Under, but note that they are locked into peace until T152.
[PB69] Lurking the dreams of summer
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Nauf is falling for the trap, if let's MS heal his stack and get it between Cathy Ames and Naufs stack in Migs land chasing down Migs trolling units then MS can break naufs hold.
Mig getting his retreating army killed is only because of the morale general, which Nauf I don't think picked up on? Leading to increased frustration.
I have to say overall been loving the amount of bloodshed. No one has really pulled ahead even if some have fallen behind.
I do wonder when Bing will decide to move. I love how SD is planning on invading him and Bing is planning (or deciding between Mig & SD) on invading SD. I wonder if he can just pick up Mediolanum for free soon. If you tech to caravels (or galleons depending on time frame) you can fork SDs entire empire pretty much.
T150
As always all the data can be found here: PB69 Tracking Since this PB is running CtH 3.0, we got some new data points. By now I've explained all data points here: data points explanation General state of the game Score
Current turn maintenance-gold delta
![]() Food Accumulated food towards growth
Production Accumulated total production You will find the unmodified production in parenthesis if it differs. I only show relevant traits here.
Total chop production
With the above data in mind we can say for sure that the traits produced the following amounts of extra hammers: EXP Granary (Ginger) = 326 EXP Granary (pindicator) = 330 IMP Settler (Ginger) = 314 IMP Settler (BING) = 282 IND Forge (Gavagai) = 162 PRO Walls (Commodore) = 277 PRO Market (Commodore) = 161 PRO Market (Magic Science) = 95 PRO Walls (Magic Science) = 99 PRO Castle (Magic Science) = 132 AGG Barracks (Magic Science) = 189 AGG Barracks (naufragar) = 121 SPI Temple (naufragar) = 401 SPI Temple (Commodore) = 222 CHA Monument (Gavagai) = 38 Stone The Pyramids (Ginger) = 155 Stone The Pyramids (Commodore) = 86 Stone Great Wall (BING) = 49 Stone Great Wall (Ginger) = 18 Stone Walls (Ginger) = 167 Stone Walls (pindicator) = 124 Stone Walls (BING) = 70 Stone Walls (Superdeath) = 31 Stone Moai Statue (Ginger) = 83 Stone Moai Statue (Superdeath) = 83 Stone Moai Statue (pindicator) = 75 Stone Moai Statue (naufragar) = 70 Stone Moai Statue (Magic Science) = 69 Stone The Great Wall (Ginger) = 18 Marble Temple of Artemis (Commodore) = 117 Marble The Great Library (pindicator) = 89 Marble Mausoleum of Maussollos (pindicator) = 86 Marble National Epic (pindicator) = 22 Marble Heroic Epic (pindicator) = 42 Copper Colossus (Magic Science) = 55 Bureaucracy (pindicator) = 32 Organized Religion (Commodore) = 444 Organized Religion (Magic Science) = 296 Organized Religion (naufragar) = 301 Organized Religion (pindicator) = 176 Organized Religion (Bing) = 51 Extra hammers from forges (Magic Science) = 897 Extra hammers from forges (naufragar) = 558 Extra hammers from forges (Bing) = 412 Extra hammers from forges (Gavagai) = 401 Extra hammers from forges (Commodore) = 49 Comparing traits The main goal of all this tracking of course is to compare the economic traits related around commerce income or maintenance reduction. ![]() Stay tuned for the T200 report.
Mods: RtR CtH
Pitboss: PB39, PB40, PB52, PB59 Useful Collections: Pickmethods, Mapmaking, Curious Civplayer Buy me a coffee
Gavagi is a goner fast if he doesn't take that Cumae peace offer. I think Pindicator is the big winner if he doesn't, Commodore if he does.
Gavagai is going to hole up in Cumae otherwise his entire stack could get mowed down by Commodore in the open: even if he were to leave Cumae open Comm would need to attack the damaged praet stack to stop Gav from turning arround and attacking Cumae with the additional city attack bonus.
Which means that Com is going to have to fight two players in close succession with no defensive collateral against Pin and no defensive boni in the cities...or Pin does his usual trick of missing an opportunity., cleans up Antium and then sits there. That said, not sure I'd want to poke my only real neighbour when I had no good miltiary techs... |