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new civ 6 pbem while the next pitboss can't start?

Sorry, can't help with that. frown Good luck.

Completed: PB 28, PBEM 55, PB 18, PBEM 60, some other stuff, PB 2
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I think you can load a save game from any file, and it will show the default location for loading when you select the option in the menu.
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OK, I've got it into a working situation: compatibility mode 9.0.x is enough with the AMD graphics card, I'll try with the nvidia card later. But the save file location is the biggest problem now: I can't actually load the game unless the file is in the right location. Until I can figure that out I'm kinda stuck, but I think I'll get this figured out tonight. Just need to run for food.
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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Turn played. For future reference the hotseat save folder in Linux is:

Code:
~/.steam/debian-installation/steamapps/compatdata/289070/pfx/drive_c/users/steamuser/Documents/My Games/Sid Meier's Civilization VI/Saves/Hotseat

I had to start a new hotseat game, save a file and search for it. This implementation is simply obtuse.

I'll be able to play my turns on the usual schedule now, but I will swap back to the 4070 (overkill for strategic view and OpenTTD but hey) to see if it still works, for research purposes. Thank you for bearing with me.
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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Thanks for solving the issue. No worries.
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Confirmation: nvidia 4070 super runs civ 6 fine in compatibility mode 9.0-3
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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Just a heads up, I don't think that I'll be able to play a turn in the mornings anymore, at least Mon-Wed when I have to go into the office. I'll still be able to play the turn in my afternoon/evening.

Completed: PB 28, PBEM 55, PB 18, PBEM 60, some other stuff, PB 2
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Found a bug, I think it's to do with play order.an lurkers please check my thread.
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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tl;dr bug is a discrepancy between the era points from a great person recruitment in game and that shown in the civilopedia.

I found it when buying a great person in game. To be candid (and I don't quite know how to put this), I think a replay without the purchase is justified: No combat is affected, no other consequences of the situation. If the civilopedia stated what actually happened then the GP wouldn't have been purchased, if the game reflected the pedia then it wouldn't be a problem.
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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I'm ok with that....

Completed: PB 28, PBEM 55, PB 18, PBEM 60, some other stuff, PB 2
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