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Latest Threads |
New EitB PBEM
Forum: Erebus in the Balance PBEM LVIII
Last Post: Brian Shanahan
1 hour ago
» Replies: 67
» Views: 1,127
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[PB78] Underdogs and unde...
Forum: Pitboss 78
Last Post: thrawn
5 hours ago
» Replies: 479
» Views: 12,716
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[PB79] MirOh No, what am ...
Forum: Pitboss 79
Last Post: Miro
5 hours ago
» Replies: 340
» Views: 8,027
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[PB78] Dreylin boldly goe...
Forum: Pitboss 78
Last Post: Dreylin
7 hours ago
» Replies: 356
» Views: 8,294
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Cornflakes Goes Classical...
Forum: Pitboss 82
Last Post: Mjmd
8 hours ago
» Replies: 99
» Views: 3,020
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[PB82 Tech Thread] 3-city...
Forum: Pitboss 82
Last Post: Cornflakes
11 hours ago
» Replies: 176
» Views: 3,520
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Modding Discussion Thread
Forum: Caster of Magic for Windows (CoM II)
Last Post: Slingers
11 hours ago
» Replies: 213
» Views: 15,871
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[Spoilers]Krill PB80 - Th...
Forum: Pitboss 80
Last Post: Krill
Yesterday, 18:00
» Replies: 94
» Views: 3,099
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[spoilers] Commodore roll...
Forum: Pitboss 80
Last Post: xist10
Yesterday, 12:30
» Replies: 243
» Views: 8,331
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A Cup of Tea
Forum: Off Topic
Last Post: T-hawk
Yesterday, 10:41
» Replies: 346
» Views: 47,849
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PB56 Sub Request |
Posted by: El Grillo - November 28th, 2020, 13:09 - Forum: Civilization General Discussion
- Replies (7)
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Due to some unwelcome events and poor planning on my part, I don't see myself being able to give this game sufficient time and attention in the months ahead, so I would appreciate it if someone could take this PHI/IND Inca civ off of my hands. The game is still very early (T32), so a prospective sub won't be locked into as many of my poor decisions as would be the case if I were to continue playing longer.
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My Impression After a Few Games of Caster |
Posted by: Mercutio - November 27th, 2020, 13:59 - Forum: Caster of Magic
- Replies (13)
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These are just my opinions, but they are fresh from someone who's been playing MoM for a long time:
I was excited by the repurposing of duplicate Retorts, and I like the potential builds I find. Although I gravitate to Specialist / Omniscient as it seems OP compared to anything else.
Combined with the "fixed" diplomacy, it makes the game too passive. Version 152 suffers from this too. MoM is about maniacal wizards who fling their minions into harms way, not historical leaders who can be usurped by revolt. There can be only one! Even if a wizard is pacifist or perfectionist, there should come a time when all their ducks are in a row and they pull the trigger. Version 131 and Insecticide at least deliver the emotion of uncertainty and danger, especially in the early game. An alliance should just mean their inevitable backstab hurts all the more, not that they'll warn me for years until I drop a mega stack on their Capitol.
There does seems to be a conscious Civilization-esque design choice here. Especially, with the year 1406 trigger. I found myself frustrated with masses of useless 9 stacks of pre-trigger troops zerging nodes in vain. So, I'm safe from the predations of other wizards, but I don't have any use for my worthless armies.
While Retort and even Spell rehabilitation was welcome, I found the race tweaking too much. The Barbarians are free from their movement limits, enhanced with pathfinding, no less! Orcs with free armies. Ships with zero cost?! In an island or fair start, you can just spam 9 stacks of fleets that are cheaper than Spearmen?! That screws lizardmen, for sure, and upsets the balance created by upkeep to begin with.
In general, I think zero is a degenerate cost. In MoM, there's only a few examples. Dark Rituals is balanced by a another cost, population growth rate. Chaos Channels makes a unit Banish bait. But here, enchantments, unit upkeep, movement cost all move to zero. I can already min/max the macro economy with Retorts... why do I need discounts on troops or spells? It makes the economic management pointless.
