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Adventure 10 - Taziar's report |
Posted by: Taziar - August 7th, 2006, 04:56 - Forum: Civ4 Event Reports
- Replies (3)
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Adventure Ten â Legionnaire
Variant Rules: You may win by any victory condition, but you must have the largest army (most Soldiers, according to the F9 Demographics) when the game ends, to claim your victory for this event.
Well that sounds like a march of legionnaires all across the mountains. Settled on the spot and buit my second city Antium SW of Rome, my third city went to the north in the valley between the hills. With capturing Gepid to the NW of my third city I could settle the lands to the north at my leisure and in the south my second city firmly secured my lands south and east of there.
I never got around to using my legions as I had good enough lands in my starting position. Isabella off course went religion happy here founding Buddhism, Hinduism, Jewism and Christianity. I founded confucianism though and quickly spread it to the germans and english so all but Isa believed in it.
This offcourse led to a war-declaration from spain on me and I quickly got germany in to beating spain aswell. I was stretched on defense though as Iasbella had quite some forces ready (or in other words I was dozing off ) and aimed on my holy city Antium. But after dealing with her attack force, while bismarck captured the christian holy city of Toledo, she was going down.
I moved into Cordoba just west of Antium which had been under itâs cultural pressure for ages already. After that I went for isabellaâs southern tundra cities capturing 2 cities there securing silver and furs. Then i captured Madrid at to relieve cordoba of Madridâs have cultural pressure (in retrospect it might have been better to raze Madrid as it got swamped in spanish culture. Time for peace.
At this point i had decided to go for a cultural victory. Too late you say? Well I already had taken most wonders in my first three cities And had gained access to hinduism, buddhism and jewism, while bismarck had gained the christian holy city and spread that like crazy. All my three cities ended up with five religions quite quickly. So all looked good on that front and with about 12 turns to go and most of my cities chruning out infantry in 1-3 turns i fought the game in the bag.
But when i checked out F9 England was growing in power at the same level as me and so it was clear which of us was stronger every turn. Germany on the other hand also growing in power at an equivelant rate was clearly the number one constantly. So my production was going to give me a secure enough victory, Help!
What to do?
Bismarck loved me Victoria liked me well enough and Isabella well what can you say.
So the final move some diplomacy :D
With Victoria:
War with Isabella + Commusnism + WM + 100 Gold for Assembly Line and Medicine
She would declare on bismarck too but I needed Bismarck next:
With Bismarck:
War with Isabella + War with Victoria + WM + 40 Gold for Assembly line
So in 1952 all three of my opponents are at war with eachother.
1952 Newcastle went to Bismarck
1953 Munich to Victoria
1954 Toledo to Isabella (was german)
1955 Toledo back to Bismarck straight on to Victoria
1956 Toledo back to Bismarck again together with Warwick
1958 Toledo to Victoria
1959 Toledo to Bismarck
1960 Antium has achieved Legendary Culture
1961 Toledo to Victoria
1962 Warwick retaken by Victoria
1962 Rome has achieved Legendary Culture
1963 Cumae has achieved Legendary Culture
The romans proud and strong convince the world that considering the magnificent cities it has and the magnifcent armies it has under itâs control should be clearly seen as the most important power ever to rise in these highlands.
Enticing world war in retrospect is kind of a black stain on a cultural victory I think. Well no the romans just have a way with words that bethralls all listeners but who ever told you that the sweet words are any good for you :D
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Adventure 10 - sooooo's report |
Posted by: sooooo - August 7th, 2006, 01:39 - Forum: Civ4 Event Reports
- Replies (2)
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Adventure 10 - Legionnaire
This was a prince level game where we had to win while having the largest army. It was a tiny map, but the Highlands script means it played more like a small/standard size panagea. We are the Romans. Can anyone say (or even spell) Praetorians?
I only played (and finished) this game yesterday so I apologise about the lack of screenshots and hasty report.
Our starting spot seems very good for army-building, with 2 food resources and seven (!) hills. I settled on the spot, began a worker and researched agriculture. After agriculture I went to bronze working then iron working. Once the worker completed he farmed the corn and I built 2 warriors and part-built a barracks until we were at size 3. A settler was built, and was timed to arrive at the same time as the location of iron was discovered. In the meantime I built some mines and farmed over the plains-wines tiles.
I founded Antium to the south, covering the gold, iron and deer. I then built another 2 warriors, grew to size 4 and built a settler then a worker. The settler settled in the north to get wheat, cows and sugar, but more importantly 10 hills. Meanwhile I had researched Wheel, Mysticism and AH. Rome built Stonehenge while it was waiting for Antium to whip an obelisk, pop its borders and hook up the iron. Once the iron was hooked up, Rome and Antium were set to make praetorians. Cumae caught up when it had built a granary, a barracks and its hills were mined.
Here is the situation in 550 BC.
![[Image: 550bckj1.th.jpg]](http://img252.imageshack.us/img252/6398/550bckj1.th.jpg)
I had gotten 4 praets to Izzy's borders and was ready to attack. Her first city was a beaver iceball and was defended by 2 archers. I razed it. Madrid was a double holy city so I had to keep it. It was on a hill and had 60% culture bonus, so I lost 2 praets here. Meanwhile Rome had built the oracle and I chose Code Of Laws (whipped a CH in Madrid). Elizabeth had founded confucianism earlier. I planned to raze every other city from here on in, and once I researched HBR (Madrid had horses) I turned off research. A party of 3 praets in the north razed 2 barbarian towns defended by warriors. Once I had razed Barcelona (Jewish holy city), Izzy only had 1 iceball city left so I got peace for Mathematics, Archery, Masonry and Meditation in 125 BC.
![[Image: 25bcsn9.th.jpg]](http://img335.imageshack.us/img335/9136/25bcsn9.th.jpg)
Now for the Germans. War was declared in 25BC, and Frankfurt was razed soon after. Stonehenge and the Oracle had given me a priest, who I used for the Hindu shrine in Madrid. When I moved onto Berlin I saw it had the pyramids, so I had to keep it. I revolted to Police State and Hindiusm. Bismark had a few axes, but they're still no match for city raider Praets. Hamburg, Munich and Cologne fell and the Germans were wiped out in 580 AD. In the same year I also declared on Elizabeth and Isabella (again). The spanish had founded a city which disrupted my road network so they had to go (no open borders). Even defending with 2 axes on a hill, I only lost 1 praet while razing Toledo. They're just that good.
Coventry, York, Hastings, Nottingham and Canterbury all fell to Praets and HAs. The final Spanish city Cordoba was razed in 840 AD and finally London fell in 980 AD. Conquest victory for the Romans in 1000 AD!
![[Image: conquestvictorybe4.th.jpg]](http://img182.imageshack.us/img182/9575/conquestvictorybe4.th.jpg)
A nice, fun game that only took a few hours.
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