Ryan "WarLocke" Brown
on making a Recall Stone system with scripts
They eliminate boring treks back to town to sell loot
in singleplayer, and (with the right setup) can make it
much easier to keep a party together in multiplayer. If
you would like to set up a recall system, read on.
This is a quick tutorial that should have you up and
running with merchant creation fairly quickly. It takes
you through the necessary procedures to create your
very own merchant for use in your module. Other information
is included that you may also find handy or have perhaps
overlooked. Take a look if your interested!
The Pack Animal Tutorial is an extensive tutorial that
will show you step by step how to create your very own
pack animal for use in Neverwinter Nights single-player
and multi-player modules. Along the way it will explain
everything that is being done and the reasons why they
were done. Features:
on using the BioWare Aurora Neverwinter Nights Toolset
to create a basic module. As an added bonus, you can download
the sample module that is a finished version of what the
tutorial will show you how to make.
document will all the scripting functions with a clickable
index and their definitions
resource of scripting information. A must have
is a very quick conversion of David Gaider's scripting
tutorials that was posted on 24 July into a pdf document.
HardCore Ruleset is a set of scripts that modify the NWN
game to provide an experience that is much closer to the
Pen and Paper DND 3rd Edition rules.