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PBEM4 - Email and Technical Issues

I'd vote for #3, but I guess it's too late. Would have preferred an unusual combo this time. Anyways let's roll. Any idea if Malakai / Strike are still up for this? No posts since the first page and their post counts are 1 and 7. Not trying to discriminate here, just worried if we'll get this thing started and completed.
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Malakai is definitely still in.
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I had much the same thought as Kyan.

I vote for #1, and I'm definately still in. smile
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Strike700 Wrote:I had much the same thought as Kyan.

I vote for #1, and I'm definately still in. smile

Same
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Jowy Wrote:I'd vote for #3, but I guess it's too late. Would have preferred an unusual combo this time. Anyways let's roll. Any idea if Malakai / Strike are still up for this? No posts since the first page and their post counts are 1 and 7. Not trying to discriminate here, just worried if we'll get this thing started and completed.

Jowy, if you're interested in playing the always war game rather than no tech trading, then we're good to go.

I understand if not, but if that's the case then we might have to just ditch the mirror idea and have two new PBEMs?
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FWIW, I don't mind waiting around a short while, if we want to edit the No Score mod to add in a few extra modifications...
Current games (All): RtR: PB83

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 PBEM23Games ded lurked: PB18
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Krill Wrote:FWIW, I don't mind waiting around a short while, if we want to edit the No Score mod to add in a few extra modifications...
And maybe find a couple more players. Inland Sea probably works best with 6 players rather than 5.

"There is no wealth like knowledge. No poverty like ignorance."
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As long as it isn't too much of a hassle I'd be more than happy for Speaker to pick the leaders we will use. Also if no one is willing to make the jump I'm happy to wait until we find some more players for the vets game. Kyan did make a good point that if you're interested in playing an AW game Jowy, the other game could obviously offer you that.

Also I would like to know more about this NoScore mod. I would have thought you just needed to hide the score for each player as it appears in the main UI (bottom right corner). I didn't think the demographics needed to be altered since they remain somewhat anonymous, and sure in the victory conditions the identities should be removed. Perhaps there's more to it than I realise.
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Hi folks, de-lurking here. Been browsing the forum all week, looking for game tips as I progress up the difficulty levels, still got a ways to go (haven't won beyond prince yet). So, yeah, greener than Kermit the Frog, but itching to play MP. If you need one more rookie, let me know!
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Speaker Wrote:And maybe find a couple more players. Inland Sea probably works best with 6 players rather than 5.

I keep pondering playing. I like the settings and think the map will be good, and I'm fine with the leader picker idea. Having to play at a certain time each day is killer though...
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