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  All Game Info
Posted by: Lord Parkin - July 4th, 2012, 23:56 - Forum: Team Menagerie-trois - Replies (3)

Thought I'd put all the relevant information in one place here.

Game details

NOTE: Feel free to look around, but please do not change anything in-game unless you are the designated turn player or backup.

IP: sunrise089.dyndns.org:2060
(No game password)
Civ password: oliphant

If the IP is changed, sunrise should announce it in this post.

Civstats

Link: http://www.civstats.com/viewgame.php?gameid=2414

Gmail account

NOTE: Feel free to check the account for diplo messages at any time, please but do not send any messages or replies before consulting with the team.

Email: menagerie.trois (at) gmail.com
Username: menagerie.trois
Password: oliphantsoup

I have set up the account to automatically forward emails to me, so even if no-one's checking the account regularly we'll still get notified of incoming mail.

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  Gillette Turn Discussion
Posted by: scooter - July 4th, 2012, 23:28 - Forum: Team Gillette - Replies (1254)

This will be our general turn-by-turn discussion thread. We will probably have a separate thread for actual turn reports, but here we can discuss the turns.


Alright, we are up for T0 rather quickly, so let's confirm our plans here.

[Image: t0_turn_discussion.JPG]

From our initial discussions, the general consensus was to move our warrior 1S and our scout NW-W onto the plains forest hill. This should give us maximum visibility on tiles surrounding us. I think we also generally felt 1NW was the best tile to settle on, though potentially subject to change based on scouting info.

Any additional thoughts? Just because the first two teams played quickly does not mean we need to rush - this turn is crucial - we can always blitz through turns after this one, but this one is important.

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  General Info Thread
Posted by: scooter - July 4th, 2012, 22:12 - Forum: Team Gillette - Replies (12)

Please read this before logging into the game for the first time

This thread will serve as a reference for general team information. This will also serve as a good starting point for anyone who joins the team late in the game and wishes to have a place to catch up.

Links and Info
IP Address: sunrise089.dyndns.org:2060
Password: razor
Civstats: http://www.civstats.com/viewgame.php?gameid=2414
Tech Thread: http://realmsbeyond.net/forums/showthread.php?t=5953
Introduce Yourself: http://realmsbeyond.net/forums/showthread.php?t=5851

Note: Try to login using the format "scooter [Gillette]" - that way it's easy to tell who is who by looking at the scoreboard. It can be tricky to remember who is on which team, and it's also a time-saver so that when you get to the login screen you clearly see which name matches with our own team.

Few general game and pitboss rules:
1) Do NOT ever Exit to Desktop. This causes problems. You always want to choose "Exit to Main Menu" like this:

[Image: pitboss5b.jpg]

(not my picture)

2) Unless authorized to do so, do NOT move units or change anything. If you are just looking around, do be very careful not to accidentally move something. If you do change something on accident, please report exactly what was changed so that we know to adapt accordingly.

3) We all are required to have fun. smile

Turn Order
1) TEAM - Willem of Sumeria
2) Menagerie - Huayna Capac of Khmer
3) Gillette - Pacal of Vikings
4) Pirates - Mansa of Inca
5) Tropical Trolls - Sury of India

Settings
Diplomacy : Full Private
Spies : No
Corporations : No
Blockades: No
War Elephants : Khmer Only
Tech Trading : No
Nukes : No
Map Trading : Always
Banned Wonders : None
Vassal states : off
Random events and huts : off
Game speed : Normal
Diplo victory : enabled so as not to remove AP/UN, but using the victory vote in-game is banned
Communication with other teams : not permitted without in-game contact, including public communication

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  Turn Discussion Thread
Posted by: Elkad - July 4th, 2012, 21:57 - Forum: Team Menagerie-trois - Replies (556)

Game is up. Connection info in main forum.

We are Khmer of course. I logged in and set a password, made no moves.

our password is: oliphant

screenshot matches the prior one
[Image: Menagerie_T0_halfscale.jpg]

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  Game Thread
Posted by: Gaspar - July 4th, 2012, 21:31 - Forum: TEAM (Team Excellent Anger Management) - Replies (529)

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  RB Demogame IT and Tech Issues Thread
Posted by: sunrise089 - July 4th, 2012, 21:14 - Forum: Democracy Game 1 - Replies (1728)

This is the IT and Tech Issues Thread for the first internal Realms Beyond Democracy Game. The planning thread can be found here.

