October 26th, 2020, 18:20
(This post was last modified: October 26th, 2020, 18:24 by vanrober.)
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Turn 75
As expected Nau destroyed scooter city, im exploring with the scout some more trying to get some more knowledge. I need them taking writting soon.
Superdeath has 2 workers in the land near Rajadtufalda, so i suppose its main land and not island.
In order to show some more detailed info about our land here are some pics. On the next turn we get the 6th city
I forgot to say on turn 72 that Ruff made another city.
Finally graphs and demos
October 27th, 2020, 16:38
(This post was last modified: October 27th, 2020, 16:41 by vanrober.)
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Turn 76
The war between Scooter and Naufragar is getting warmer, this turn Nau has 2 cities so scooter killed one, this seems they are going to burn the game of the other.
Superdeath founded a city where the workers were, next to the pasture.
Miguelito asked for OB and i acepted. And im not sure if its a bug but that was the best decision i made on the game. I have Trade Route with all of his cities and they are on other continent so its 3 gold for every city (omg ElGrillo, he is the gold himself). And i have no idea where are their cities. Noble told me that should not happen so idk.
So demos and graph improved so much. 47 GNP at 0% seems really good to me and still good on Prod and food.
Before i forget again. I founded a new city, called Suma y Sigue as the 6th song of Estopa's first album. Its a song about them winning everything on a Casino, so its really happy song. It has some funny sentences like "Abrimos una botella de Rioja del 67 que aun no había probado, la verdad es que no es tan diferente de las del Caprabo" Which means they bought a wine bottle of the year 67 (a really good wine) and they thought it was almost the same to another bougth in a supermarket for 1 €. I loved this sentence when i was young. So this song really reminds me my youth. You can listen the song in the next spoiler.
October 27th, 2020, 16:45
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(October 27th, 2020, 16:38)vanrober Wrote: Miguelito asked for OB and i acepted. And im not sure if its a bug but that was the best decision i made on the game. I have Trade Route with all of his cities and they are on other continent so its 3 gold for every city (omg ElGrillo, he is the gold himself). And i have no idea where are their cities. Noble told me that should not happen so idk.
I said that there has to be a trade route of either neutral defogged tiles or owned fogged (or defogged) tiles between your city and the target city. You do not have to defog tiles that are owned by opponents.
October 27th, 2020, 17:05
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(October 27th, 2020, 16:45)NobleHelium Wrote: (October 27th, 2020, 16:38)vanrober Wrote: Miguelito asked for OB and i acepted. And im not sure if its a bug but that was the best decision i made on the game. I have Trade Route with all of his cities and they are on other continent so its 3 gold for every city (omg ElGrillo, he is the gold himself). And i have no idea where are their cities. Noble told me that should not happen so idk.
I said that there has to be a trade route of either neutral defogged tiles or owned fogged (or defogged) tiles between your city and the target city. You do not have to defog tiles that are owned by opponents.
then i didnt understand you. Sorry.
October 28th, 2020, 04:13
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Turn 77
The only change i ve seen this turn in the global world is Elgrillo found his 6th city.
The scout is exploring the borther of Nau and Scooter, and now we know where is the 2nd city of Scooter.
On our land we are growing to 8 pop next turn on our capitol to start poping out keshiks with 7 exp (and since we are CHA we can make a 3 promotion on 8exp). On MeFaltaElAlient we are making an aex to then start keshiks out. On Raja d tu falda ger is ending and will whip a worker in the next turns and then keshiks, still wondering if making a galley would be worth to start getting knowledge of the map and getting closer to round the globe.
Demos and graphs are nice i think, we are decent on GNP and still top on prod and good on Food.
Finally will have graphs of Elkad next turn and will start putting EPs on Superdeath
October 28th, 2020, 18:52
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October 29th, 2020, 14:30
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Turn 79
Didn't say before but Elkad has just 3 cities, i dont see him on war but maybe he is with some of the people i dont know?. Scooter has 7 units going to nau, and Nau has 2 archers in the middle of nowhere, and i dont really know why.
I didnt fail in the micro plan yet, so we are going well i think, making the first keshik on the capitol and just whiped another worker on Rajadtufalda.
Graphs and demos show we are really good on prod and food and getting better power and gnp. Demos are a bit worse that yesterday turn, but still decent, we have the double of second population, which i think is nice, and almost best on soldiers, we will be ina few turns.
October 29th, 2020, 16:19
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Yeah, mfg + crop dominance is a really good sign. What are your thoughts on who to invade (ruff vs. scooter). I don't like the japan pick, and think ruff is a thread that needs to be stamped out early.
"I know that Kilpatrick is a hell of a damned fool, but I want just that sort of man to command my cavalry on this expedition."
- William Tecumseh Sherman
October 29th, 2020, 17:59
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(October 29th, 2020, 16:19)GeneralKilCavalry Wrote: Yeah, mfg + crop dominance is a really good sign. What are your thoughts on who to invade (ruff vs. scooter). I don't like the japan pick, and think ruff is a thread that needs to be stamped out early.
I think Scooter is a threat on late game if we let him consolidate for free. I dont know if we can manage to kill Ruff easy, but if we cannot he might expand and we might not be able to contest that. On the other part if we go for Scooter then Ruff can consolidate/backstab us and a 2 vs1 in that part woundt be nice.
So there is not an option without bad part.
I would like to resume my view this way, please tell me more about your thoughts about my arguments.
Going vs Ruff
Good point:
--He has been gone for some time so he is a easier enemy to beat.
--Japan samuray with tatara might be a real threat if we let him get to late, better kill him on early.
--It would took less time to conquer so less time for Scooter to consolidate.
Bad part:
--We leave Scooter with his land and Naufragar's and with a late game civ so he might be unstopable after his consolidation.
Going vs Scooter
Good point:
--He is more dangerous so as soon as we kill him, the best. He has been focusing only on power, he is bad on GNP, he might have so much WW and Whip anger, so he might not be able to keep on whip and prod nor getting his catapuls.
--We might make him mad, and mad people usually makes mistakes. We could try to make him feel like Pindi on PB52 (really sorry for him, but now we are in a much better possition than gira and me were)
Bad part:
-- Ruff could Backstab us and make us lose on that 2vs1.
-- Scooter would be harder to conquer so Ruff could consolidate his position and settle on some of the islands and tech for samurais to kill us.
I know i am assuming we could win the war vs any of them, and thats something i am really hesitating, but if i am not in the best happening for the good point it has no sense this xD
I really didnt fight on any multiplayer game so i feel i can screw this up so easily, i would need as much as possible your help to make things possible, since either Ruff and Scooter are much better than me.
October 31st, 2020, 15:45
(This post was last modified: November 3rd, 2020, 13:29 by vanrober.)
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Turn 80
This is the screnshot of the empire,
Demos and graphs
I was thinking on making a city on the hill SE of the gras caw, that would claim iron too, and defend it, and hild Scooter. His capitol is far from there i think.
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