Posts: 4,384
Threads: 67
Joined: Dec 2006
Thoughts on settling.
As far as I can see.
First off the mapmaker had mercy or due to luck I have 2 rivers to work with so despite my fear I am not a 100% screwed playing as the Netherlands.
As far as I can see I will have another possible decent river city SE of the Whales, probably even better the the one I can settle in place. Production will be an issue. I got a 4f tile with the marsh rice but anything else is suboptimal. I dislike moving off the coast, especially as I will need harbours in this game, but there is a strong case to be made to settle on the tobacco for the +1 yield there.
Builder is an absolute priority and there is a STRONG case for going builder first on an islands map to especially augment the mediocre starting tiles to a 5f Rice, 3f/2p Horses and actually a 2f/2p stone.
Given the rough terrain, scout is a waste of my time here.
In a SP enviroment I would be solely tempted to trek south in the jungle and maybe settle 4-5 turns later. But in SP anything really goes.
The district layout is rather strong for a SIP.
1 E a +3 campus, 1 SW a +2 Harbour and I lean towards a commercial hub 1 W especially as most others will concentrate on harbours and I doubt I will see one Gadmiral in a game with England. One can see the issue with the border pop by harbours, you want those close to your city, thus they are not that good.
Also SIP benefits from Maritime Industries and early ones at that and I do not want a repeat of PBEM #4 where I was slow with the scouting. There is a strong point to be made for a 1 charge builder expedition by sea as well. Funny enough, sailing is a non-useful tech for me right from the getgo due to the lack of improvable sea ressources.
Techwise:
AH->Mining->Sailing->Pottery->Writing (campus)
Buildwise:
Builder->Slinger->Settler->Builder->Galley
Culture:
Code of Laws->Foreign Trade (boosted or not)
Right now if the Warrior who will go 1 W does not pop up something amazing I tend to settle in place.
The Tobacco however is tempting. 1 faith in my city center? Yummie. and it would add another river district to boost although Maritime Industries and a good harbour (easily defendable is off the table.
I think I have to think this over a bit more. Do I really need first dibs on a pantheon with the Netherlands? Not that many pastures and no oral tradition plantations are around.