Finally, I also found the movement changes too much. What's the point of Longbowmen, when innately Pathfinding Wolf Riders can sweep up on them after a single volley despite rocky terrain? All these changes made the battle map feel way too small.
There it is. Take it with a grain of salt, but hear me out.
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Codenames 40 |
Posted by: JR4 - November 26th, 2020, 12:19 - Forum: The Gaming Table
- Replies (257)
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Another one?
Red Team:
1. David Corperial
2. JR4
3. T-hawk
4. Sunrise089
Blue team:
1. DaveV
2. Shallow_thought
3. Lewwyn
4. Azoth
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Divinity 2 co-op group? |
Posted by: Jowy - November 26th, 2020, 11:02 - Forum: The Gaming Table
- Replies (80)
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Here's a review: https://www.youtube.com/watch?v=xbjByB1bLeg
It's a D&D based RPG but with modern QoL features. Great story and combat.
The game is currently discounted on Steam (-60%) so thought this would be a good time to ask..
Would people here be up for a co-op playthrough? It would be a long-term project, but we are kinda used to those here with the PB's and PBEM's.
The game is around 100 hours to beat. Say we do one 4 hour session a week, it would take about half a year to be finished.
I played through maybe 80% of it, but my former co-op partner disappeared to the ether. However it was very very fun to play as co-op, hence the request for a new playthrough.
You can have up to 4 players. Would be cool if we could find a full group so everyone controls one character.
Anyone interested?
EDIT: Players:
- Jowy / Fire Mage (or fill)
- Kaiser / Geo + Hydro or Aero Mage
- Amicalola / Scoundrel + Summoner
- El Grillo / Warfare front liner
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PB58 Tech Thread |
Posted by: Serdoa - November 25th, 2020, 14:51 - Forum: Pitboss 58
- Replies (407)
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I would like to play another game and was wondering if there is enough interest for one.
Fixed settings:
- Balanced map
- Torodial
- Monarch
- normal game speed
- unrestricted leaders
- Standard size
- ancient start
- no advanced start
- no tribal huts
- no random events
- no Barbarians
- no diplomacy
- no map trading
- no tech trading
- no city gifting
- no unit gifting
- PB simultaneous
- snake pick
Player list:
- Serdoa - Victoria (FIN/IMP) / Ethiopia (Oromo Warrior [Musketman] / Stele [Monument])
- Tarkeel - Roosevelt (IND/ORG) / Khmer (Ballista Elephant [War Elephant] / Baray [Aqueduct])
- superdeath - Sury (EXP/CRE) / Mongolia (Keshik [Horse Archer] / Ger [Stable])
- Ruff_Hi - Catherine (CRE/IMP) / India (Fast Worker [Worker] / Mausoleum [Jail])
- Jowy - Julius Caesar (ORG/IMP) / Aztec (Jaguar [Swordsman] / Sacrificial Altar [Courthouse])
- Automated Teller - Willem (FIN/CRE) / Rome (Praetorian [Swordsman] / Forum [Market])
Mapmaker:
pindicator (Thank you!)
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Computer Shopping Advice |
Posted by: Cyneheard - November 21st, 2020, 09:08 - Forum: Off Topic
- Replies (29)
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Looking for some crowd-sourced advice on what to look for in a new desktop. My boss just got his own new rig, and was raving about the 10th Gen Intel i7 chips and RTX 3070 video card. This week seems like the right one to do it, but I really don't know what's worth spending $ on and what's not.
My current machine was bought through iBuyPower back in 2011 (based heavily on this forum's suggestions) and it's been great (had to replace the hard drive but that's it), but it's showing its age and I'd like to be able to keep up with new gaming titles.
I can spend money if I need to - $1500 is fine, $2000 would need a very specific reason to go big. Just looking at getting a new tower.
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