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  [Spoilers] TheArchduke turns the wheel with the Mapuche
Posted by: TheArchduke - April 22nd, 2019, 13:43 - Forum: Civilization 6 PBEM 15 - Replies (29)

[Image: 877ced204ad1d4e78e420264ccfaa724.png]

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  American Politics Discussion Thread
Posted by: ipecac - April 22nd, 2019, 02:14 - Forum: Political Discussion - Replies (4647)

Trump Wrote:It is now finally time to turn the tables and bring justice to some very sick and dangerous people who have committed very serious crimes, perhaps even Spying or Treason. This should never happen again!

Come at the king, you best not miss popcorn

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  [Spoiler] Suboptimal Goes on a Pseudorandom Walk
Posted by: suboptimal - April 20th, 2019, 18:02 - Forum: Civilization 6 PBEM 15 - Replies (255)

Pre-Game Word Salad

Gathering Storm rules.  Completely random map.  Disasters are maxed.  Pindicator, Woden, Archduke and CFCJesterFool are the opposition.  This will be an interesting ride.  What’s my pre-game take?

The Opposition

Overall a highly competent bunch, Archduke remains the favorite.  CFCJesterFool is the question mark – in PBEMs 4 & 5 he seemed to be a largely ineffective, more an agent of chaos than any sort of strategic obstacle.  We’ll find out if he’s changed his game or if he continues to fit right in with the theme.

Disasters

I intend on trying to settle near, but not on, tiles affected by volcanoes and floodplains.  My thinking here is that with max disasters I’ll probably see some extra yields and that will save builder actions (no need to improve tiles with boosted yields).  In a few test starts I ran this past week (before civ picks were provided) I usually got two floods that boosted yields significantly.  In fact, I’m kind of bummed that I don’t have Egypt in my list as they never suffer flood damage to their infrastructure.

Resources

I’ll be curious to see how other players manage resources and resource-requiring units.  I don’t know that the mechanics will allow the typical beelines and rushes in other games given the resource requirements and caps.  It seems that unless you have multiple resource copies or choose to make a significant investment in Encampment buildings to boost your stockpile then one’s ability to get out large numbers of resource-requiring units is hampered.  Those with some of the lower-resource or no-resource cost melee and cavalry will be at an advantage.  My own thinking, particularly if I lack a low/no-cost unique unit, will be to put out small numbers of resource units and large numbers of ranged and anti-cavalry units as these generally require no resources.

World Congress

I think the main question mark here is the accumulation of Diplomatic Favor.  The game engine is still going to be tracking grievances between players and even though they won’t affect trading (whatever trading occurs) a significant accumulation could reduce diplomatic favor and, in turn, one’s ability to vote in the World Congress.  

City-States

If Nazca, Cahokia, or Rapa Nuiare in the game they are priorities for suzerainty as they have useful improvements.  The usual suspects from prior “flavors” of the game likewise apply.  Suzerainty of city-states with strategic resources could also be important as it provides faster accumulation and thus faster builds/upgrades.

Governors

Even with the changes to governors Magnus remains a strong candidate.  The first?  Maybe, maybe not.  With the changes in Gathering Storm Pingala with a promotion (+15% Icon_Culture & Icon_Science in a city and then the first promotion gives either +1Icon_Culture or +1Icon_Science) or Reyna with two promotions (Forestry Management gives +2Icon_Gold to all unimproved features and +1 Appeal to tiles adjacent to them) might work well, especially in a large city where the second promotion gives +2Icon_Gold per citizen.

Game Flow

If we wind up with a decent number of mountains and choke points I sense a largely defensive battle.  With fractal maps there’s also a chance that someone will wind up on their own land mass, in which case they’d be in position to build infrastructure early.

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  [SPOILERS] pindicator prowls pacahuatl's path of pantheons
Posted by: pindicator - April 20th, 2019, 14:56 - Forum: Civilization 6 PBEM 15 - Replies (97)

[Image: Dilbert-Oct_25_001.jpg]

Civ choices are in! I'll have to take a look at what I got

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  [Spoilers] Jester fools around in the Gathering Storm
Posted by: CFCJesterFool - April 20th, 2019, 12:26 - Forum: Civilization 6 PBEM 15 - Replies (36)

Picks to consider after getting errands done:

Ottoman
Zulu
Nubian
Russian
American

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  Gamebooks (Choose Your Own Adventure Style)
Posted by: Herman Gigglethorpe - April 19th, 2019, 17:35 - Forum: The Gaming Table - Replies (1312)

I don't know if there are any other threads like this on The Gaming Table, and if so, they must be dead.


Chances are, many of you will be familiar with gamebooks like the Choose Your Own Adventure series.  The series with that title isn't available on the Kindle Store for some odd reason, although there should be no formatting issues since hyperlinks work in ebooks.


A few days ago, I tried out Time Machine 6:  The Rings of Saturn, mostly because there was the promise of a dolphin drill sergeant that appears if you mess up badly enough.  To entertain myself as well as Goodreads and Realms Beyond users, I made sure to pick as many bad choices as possible.  Unlike many gamebooks, this one doesn't have deaths.  If you fail, you're instead sent back to some earlier point when you use your time machine.


