Welcome, Guest |
You have to register before you can post on our site.
|
Latest Threads |
Tech thread
Forum: Pitboss 80
Last Post: Krill
54 minutes ago
» Replies: 455
» Views: 8,856
|
[NO PLAYERS] 82nd Airborn...
Forum: Pitboss 82
Last Post: RefSteel
1 hour ago
» Replies: 84
» Views: 2,706
|
[Game Spoilers] My browse...
Forum: Erebus in the Balance PBEM LVIII
Last Post: RefSteel
1 hour ago
» Replies: 19
» Views: 353
|
[PB81 Mjmd] Heave Away
Forum: Pitboss 81
Last Post: Mjmd
6 hours ago
» Replies: 114
» Views: 3,581
|
civ 6 "little league" gam...
Forum: Civilization General Discussion
Last Post: greenline
7 hours ago
» Replies: 29
» Views: 836
|
[PB81] Clash of Island
Forum: Pitboss 81
Last Post: xist10
10 hours ago
» Replies: 48
» Views: 1,307
|
[PB81] naufragar is a roc...
Forum: Pitboss 81
Last Post: Commodore
11 hours ago
» Replies: 115
» Views: 3,894
|
New EitB PBEM
Forum: Erebus in the Balance PBEM LVIII
Last Post: Aurorarcher
Yesterday, 15:34
» Replies: 81
» Views: 1,586
|
[EitB LVIII Spoilers] col...
Forum: Erebus in the Balance PBEM LVIII
Last Post: shallow_thought
Yesterday, 15:32
» Replies: 15
» Views: 326
|
[PB79] MirOh No, what am ...
Forum: Pitboss 79
Last Post: greenline
Yesterday, 15:29
» Replies: 357
» Views: 8,614
|
|
|
PB42 recruiting thread |
Posted by: Krill - October 27th, 2018, 08:43 - Forum: Pitboss 42
- Replies (145)
|
|
I've had a rough year. New job, moving, renovating a house. That is all pretty much done with how so I have a bit of free time.
Looking to set up a new pitboss game. Aiming for the same as PB41: Big and Small map, standard size, low sea level, 8 players and Mardoc has kindly agreed to sort out the map for us along the same lines of how I set it up there.
One catch: I'm looking to test a naval overhaul for RtR. So it's a test game, some of it isn't perfect, but here is the proposed alterations to RtR 2.0.8.4 (so no map trading):
Link to RtR mod 2.0.9.2, please check for any mistakes (always good to double check). Hopefully this is the final version for this game.
Quote:Original changes:
Zulu: Ikhanda: -10% city maintenance (down from -20%)
Work boat: requires no tech (working water tiles still requires Fishing, stolen from Seven and ToW) (instituted in 2.0.8.5 for PB41)
New proposed changes:
Fishing Civs rebalance:
America - new UB Armoury - +1XP to Gunpowder, +1XP to Mounted, +1XP to Armour, +2XP to Melee
Byzantine - Fine
Carthage - Fine
England - Stock Exchange changed to 160 hammers, +65% gold, -15% city maintenance
Greece - Fine
Japan - Change to Fishing/Agri, Pagoda to +45% science (no hammer bonus)
Native America - No change needed
Netherlands - Affected by caravel/privateer change, fine.
Portugal - Affected by caravel/privateer change, fine.
Rome - Fine
Spain - Citadel obsolete at Scientific Method
Vikings - Fine
Mongolia: Keshik now immune to first strikes (brought into line with HA and HA replacements, due to PRO change below).
Naval changes:
Caravel, strength 4, -30% against galleys and triremes, 1 capacity (can transport any units), remove ability to enter cultural borders [Other stats unchanged, 60 hammers, requires Optics, 3 moves]
Carrack: Increase to strength 4, -30% against galleys and triremes, 4 moves, 2 capacity. remove ability to enter cultural borders
EIM: Lower to 3 capacity (unsure if change matters, it probably isn't needed), remove ability to enter culture without OB
Privateer: Requires Optics and Paper (other stats unchanged, cost 80, strength 6, 4 moves, hidden nationality, requires iron or copper)
Ship of the Line: iCollateraldamage = 75, iCollateraldamagelimit = 70 (ie 30% hp max damage from collateral), iCollateralDamageLimit = 5
Ironclad: Decrease to 1 movement point. Starts with Navigation 1 and Flanking 1 promotions, 1 free strike strength 12, no defensive bonus, requires iron, coal, steel and Steampower, costs 120.
Traits
PRO: Remove free CD1, give free Drill 3 (+2 free strike chances) to Archery and Gunpowder Units
FIN: +35% production of Library
IND: Can build 2 copies of all national wonders (I figured out how to do it without SDK modding, slightly messy but completely functional), +100% production of forges. NB wonder production modifer REMOVED!
Pick method is by snakepick.
No peace treaties can be signed until either 10 turns after declaring war to sign a peace deal, or a city has been captured by either player.
For Ind players: You cannot stack the same National wonders in the same city. So Oxford university and the copy (Industrial Oxford University) must go in separate cities.
Anyone interested?
Signups:
- Krill
- Superdeath
- Old Harry
- OT4E
- Superjm
- Donovan Zoi
- Gavagai
- Mr. Cairo
- Elkad
- Lewwyn
Sign closed.
|
|
|
New game on steam early access Deity Empires, unrelated to master of magic |
Posted by: namad - October 26th, 2018, 21:26 - Forum: Caster of Magic
- Replies (4)
|
|
So I saw das playing this:
https://store.steampowered.com/app/88908...y_Empires/
looks like the kind of game master of magic fans might like, has some similar mechanics, sort of.
very early in stages of development, fair warning, has early 90s style graphics
oh and here's das's first video on the game:
https://www.youtube.com/watch?v=g5M0DrOrbYk
Sorry if it's not okay to post this here, but I was chatting about this game with someone on discord, they said it reminded them of master of magic, I googled realmsbeyond.net "diety empires" and I came up with 0 hits, so I figured I might as well share!
edit:
I edited the title from totally unrelated, to just unrelated, I mean.... this game uses a LOT of mechanics from master of magic, the diety builder at the start of the game is almost identical to the wizard builder at the start of master of magic, you pick books, you can specialize in schools, famous is a perk, you pick your starting race, etc. There are a lot of differences too of course though, there aren't that many games in the "master of magic genre" so I wanted to point this one out, I myself haven't played it yet, seems overpriced, I might buy it though, especially if any of you have played it and recommend it!
|
|
|
Online Users |
There are currently 91 online users. » 0 Member(s) | 91 Guest(s)
|
|