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RBP5 IT and Tech Issues Thread

Is that something sunrise would have to do?
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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Krill Wrote:Is that something sunrise would have to do?

Yeah.
I have to run.
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What in-game date is t187?
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1270 I think.
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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I spoke with sunrise and he has saves from 1270Ad, which is T187, last turn.

Is it OK if we reload to that turn? I think I know what has happened with my resources, and I know how to work around the issue. If people are OK with this sunrise can reload the turn today (ie about an hour after we give the go ahead sort of thing).
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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You should post more info about the problem so other people can help in figuring it out.
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Yes, please explain.
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Uh, that's fine...if we can use Rego's loggin after my turn? For obvious reasons, I like my recaptured city.
If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
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I think the problem is that during a pause on T185 Mist accepted a deal I proposed to him twice thus taking two resources instead of one.

This put a good amount of cities into unhealthiness. Ultimately I don't see any way around this without reloading to before Mist played T185, but with the sheer amount of battles that have taken place since then this is a none starter.

The solution I have is to declare war on Mist to break the deals. I will still have lost a lot of food over the preceeding turns (along with delayed growth and the losses from that) but I would rather accept that than reload to T185 and have the potential of mistakes when replaying war turns.

Thus with a reload to T187, the turn that wasn't played on Thursday, means that with this war declaration the problems I have should disappear on T187, and only one war turn needs to be replayed as neither Commodore nor Cyneheard have yet played T188. I think this is a reasonable compromise, as I've basically missed a turn for no reason and the only change for me is that I get to reply that turn with the war dec to break the trades on T187 as opposed to me doing it on the current T188.

Quote:Uh, that's fine...if we can use Rego's loggin after my turn? For obvious reasons, I like my recaptured city.

I'll see if that is possible with sunrise now...
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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Sounds good to me!
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