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This is a copy/paste of our victory posted at the DSF.
Foxhound3857 (stonewall warrior) and Attika (uberrogue, as he is called) have successfully completed their first (well, Fox's first, in any case) Lock-In game as a duo. After our first victory in Relaxed-Fit, I suggested a Lock-In game because that's the ruleset I like to play by. I was a bit skeptical of it because of how much stricter it is when compared to Relaxed Fit, but after playing with the LI ruleset, it just feels right. It feels like a true Ironman game.
We had no PS or BF on any floor, and no Glimmering shrine either. Our pickings were slim, but we made it through with very few casualities thanks to Attika's excellent scouting. It's true; watching Attika play the Rogue is a beautiful thing.
Grab a soda, kick back, and enjoy.
---LOCK-IN VICTORY GAME---
Town buys: Small Red Potion, Buckler-5, cap-3, ID Scroll.
Floor 1.
Enemies: Usual.
Shrines: None.
Items: Falchion, Buckler-5, Cape-2 (magic), Short Bow, Heal Scroll x4, ID Scroll, Book: Heal Other, Resurrect Scroll, Sabre (Magic).
As this is Lock-In, I could no longer go down alone and make a safe entry for the scouting Rogue, so instead I counted 3, and on 3 we charged down the stairs together. This actually worked to our advantage a little bit because my computer loaded the next floor in 3 seconds, while it took 30 for Attika.
Uneventful clear, but the small level size provided little to kill; I didn't even reach Clvl4.
Floor 2.
Enemies: Corpse Captains, Burning Dead, Fiends, Scavengers, Fallen Ones (stick).
Shrines: None.
Items: Book: Heal x3, Robe-7 (magic), Heal Stick (25), ID Scroll x4, Heal Scroll x4, Hunters Bow (magic), Quilted Armor-9 (magic), Short Sword (magic).
Easy enemies with some that provided mucho experience. We got a set, then I went solo for a little extra experience. Attika killed enough to reach Clvl2, then when only the Butcher was left, I went and hid while Attika stairtrapped him. No incidents.
Floor 3.
Enemies: Black Death (ugh), Corpse Axe, Shadow Beasts, Carvers (stick).
Shrines: None. (?)
Items: Sabre (magic), Lightning Scroll x2, ID Scroll x6 (!), Heal Scroll, Book: Heal, Blade (magic), Resurrect Scroll, Long Sword (magic), Chainmail-18 (magic).
Black Deaths were annoying, but Attika was able to deal with them. One incident late in the level; I left my set because of an incoming mob of BD's while Attika was at my side plinking away. I didn't inform him that I was running, which was a big mistake. As a result, the BD hit him, costing him a permanent loss of 1HP. This was my fault, and I don't blame him for getting angry at me.
Leo was found late and we used Rogue Formation to take him at the nearest door; no potions used while fighting him. He dropped a magic chainmail-18. We debated IDing it, but I knew better as when I looked at the Durability, it was all the way up to 134. Bah; at least it makes for a decent plain piece, and this early to boot.
Floor 4.
Enemies: Plague Eaters, Horror Captains, Burning Dead, Burning Captains, Bone Gashers, Burning Archers, Glooms.
Shrines: None. (What the hell!?)
Items: Hard Leather Armor-12 (magic), Hard Leather Armor-14 (magic), Broad Sword (magic), ID Scroll x4, Heal Scroll, Resurrect Scroll, Small Shield-3 (magic).
Nasty set of enemies to put up with; Bone Gashers and Horror Captains in particular gave us a hard time. We held sets like no tomorrow on this floor; we had to keep ambushes down at all costs. No incidents, thankfully.
No shrines for the entire church. Hell of a game so far.
More to come. =P
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