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  EitB PBEM XLIII
Posted by: Ventessel - April 21st, 2015, 06:17 - Forum: EitB PBEM XLIII - Replies (499)

Since I missed joining up for the last EitB PBEM, I thought I would get another one going since apparently there were several more people interested in starting one as well. Drop a post here if you're interested in playing, or just lurking.

EDIT: Here are the civ picks and playtimes.
1. jalapeno 8 PM-midnight EDT : Dain of the Amurites
2. Dreylin 8-11 PM CDT (9PM-midnight EDT) : Decius of the Calabim
3. Ventessel 3:30-4:45* AM or lunchtime or 6-9 PM EDT : Cardith Lorda of the Kuriorates
4. DaveV 6-7 AM or lunchtime or 6-9 PM EDT : Volanna of the Svartalfar
5. Aurorarcher 2-4 PM EDT, sometimes 1-4 AM : Kandros Fir of the Khazad

*changed from 4.30-5.30

Tracker: http://realmsbeyond.net/pbem/tracker.php?game=PBEMXLIII

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  [Spoilers] The Bored Identity
Posted by: Bobchillingworth - April 20th, 2015, 22:25 - Forum: Erebus In The Balance PBEM XLII - Replies (38)

Uh, maybe something about Horselover Fat? I've never read VALIS though [Image: emot-eng99.gif]

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  Enlightened Sidar
Posted by: Ichabod - April 20th, 2015, 21:22 - Forum: Erebus In The Balance PBEM XLII - Replies (144)

A tale of self improvement and spiritual development.

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  [spoilers] Impulsive Decisions: Commodore of the Malakim
Posted by: Commodore - April 20th, 2015, 19:40 - Forum: Erebus In The Balance PBEM XLII - Replies (38)

Water guy of the sand people? Sounds about right.
[Image: 8044f27cfbdb9e69f143394205598cb0fc243df0...3a992e.jpg]

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  Method to convert ai players to human players for BTS
Posted by: Kragroth - April 19th, 2015, 12:04 - Forum: Civilization General Discussion - Replies (7)

I've seen a thread about this on civ fanatics but it seems to be for warwarlords. What's the method t hawk and others have used to make this happen.

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  42nd Crazy Lurkated: To Lurk and Smirk
Posted by: Qgqqqqq - April 18th, 2015, 22:05 - Forum: Erebus In The Balance PBEM XLII - Replies (23)

No players. Mods, please move with the signup thread.



Save.

No changes have been made as yet. I have another rerolls that I could do, but this is the most promising. It's not balanced, but IMO everyone has a chance, regardless.

Only question is if the Sidar need moving closer. But they asked for natural, and this is the best after like 20 rolls (and some on other settings), so I don't think I will.

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  Replicating combat results
Posted by: SevenSpirits - April 17th, 2015, 01:50 - Forum: Civilization General Discussion - Replies (13)

In pbem63, The Black Sword and I have recently discovered that you can make the same moves in a PBEM turn and get different combat results.

After some testing, we discovered that the factor causing the discrepancy was whether or not you have the "Quick Attack" option checked. (This is not a game setting, it's a personal setting.) Therefore, if you are needing to replay a turn, or if two of you are trying to both play through a turn in sync, you should make sure that there is no discrepancy in the Quick Attack setting, between the two instances of the turn being played.

In our game, we realized this quickly and flipped a coin for which timeline to keep. I recommend the same solution if you accidentally find yourself in the same position. And of course, it can't hurt to confirm that results are the same as you go so you catch the issue quickly!

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  AI Vs invisibility
Posted by: FrancoK - April 14th, 2015, 20:22 - Forum: Insecticide Patch - Replies (10)

Invisibility could be a powerful tool in the player hands.

What happens if the computer attacks a city and sees no enemy units?

