Scoring:
This event has custom scoring. SCORING
IS OPTIONAL. You are not required to track your scoring if you
prefer not to do so.
Player |
10
AD |
1500
AD |
Result |
Sushi |
Doubled? |
Total |
Compromise |
60+24=84 |
120+28=148 |
Diplo
LOSS |
20 |
x1 |
232 |
LKendter |
20+8=28 |
20+14=34 |
Space
1968AD (15) |
50
(25) |
x2 |
204 |
Muaziz |
15+10=25 |
26+19=45 |
Culture
1804AD (10) |
19 |
x2 |
160 |
Jabah |
10+16=26 |
20+13=33 |
Diplo
1802AD (15) |
30 |
x2 |
148 |
Rodge |
10+10=20 |
6+11=17 |
Space
1973AD (10) |
50
(25) |
x2 |
144 |
Swiss
Pauli |
15+8=23 |
10+22=32 |
Culture
1764AD (15) |
26 |
x2 |
140 |
Kylearan |
35+22=57 |
50+16=66 |
Retired
1510AD |
16 |
x1 |
123 |
McClure* |
10+10=20 |
32+21=53 |
Retired
1832AD |
??? |
x1 |
73 |
Dreylin |
15+18=33 |
10+13=23 |
Retired
1738AD |
31
(10) |
x1 |
66 |
Qwack |
25+20=45 |
N/A |
Retired
1350AD |
14 |
x1 |
45 |
Back
to the main Epic Sixteen page.
Scoring
information
Cities
5 points: EACH city (domestic or foreign) containing Sid's Sushi
Corporation in 5AD
2 points: EACH city (domestic or foreign) containing Sid's Sushi
Corporation in 1500AD
Resources
2 points: EACH "sushi" resource (fish/clams/crabs/rice)
you control in 5AD
1 point: EACH "sushi" resource (fish/clams/crabs/rice)
you control in 1500AD
Bonuses
25 points: Most "sushi" resources (among all reporting
players) at the end of the game
15 points: Second Most
10 points: Third Most
15
points: Fastest Cultural Victory
10 points: Second Fastest
5 points: Third Fastest
15
points: Fastest Diplomatic Victory
10 points: Second Fastest
5 points: Third Fastest
15
points: Fastest Spaceship Victory
10 points: Second Fastest
5 points: Third Fastest
After
calculating all points, including bonus scoring, DOUBLE your final
score if you abstained from declaring war throughout the whole game.
(Yes, this includes alliances and defensive pacts - buyer beware!)
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