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 Elementalist Skills
 

Elementalist || Mesmer || Monk || Necromancer || Ranger || Warrior

Energy Storage || Fire Magic || Water Magic || Air Magic || Earth Magic

Elementalist Skills
 
Energy Storage - Increases Energy, and improves skills that help regenerate Energy. Available only to Elementalist primaries.
Aura of Restoration
10 / 0.25 / 20
For 60 seconds, you are healed for 152%-350% of the energy cost each time you cast a spell.
For 60 seconds, you are healed for 152%-350% of the energy cost each time you cast a spell.
Ether Prodigy (Elite)
5 / 1 / 5
Lose all enchantments.
For 10-22 seconds, you gain energy regeneration of 4. When Ether Prodigy ends, you take 2 damage for each point of energy you have. This spell causes exhaustion.
This spell causes exhaustion. This is an elite skill.
Ether Renewal (Elite)
10 / 1 / 30
For 10 seconds, each time you cast a spell, you gain
1-4 energy and 5-17 health for each enchantment on you.
you gain 1-4 energy and 5-17 health for each enchantment on you.
 
 
Fire Magic
 
Fire Magic - Improve Fire Magic to increase the duration and effectiveness of fire skills, which inflict fire damage and can affect large areas.
  
  
  
  
  
  
  
  
  
  
  
  
  
  
 
 
Water Magic
 
Water Magic - Allocate points to Water Magic to increase the duration and effectiveness of water skills, which slow enemy movement.
  
  
  
  
  
  
  
  
  
  
  
  
  
  
 
 
Air Magic
 
Air Magic - Points to Air Magic increase the duration and effectiveness of air skills, which pierce armor, cause Blindness, and knock down enemies.
  
  
  
  
  
  
  
  
  
  
  
  
  
  
 
 
Earth Magic
 
Earth Magic - Build up Earth Magic to increase the duration and effectiveness of earth skills, which can protect you and allies, or attack your opponents, ignoring armor level.
  
  
  
  
  
  
  
  
  
  
  
  
  
  
 
 

Energy Storage || Fire Magic || Water Magic || Air Magic || Earth Magic

Elementalist || Mesmer || Monk || Necromancer || Ranger || Warrior

 

 
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