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  Variant Game Idea Refinement
Posted by: scooter - March 7th, 2024, 14:32 - Forum: Civilization General Discussion - Replies (18)

I've been toying with the idea for awhile now of sponsoring a PB here with very unique settings/map. I've been hampered a bit by my general lack of mapmaking skill, but also by a lack of focus on what would be most interesting to play. This would be a smaller game - a 4-6 player PB, basically. This is not a signup thread yet.


In general, I want to sponsor (and watch) a game that would be significantly different from much of anything we've done. There are 3 concepts I'm kicking around, and I'm creating this thread mostly to solicit feedback on which of my nuttier ideas, if any, are worth me spending real time on to hopefully result in a signup thread in a TBD future month. I'll create this with a poll that allows for multiple voting options. I'm mostly looking for how many - if any - would be interested in actually playing such games.



Pitch 1: Vaguely trolly barbarian-focused mystery box. This would be a "normal game" except on a map that throws some weird twists at you. This would be a map that makes no explicit promises of fairness or realism, but instead leans into the chaotic. Basically this is the infamous "barbarian subs" incident except turned into a real game. Probably without actual barbarian subs, but maybe only just short of that. Serious barbarian and map shenanigans for sure. I'm being vague because I have some specific ideas here.


Pitch 2: King of the Hill. This would be a game with a pre-placed barbarian city in a roughly central-ish location. The first player to capture and hold the city for a set length of time (say, 20-40T) wins the game. No other victory conditions matter at all. The map and some of the settings would be designed around making this reasonably fair.


Pitch 3: Victory Points. This would be a game with a scoring system, similar to some of the Adventures/Epics we've run here in the past. The concept would involve a scoring target as well as a list of objectives worth X points, and the first player to achieve the scoring target wins the game. Scoring system would be designed around an approximately planned game length. Again, no other victory conditions matter.



I've put some thought into each of these and have rough ideas of where to take them, but I'm hoping here to get a gauge on what sounds most interesting to play in order to decide which idea to spend time refining into something real in the future. So please vote for as many options in the poll as fit you, personally. If the actual number of people interested in playing such games is too low, then I just won't bother. More detailed feedback in the form of replies would be great.

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  [PB76] Strange women lurking in ponds and distributing swords
Posted by: Tarkeel - February 14th, 2024, 12:44 - Forum: Pitboss 76 - Replies (175)

...is no basis for a system of government! Supreme executive power derives from a mandate of the masses, not some farcical aquatic ceremony.

(Also known as the lurker thread)

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  Carnaval Bears
Posted by: SpaceOWL - February 9th, 2024, 22:14 - Forum: Master of Orion - Replies (3)

Hello everyone! Long time no see!

After a long long time, I found a little free time to spare and decided to start a game. 

Impossible, medium galaxy, 5 opponents. Random draw for the race (I drew an 8 = Bulrathi).

This galaxy has the toughest opposition I can think of: Psilon, Human, Klackon, Meklar, Sakkra. And after playing some turns, I found some other interesting elements in it.

So I thought of sharing the initial save with you. 

We could all play the same game from the beginning and compare the results. Or maybe it can become an OSG. I stopped playing at 2320, and I could share that last save and give a short report for the next player.

In any case I still have a little baby home, so I cannot guarantee to be available for the continuation... but it would be nice to see some activity in the forum. . 

Regards



Attached Files
.gam   SAVE1.GAM (Size: 57.65 KB / Downloads: 2)
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  [SPOILERS] scooter Reruns Bluey
Posted by: scooter - February 9th, 2024, 18:58 - Forum: Pitboss 76 - Replies (196)

I dunno, if there's some water this kinda looks like a Vikings angle to me. jive




If this is the first spoiler thread you've clicked on and you're interested in spitballing leader/civ ideas before spoiling yourself, let me know. I have a few thoughts percolating.

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  [Spoilers] Ibuprofen and Eyeglasses: Thoth plays a Middle Aged game
Posted by: Thoth - February 9th, 2024, 17:19 - Forum: Pitboss 76 - Replies (253)

1st post spoiler space. 

Y'all know the drill.

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  [SPOILERS] yuris125, pitboss 76
Posted by: yuris125 - February 9th, 2024, 13:15 - Forum: Pitboss 76 - Replies (134)

I googled "Civ4 medieval start strategy" and one of the top results was the thread for this game. So I'm winging it


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  [PB76] Map-making thread
Posted by: Tarkeel - February 9th, 2024, 03:20 - Forum: Pitboss 76 - Replies (52)

Mmm, Donuts!

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  [spoilers] Pindicator Steals the Mapmakers Naming Theme
Posted by: pindicator - February 9th, 2024, 01:21 - Forum: Pitboss 76 - Replies (212)

Naming theme. I need a good naming theme.  Can't win without a good naming theme!

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  [spoilers] Commodore gets medieval
Posted by: Commodore - February 8th, 2024, 21:00 - Forum: Pitboss 76 - Replies (176)

I'm scared. I have no idea how any of this is supposed to work.
[Image: KHqHh1m.jpg]
I do remember Great Artist push to Music bulb is suboptimal.

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  Civilization IV need technical advice on how to run the game
Posted by: Gavagai - February 6th, 2024, 17:37 - Forum: Civilization General Discussion - Replies (11)

So I bought myself a new laptop and I cannot run civ iv. Can anyone help?
I have a nocd version of civilization which I just copied from a cd something like 15 years ago and since then moved manually to each new computer I had. This time, however, the game refused to run.
I have Windows 11 on my new computer. I did the following:
1) Installed DirectX 9c and enabled direct play in legacy components in windows features
2) Enabled in the properties of the exe file running in compatibility mode (tried win7 and all winXP options), enabled running as admin, disabled full-screen optimization.
The game loads up to "init engine" phase and then crushes.
Any advice?

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