Here you are some tactics:

1. All colors: If there is a wall, move the units to the city threshold.

2. All colors: Cast Disenchant Area (if AI has it)

3. Blue: Cast Disenchant (Area) True (if AI has it)

4. Black: If it has undead units or werewolves can send them to the city (Strategic move, not tactic)

5. Red: Cast Flame Strike: hits every unit, invisible or not, instantly (if AI has it)

6. Green: Cast Call Lightning : hits every unit, invisible or not, with time available (if AI has it)

7. White: if it has (Arch) Angels can send them to the city (Strategic move, not tactic)

8. Blue: if it has Sky Drake can send them to the city (Strategic move, not tactic)


What can AI do, also?

A. Send randomly the units to search for the hidden units (difficult).

B. White: Cast True Sight: allow unit(s) to see the hidden units (if AI has it) (easy)

Any other suggestion? jive

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  Adventure Sixty-One: Pink Pride - CLOSING DAY
Posted by: T-hawk - April 14th, 2015, 19:52 - Forum: Civilization General Discussion - Replies (35)

Adventure Sixty-One: Pink Pride
Sponsor: T-hawk
Opening Date: Tuesday, April 14, 2015
Duration: Five Weeks
Map Script: Pangaea
Map Size: Small
Game Speed: Normal
Difficulty: Monarch
Civilization: Russia
Leader: Catherine
Opponents: 4
Victory: Any
Options: No Technology Trading, No Vassal States

   

Scenario: Realms Beyond has a long tradition of dotmapping, where you plan out your civilization by drawing colored dots on a map screenshot to place future cities. The most glorious of all dots shall ever be the Pink Dot. The Pink Dot signifies the most bold and daring settlements you can achieve, a long reach from your homeland into hostile wilderness, seeking great rewards of wealth and resources.

   

This map is crafted with a dismal starting location in the tundra, but many Pink Dot opportunities will await you as you explore. You are Catherine of Russia, whose Imperialistic and Creative traits should serve you well in your quest for Pink Dots.

Scoring: None. Just play and regale us with tales of your experience.

However, we will try an alternative win condition. Consider this game to be won and completed without needing to play through to actual victory if you achieve all of the following conditions.

- You know at least five more technologies than each other civilizations (you'll need Alphabet to verify this on the diplomacy screen.)
- Your score is at least 50% higher than each other civilization.
- You have at least 75% of the power (soldiers) rating of the top competitor, as shown on the demographics screen.

Closing Date: Monday, May 18, 2015. Reports due by the end of May 19, your local time.



Attached Files
.zip   RBCiv-Adv61 BC-4000.zip (Size: 21.18 KB / Downloads: 69)
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  I am bad at web design (help plz)
Posted by: Bobchillingworth - April 13th, 2015, 16:13 - Forum: Off Topic - Replies (10)

So, I currently work for a (very) small non-profit. One of my recent responsibilities is to update our website. That's easy enough; we use Wix, and despite my complete lack of web development experience it's been fairly simple to learn. Wix is fairly limited in what it allows you to do however, and I'm at a complete loss when it comes to trying to insert HTML code for certain custom site elements, due to aforementioned lack of web design experience.


My present dilemma is as follows-


I want to include a silent autoplay video on a loop for the purposes of being a large page header. I used Chrome's "Inspect Element" functionality to grab the code from another site with something similar to what I'd like to create. Code is as follows below (with the source stripped out & replaced with "*source*"):

<html><head><meta name="viewport" content="width=device-width"></head><body><video controls="" autoplay="" loop=** name="media"><source src="*source*" type="video/webm"></video></body></html>

Pasting the unmodified code directly into Wix's HTML editor works without error- the other site's video plays, loops, etc. exactly how I'd want my own to. The issue is that I'm not sure how to get the video I'd like to use playing. I'm probably missing something obvious, but do I need to host it at some particular location? Replacing *source* with a link to the video on dropbox or OneDrive doesn't work. I thought the issue might be using /webm, but changing it to /mov to match my video's extension didn't resolve anything except make the video player look different. Right now all I'm getting is a blank, non-functional video player.



Thanks to anyone who can provide some guidance as to what the heck I'm doing wrong.

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