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Diplo/team pitboss?

Confirming settings-

   Mod Download: RtR_BugBeta_0.8.2
   Changelog/Balancing: RtR_4.1.1.7

   You also agreed on the following additional changes to RtR_4.1.1.7

       Tech trading moved back to Alphabet from Paper
       Map trading moved back to Paper from Writing
       All techs tradable
       Peace treaties restored to being able to be instantly requested after war declaration. (This is actually the game option "No immediate Peace Treaties") I also changed the treaty length back to 10 turns instead of the 5 turns.

   Settings-
      Difficulty: Monarch
      Speed: Normal
      Era: Ancient
      Turn speed: 36 hours/turn

   Game Options
      Tech Trading = ON
      Tech brokering = OFF
      No Vassal States = ON
      No Tribal Villages = ON
      No City Trading = ON ( BUG version showing city count in Scoreboard)
      No immediate Peace Treaties = OFF
      Unrestricted leaders = ON
      Map trading ON

   Special rules
      Double moves: Don't be a jerk aka normal RB double move rules. If in doubt or a newb, ask the lurkers.
      No Spys

   Snake pick order/Players

 
Raskolnikov Bismarck/India
GeneralKilCavalry Shaka/Rome
Mr.Cairo Catherine/France
Superdeath Joao/Inca
TBW Boudica/America
Gavagai Sitting Bull/Native America

   Dedlurkers-
   Irismono- For Gavagai
   thestick- For GeneralKilCavalry
   Old Harry- For Superdeath
 
   Casual dedlurkers-
   Rusten- For Raskolnikov

Tech costs for trading:
These should be right:
ANCIENT Base cost: Adjusted cost:
FISHING 45 46
HUNTING 45 46
MYSTICISM 45 46
MINING 45 46
PRIESTHOOD 60 65
THE WHEEL 45 46
AGRICULTURE 45 46
ARCHERY 40 40
MEDITATION 100 122
POTTERY 80 93
MASONRY 80 93
POLYTHEISM 100 122
SAILING 100 122
ANIMAL HUSBANDRY 100 122
MONOTHEISM 120 152
WRITING 120 152
BRONZE WORKING 120 152
CLASSICAL Base cost: adjusted cost:
LITERATURE 200 278
IRON WORKING 200 278
MATHEMATICS 250 361
HORSEBACK RIDING 250 361
MONARCHY 300 447
DRAMA 300 447
AESTHETICS 300 447
ALPHABET 250 361
CODE OF LAWS 350 535
CALENDAR 350 535
CONSTRUCTION 350 535
CURRENCY 400 624
COMPASS 400 624
METAL CASTING 300 447
MEDIEVAL Base cost: adjusted cost:
THEOLOGY 500 808
MUSIC 600 996
PAPER 600 996
OPTICS 600 996
FEUDALISM 700 1,188
BANKING 700 1,188
MACHINERY 700 1,188
CIVIL SERVICE 800 1,384
PHILOSOPHY 800 1,384
GUILDS 1,000 1,785
ENGINEERING 1,000 1,785
DIVINE RIGHT 1,200 2,195
RENAISSANCE Base cost: adjusted cost:
GUNPOWDER 1,200 2,195
LIBERALISM 1,400 2,614
ECONOMICS 1,400 2,614
CORPORATION 1,600 3,040
PRINTING PRESS 1,600 3,040
NATIONALISM 1,800 3,471
EDUCATION 1,800 3,471
CHEMISTRY 1,800 3,471
REPLACEABLE PARTS 1,800 3,471
MILITARY TRADITION 2,000 3,908
CONSTITUTION 2,000 3,908
ASTRONOMY 2,000 3,908
MILITARY SCIENCE 2,000 3,908
FASCISM 1,800 3,471
SCIENTIFIC METHOD 2,400 4,797
RIFLING 2,400 4,797
DEMOCRACY 2,100 4,129
INDUSTRIAL Base cost: adjusted cost:
UTOPIA 2,100 4,129
STEEL 2,800 5,702
STEAM POWER 3,200 6,621
MASS MEDIA 3,600 7,552
BIOLOGY 3,600 7,552
COMBUSTION 3,600 7,552
PHYSICS 4,000 8,494
ARTILLERY 4,000 8,494
REFRIGERATION 4,000 8,494
MEDICINE 4,500 9,685
ELECTRICITY 4,500 9,685
RAILROAD 4,500 9,685
FLIGHT 5,000 10,889
ADVANCED FLIGHT 5,000 10,889
ASSEMBLY LINE 5,000 10,889
ROCKETRY 5,000 10,889
ECOLOGY 5,500 12,106
FISSION 5,500 12,106
RADIO 6,000 13,334
SATELLITES 6,000 13,334
INDUSTRIALISM 6,500 14,573
MODERN Base cost: adjusted cost:
SUPERCONDUCTORS 6,500 14,573
COMPUTERS 6,500 14,573
PLASTICS 7,000 15,820
GENETICS 7,000 15,820
LASER 7,000 15,820
COMPOSITES 7,500 17,076
FIBER OPTICS 7,500 17,076
STEALTH 8,000 18,341
FUSION 8,000 18,341
ROBOTICS 8,000 18,341
FUTURE TECH 10,000 23,471
Base: 500
T100 +1000
T130 +2000
T160 +3000
T190 +4000
T220 +5000
T250 +6000
Every 30 turns after that: +6000
"Superdeath seems to have acquired a rep for aggression somehow. [Image: noidea.gif] In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
Reply

I'm interested, in a team or by myself.
Reply

I'll play if someone volunteers to do all the diplo for me smile
Reply

Actually, I think I'd prefer to not play on a team. I'd be happy to have a deadlurker (Magic Science volunteered earlier) or two, but I actually think that being on a team will only increase the time-load of the game, since I'd have to be communicating not only with the other players/teams, but also my own teammates about everything. I also prefer to be in complete control of my own destiny when gaming, even if I have no-one to blame but myself if/when it all goes pear-shaped.

I promise that if I start the game I'll finish it (serious emergencies/life-changing events notwithstanding).
Reply

You need to go and read pb1 and pb3 to look at tech trading games with Diplo.
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
Reply

Tech trading is a no-go, but full diplo can work. We did it on this about 3 years back? Write-ups were elsewhere, though, so nothing to read. It's very time-consuming, but quite fun. I would suggest quick speed and no more than 5 civs.
DL: PB12 | Playing: PB13
Reply

I'm still interested in playing a full diplomacy civ 6 game, if anyone is interested in that? I personally couldn't care less about the extra time consumption tbh, though I will say that I dislike  Pjsalt so it'd have to be people who can let games be games.
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(August 28th, 2018, 04:09)Bacchus Wrote: Tech trading is a no-go, but full diplo can work. We did it on this about 3 years back? Write-ups were elsewhere, though, so nothing to read. It's very time-consuming, but quite fun. I would suggest quick speed and no more than 5 civs.

i dont mind having tech trading off.
"Superdeath seems to have acquired a rep for aggression somehow. [Image: noidea.gif] In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
Reply

Necroing this due to wanting to see if any interest in a diplo game? Solo or team, can discuss settings except Diplo is full on.
"Superdeath seems to have acquired a rep for aggression somehow. [Image: noidea.gif] In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
Reply

I might be interested in that, but I only have time after the 20th of June. Not sure if I want to go solo or a team, will see.
Mods: RtR    CtH

Pitboss: PB39, PB40PB52, PB59 Useful Collections: Pickmethods, Mapmaking, Curious Civplayer

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