealed start, 8 turns to get there. It's really close, but there'll be enemies of course.
After two moves by our new scout David Corperial, we can already see the building that contains our objective.
Old Harry threw a Battle Scanner to check our flank. It's all clear. I wanted to check the building too, but opening a door breaks concealment. Unlikely that a pod would be right there next to our start though.
A Muton and a Sectoid patrolled out of the fog on their turn.
While setting up the ambush, we also gained sight on this heavy turret. It's on ground so we can't cheese it. I think it's time to test if Battle Protocol does ignore armor.
Trying out Kill Zone. In addition our two Grenadiers are also on overwatch duty. They didn't have the range for a frag.
David Corperial starts off the engagement with a 65% shot against the Muton. For once our Phantom Ranger will do something productive
![neenerneener neenerneener](https://www.realmsbeyond.net/forums/images/smilies/neenerneener.gif)
And so he did, with a hit and a crit on the Muton. Didn't quite kill it, but still an awesome way to start his legacy.
Old Harry misses the Muton.
But wait, there's more! His second shot hits the Sectoid and makes him burn.
Jkaen killed the Muton. Good to know that he can shred two armor with one attack. Lewwyn missed the Sectoid, but no matter, it burned to death when our turn ended
Sunrise killed the Heavy Turret with one Combat Protocol use. Brick was on backup duty to kill the turret or flash bang the enemies, but neither action was needed.
Old Harry threw another Battle Scanner in the fog. No-one outside, but there is still that pod guarding the objective.
We encountered nothing that turn, but at the end of it we got warned about enemy reinforcements dropping on top of us next turn.
Anyway we can set up an overwatch trap for them. As long as we don't move forward and draw in another pod, we should be a-okay.
Oops. David moved a few tiles and that was enough to activate a pod from inside the building.
Let's forget about the overwatch trap and deal with the problem in hand. Lewwyn started us off with a frag.
Brick only had a 75% shot. Gotta level her up before she'll be a beast like Old Harry.
Or maybe she already is
Sunrise won a coin flip to kill the Stun Lancer hiding behind the car. I'm saving Combat Protocol in case we find a MEC.
Jkaen and Old Harry failed their coin flips against the Viper. Old Harry's shot actually hit the car on the way and it exploded. I guess we wouldn't have had to shoot the Stun Lancer.
David Corperial threw a flash bang at the Viper. Couldn't clear them all and won't get any overwatch shots on the reinforcements. Next turn will be interesting.
A MEC, a Stun Lancer and an Officer.
They took cover behind us. Needless to say, this is a turn where missing shots will be extremely deadly to us.
The Viper did nothing. I guess it had no-one in range. Strangely enough, it didn't overwatch either. Maybe a flash bang blocks that too?
Lewwyn fragged them, weakening the MEC enough for Sunrise to kill it, and removing the cover from the Stun Lancer.
Old Harry had 100% odds to kill it with Lightning Hands.
Sunrise used Combat Protocol to kill the MEC. Two down, two to go, with the officer being the bigger threat due to flanking.
Jkaen fragged the Officer, then David ran in to slash it for the kill. Three down, one to go, and our snipers still had their moves. Old Harry killed the Viper in one shot.
That could have gone worse I'd say. Anyway time to move on and destroy the objective.
Brick threw a Battle Scanner out. No enemies in sight, but there should be another pod hiding somewhere.
From the exploded car wreck, we had shots on the objective. Jkaen and David teamed up to destroy it. Woot! Now we just have to clear all remaining enemies.
Brick ran in to get the loot before it disappears. Only one item, an Elerium Core, but we can turn that to experimental ammo or something else, so not bad.
Sunrise hacked one of the towers. I've been a big coward so far and never tried to hack one. I wanted to find out if it's true that you can increase their tech score by hacking.
When the chance to fail is only 3%, this is the perfect time to give it a try.
Continued in Part 2.