The game is now live. If this is your first time connecting please read this entire post carefully. Text in Red will be of interest to veterans.

Access the game via DirectIP connection to sunrise089.dyndns.org:2060. No password is needed (nor will one permit a successful connection) when connecting to the game. Make 100% sure there are no spaces in the field or you'll get an error. Spaces love to crop up unexpectedly, so please double-check this before posting that you can't connect.

The first time a team logs into the game it will be asked to set and confirm a password. This is non-trivial to change, so please make sure you know what it is, can remember it, etc.

In-game you can play as normal. This game is played via sequential turns (only initially?). Under simultaneous turns and possible sequential (YMMV) you can queue unit actions and builds like normal, even after you end turn. I get asked almost every game, so I'll note you press TAB to chat in-game. When you're done playing please log out via Exit to Main Menu, not Exit to Desktop (it creates connectivity/lag issues).

I have set a 24 hour timer per team for the first turn. In the future the timer will be tweaked according to the wishes of the players and game admin.

This game uses Civstats to track the turns and other info. This game is here. If you want to register via Civstats and claim your civ the password for each civ is "sirian."

From now on, please let me know if you have any technical concerns in this thread. I can be reached infrequently via forum PM, and easily via email at sunrise089 at gmail dot com and IM at sunrise089 on either AIM or GChat.

Game Rules:

[rules go here]

Turn Order:

1. Team Excellent Anger Management
2. Team Menagerie-trois
3. Team Gillette
4. Team Pirate
5. Team Tropical Trolls

Team Emails:

TEAM : team.excellentangermanagement
Menagerie-trois : menagerie.trois
Team Gillette : gilletterb
Team Pirate : dg1teampirates
Team Tropical Trolls : rbtropicaltroll

Everyone is using gmail.

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  Pregame Analysis
Posted by: Gaspar - July 4th, 2012, 20:47 - Forum: TEAM (Team Excellent Anger Management) - Replies (34)

So I've been [strike]pestered[/strike] asked by a few folks within and without to provide my typical pregame opponent analysis for our opponents this game. So this thread will serve that purpose. TEAM members who find my pregame analysis goofy and/or pointless can jump in a lake. TEAM members who would like to add their own thoughts to those within are more than welcome. I'll try and get one team up per day so that we can discuss a bit. Hopefully this will inform some of our early choices to some extent but really, its 90% intended to be fun. If you don't like fun, well, you've joined the right TEAM.

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  Lewwyn's Diplo School
Posted by: Lewwyn - July 4th, 2012, 13:14 - Forum: TEAM (Team Excellent Anger Management) - Replies (276)

So we tell people what we want and if they don't agree, war bitches.

'Nuff Said.

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  Bad Habits
Posted by: KingOfPain - July 3rd, 2012, 20:21 - Forum: Diablo - Replies (13)

So I rarely turn my computer off, and only restart it if it runs low on resources. Some of you might have noticed I don't log off this forum, for example, and sees me in game even tho I should be sleeping. I practically have my browser up always and don't log off on the tabs, same thing with games. But the worse habit I have is to load games while I go and make me a coffee - Even tho I keep telling myself I shouldn't do that. bang

Today's message is brought to you by your friendly neighborhood monk, Dim Sum - slain by a measly skeleton alright

[Image: DeadDimSum%20Screenshot005.jpg]

I didn't feel like playing hard this eve so I went backwards and thought I would grab an easy level. Ready to relax for an hours or so before I push my DH forward.
Does stair trap without nasty champs count as stair traps?
One satisfying coffee, one dead monk cry

[Image: DeadDimSum%20Screenshot003.jpg]

Moral of the story - always wear clean underwear.

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  Broken spells (and how to replace them?)
Posted by: simone - July 3rd, 2012, 18:57 - Forum: Mods and Modding - Replies (2)

Some spells seem to be broken, but luckily we can mod them and change them.
As an example, I love how (HackMoM4.txt) you can change the Subversion spell into a Demon spell.
It would be nice to build a list of spells that we think are broken, and ways in which we can mod the game to replace them with meaningful spells.

I'll think about my list and post it here... In the meantime, ideas/suggestions/lists?

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