Time Machine 6:  The Rings of Saturn Part 1


There are 4 rules of time travel according to this series:


1.  "You must not kill any person or animal".  When I read this, I wondered what would happen if my character accidentally crushed a bug with his shoe.


2.  Changing history is forbidden, as is leaving items from the future in the past.


3.  "You must not take anybody when you jump in time.  Avoid disappearing in a way that scares people or makes them suspicious".  So no kidnapping historical figures Bill and Ted style, or pretending to be a wizard in front of a crowd while escaping.


4.  "You must follow instructions given to you by the Time Machine.  You must choose from the options given to you by the Time Machine".  This is the basic "Don't read this book like a novel" warning.



The mission here is to investigate alien signals coming from the vicinity of Saturn.  Since the next signals will be broadcast in 2085, player characters have to go to the future.  And what a dated future it is!  Here are a few highlights from the timeline:


2000-Luna City is founded on the Moon, fulfilling the obligatory retro sci-fi requirement of a moonbase.


2010-The Curtis van Cott Company creates a "solar energy grid. . .ushering in a new life of cheap, plentiful energy on Earth".  This is puzzling when you see they're still using fossil fuels later in the book.


2015-Global unemployment reaches 60%.  People move to Mars and other space colonies to avoid economic troubles on Earth.


2020-The first cyborg is made.


2023-2034-Wars and "nuclear accidents" occur everywhere on Earth.  Why are there still so many nuclear power plants when solar power has been established in 2010? 


2035-The UN takes over Earth and establishes democracy.


2045-Mars and other space colonies declare independence.


2047-Cyborgs are now elected politicians, and all the environmental problems from earlier has created an underclass of mutants.


2067-"The Federal Mutation Reserve is opened up in a contaminated district in the eastern United States".  Cyborgs reject the offer of their own reservation.


One hint says that "Many cultures attempt to preserve their identities by speaking and reading only their native language".  This never comes up at any point.  Player characters never have to worry about not knowing how to speak Guaraní or anything like that.  But this is just flavor text for the real hint, which is that many signs are simple symbols.  For example, mutants from the reservation wear a badge that looks like a drawing of an atom.

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  UK Politics Discussion Thread
Posted by: MJW (ya that one) - April 19th, 2019, 08:12 - Forum: Political Discussion - Replies (356)

First and probably only NI fatality, Lyra McKee. To add salt to the would this is after France committed to extending forever, she is on the "Remain" team and this won't gain traction after Jo Cox who was deliberately targeted.

10DEC2024 edit: Changed thread title because Brexit is over.

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  [LURKERS] Civ 6 PBEM 15: May the Odds be Ever In Your Favor
Posted by: Cornflakes - April 17th, 2019, 19:20 - Forum: Civilization 6 PBEM 15 - Replies (135)

Made lists of all civs in Excel, split based on Gathering Storm, R&F + DLC, and base game civs. I then sorted each list randomly. Then sorted the roster randomly. Then took the top 1, 2, 2 respectively from each civ category and assigned to top player; gave the next 1, 2, 2 to the 2nd player; continued for each player in roster. Result:

Pindicator (PDT)
Incan
Dutch
Scottish
Roman
Arabian

TheArchduke (CET)
Maori
Georgian
Mapuche
Egyptian
Japanese

Woden (CDT)
Phoenician
Persian
Polish
English
Khmer

suboptimal (EDT)
Swedish
Mongolian
Australian
Spanish
Greek

CFCJesterFool (CDT)
Ottoman
Zulu
Nubian
Russian
American

Somebody please give this a sanity check. Let's make sure that they have all settings nailed down before we post options so it doesn't get messy advocating for things that favor one of the sets.

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  Steam flagging link to RB as "potentially malicious"
Posted by: Bobchillingworth - April 16th, 2019, 19:54 - Forum: Off Topic - Replies (6)

I had wanted to invite visitors to the Steam Wargroove discussion board to RB, but Steam keeps flagging anything linking here as "potentially malicious".  Anyone have any insight / seen anything similar?  RB has had issues with malware in the past, but I haven't noticed anything unusual.  


Could be it has something to do with Google Chrome showing it as "Not secure".  Not sure what's up with that, either.


Edit- and now, having clicked on a few different pages, Chrome says the site is secure. Odd, and mildly troubling.

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  SPOILERS: Wargroove Universal Lurker Tread [Please spoiler tag posts]
Posted by: Hollybombay - April 16th, 2019, 00:18 - Forum: Wargroove - Replies (8)

NO PLAYERS







Bobchillingworth Edit: Welcome to the spoiler thread for all Wargroove games; please use spoiler tags for your post, with a brief unspoiled title so that readers know which game you are commenting on. Thanks!







Had to create this thread to discuss the absolute hilariousness of both CH and SD believing a concession is in order. This could still be an exciting game! I dont have a clue who is going to win this. Looks like CH has a few more units, but less income and less big units than SD. Then there is the wildcard Scooter, who is taking it from both sides.

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