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RBP17 IT and Tech Issues Thread

This is the IT and Tech Issues Thread for RBP17, the newest 'greens' pitboss game here at Realms Beyond, played with the RB 'AI diplo' ruleset. The organizing thread for the game can be found here.

The game is now live. If this is your first time connecting please read this entire post carefully. Text in Red will be of interest to veterans.

Access the game via DirectIP connection to sunrise089.dyndns.org:2064. No password is needed (nor will one permit a successful connection) when connecting to the game. Make 100% sure there are no spaces in the field or you'll get an error. Spaces love to crop up unexpectedly, so please double-check this before posting that you can't connect.

The first time a player logs into the game they will be asked to set and confirm a password. This is non-trivial to change, so please make sure you know what it is, can remember it, etc.

In-game you can play as normal. This game is played via simultaneous turns, so you can queue unit actions and builds like normal, even after you end turn. I get asked sometimes, so I'll note you press TAB to chat in-game. When you're done playing please log out via Exit to Main Menu, not Exit to Desktop (which can create connectivity/lag issues).

I have set a 40 hour timer per team for the first turn. Starting next turn the timer will switch to 22 in-game hours. Of course in the future the timer can be tweaked according to the wishes of the players.

This game uses Civstats to track the turns and other info. This game is here. If you want to register via Civstats and claim your civ the password for each civ is "sirian."

From now on, please let me know if you have any technical concerns in this thread. I can be reached infrequently via forum PM, and easily via email at sunrise089 at gmail dot com and IM at sunrise089 on either AIM or GChat.

Players:

1) Zanth - Darius I of Babylon
2) flugauto - Mansa Musa of Ottomans
3) Jowy - Huayna Capac of Zulu
4) yuris125 - Suryavarman II of France
5) Catwalk - Elizabeth of England
6) BaII - Victoria of Sumeria
7) Sian - Mehmed II of Egypt
8) Slowcheetah - Isabella of Netherlands
9) Furungy - Ragnar of Rome
10) Azza - Louis of China
11) Nakor - Bismarck of Persia
12) 2metraninja - Rameses II of Mali

Game Rules:

Base BTS
AI diplo
No Tech Trading

Barbarians: On
Starting units: Everyone starts with a scout
Huts: Off
Random Events: Off
Espionage: Passive only (no spies)
Corporations: Off
Vassals: Off
Difficulty: Monarch Prince

Banned units, building, and actions:
War Elephants
Nukes
Blockades
AP resolutions
Statue of Zeus
Cristo Redentor
The Great Lighthouse

Banned civs and leaders:
India
Inca
Pacal
Willem

Pick method: Snake pick
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maybe pin this thread?
Please visit my game: AlaePB1 | PitBoss 17
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Thank you for hosting Sunrise!
http://nijidraws.tumblr.com/ - Crediting the artist who made my profile pic.
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The game is set to have 22 hour turns, it seems like that translates into ~25-26 hours currently. Is that typical?
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(December 19th, 2013, 16:46)Catwalk Wrote: The game is set to have 22 hour turns, it seems like that translates into ~25-26 hours currently. Is that typical?

Yeah, logging in delays the turn timer. It's supposed to be around 24 hours in real time.
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Btw, it's 4.5 hours left, and I still can't make my move due to doble move rule. How are these cases dealed with?
Please visit my game: AlaePB1 | PitBoss 17
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I'm 90% certain you just have to wait for the second half of the timer before moving. All you have to do is give your opponent a chance to move before you.
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(December 25th, 2013, 02:19)Catwalk Wrote: I'm 90% certain you just have to wait for the second half of the timer before moving. All you have to do is give your opponent a chance to move before you.

Actually people often pause it in order to preserve player order. I'm going to pause the game now in any case. 3 players to go with only 1:52 remaining.

And Merry Christmas PB17. I'm off to eat and drink too much smile.
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Catwalk - no. The rule is "don't double-move". There is no timer split or anything

Merry Christmas everyone!
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Oh, I didn't know we'd done away with split timers entirely. Then how are war declarations handled? Does the aggressor choose whether to go first or second in the turn?
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