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  [SPOILERS] Asoka of Aztec (DMOC/Nakor)
Posted by: DMOC - April 21st, 2011, 22:52 - Forum: PBEM18 Professionals - Replies (174)

Well, let's have a good game. smile

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  [SPOILERS] Lewwyn frees slaves in Lincoln's Ethiopia
Posted by: Lewwyn - April 21st, 2011, 22:20 - Forum: PBEM18 Professionals - Replies (314)

If you're a player of any PBEM 18 sections or a dedlurker you know the drill.

















Under Construction. hammer2:

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  [SPOILER] Nicolae Karpathia Khan of France
Posted by: Nicolae Carpathia - April 21st, 2011, 17:54 - Forum: PBEM18 Apprentices - Replies (164)

This is what I'm going to do to you if you're a fellow player:

[Image: T6WKb.gif]

This me and my lurker bros will be up to:

[Image: rYBjS.jpg]

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  [SPOILER] Lincoln of Ethiopia -- Sareln
Posted by: Sareln - April 21st, 2011, 17:21 - Forum: PBEM18 Apprentices - Replies (32)

SevenSpirits Wrote:The civ/leader pairings are:

1) Augustus of China (SleepingMoogle, GingerEagle1969)
2) Lincoln of Ethiopia (Lewwyn, Sareln)
3) Kublai Khan of France (mackoti, Nicolae Carpathia)
4) Asoka of Aztec (DMOC/Nakor, Ioan76)

(By the way it's a coincidence that the the first player on each of the time loops was given the second position in the game; I picked randomly for each, as it's reasonable to start the cycle anywhere in the day.) Go ahead and make your threads now. I will mail the save off to SleepingMoogle and GingerEagle.

Lurkers gave lots of suggestions and advice on both the map and leader/civ combos, much of which I heeded, but ultimately if you don't like your start/leader/civ it's totally my fault. Have fun. smile

Reference Links:

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  [SPOILER] Augustus of China - gingereagle1969
Posted by: gingereagle1969 - April 21st, 2011, 17:18 - Forum: PBEM18 Apprentices - Replies (186)

Filler thread ... blah, blah, blah ... will add pics later

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  Supercity: Choose your own role Werewolf game
Posted by: Selrahc - April 19th, 2011, 07:54 - Forum: The Gaming Table - Replies (29)

Supercity is a choose your own role, choose your own team werewolf game with a loose superhero RP theme.
10-12 players.
24 hours for day phases. 24 hours for night phases. 7pm GMT updates.
Quick game, which will hopefully fit in quite nicely before the next "proper" werewolf.
Should be a lot of insanity. Hopefully it'll all be fun.



Everybody chooses their own role from this list.
Da Rolez

Killer
-Beginning on night one, and once per two nights thereafter the killer can choose one person to target. That person will be killed.

Night Baner
-At night the night baner can choose one person to protect. That person is immune to both night kills and scries.

Day Baner
-The day baner may chose one person to target at night. That person is immune to lynch in the following day phase. If a person who has been day-baned is selected for lynch, the day will result in no lynch.

Vortexer
-The vortexer can target two people at night. The night actions that are directed to these two people are switched.

Seer
-The seer can chose one person to target at night. They learn the role and the team of the person they scried.

Voider
-The voider can target someone at night. Anyone targeted by the voider can not use their powers in the current night phase.

In addition, each player chooses whether to be on the good or the evil team.

Victory Rules
The evil team wins once they outnumber the good team.
The evil team is made aware of the identities of the other members of the evil team.

If more than half of the players pick the evil team, then there will be two evil teams and the game will be won once only one evil team remains, and that team outnumbers any remaining players on the good team.

The good team wins when all evil players are eliminated.

The evil team does not by default have the ability to night kill.

PMs are allowed.
Edits are allowed.
If the day ends in a tie, then the last person who received a vote or had a vote changed to them is lynched.


Signups
1. MJW (ya that one)
2. Krill
3. Scooter
4. Lewwyn
5. uberfish
6. Meiz
7. Sandover
8. Rowain
9. Sciz
10
11.
12.


Have I left anything out.. hmmm? Tell me if I have.

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  PBEM18 Tech issues thread
Posted by: gingereagle1969 - April 18th, 2011, 13:26 - Forum: PBEM18 - Replies (286)

This thread is for any issues that arise, also for us to log our email addresses.

These are solely for the purpose of passing on the turn, unless of course we get a tracker, this is CTON after all.





Edit: As suggested by Lewwyn:


Apprentice game :
http://www.mistbinder.org/tracker18app.php

and for back-up:

Sareln [GMT 00:00-07:59]: Sareln09@gmail.com

Nicolae Carpathia [GMT 08:00-10:59]: nicolaecarpathia420@gmail.com

Ioan76 [GMT 11:00-20:59]: ionutz_mitiu@yahoo.com

GingerEagle1969 [GMT 21:00-23:59]: gingereagle1969@gmail.com


send the save to rbpbem18app@gmail.com



Professional Game :
http://www.mistbinder.org/tracker18pro.php

and for back-up:

Lewwyn [GMT 01:00-05:59]: lewwyn@gmail.com

mackoti [GMT 06:00-11:59]: Macedonciprian@yahoo.com

DMOC/Nakor [GMT 12:00-17:59]: dmoc.nakor@gmail.com

SleepingMoogle [GMT 18:00-00:59]: sleepingmoogle@gmail.com


send the save to rbpbem18pro@gmail.com

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  [SPOILERS] Map thread
Posted by: SevenSpirits - April 18th, 2011, 13:04 - Forum: PBEM18 - Replies (62)

PBEM18 Players stay out! That goes for both the Professionals and the Apprentices (also: seriously? wink).

Here's some filler.
[Image: comic2-1750.png]

[Image: comic2-1802.png]

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  RBSotS1 SG 1
Posted by: Zed-F - April 16th, 2011, 09:44 - Forum: Succession Games - Replies (270)

No replies to this post so far:

Quote:So far we have:

Zed-F
T-hawk
Nicolae
Mist

Maybes:
Ilios
Acalostas
antisocialmunky -- but VNs ate his colonies, so is that a pass? or a request for assistance? smile

Plus anyone else that would like to drop in...

Shall we set a time to get started? Saturday perhaps?
Everyone who's in, are you all caught up to 1.8.0?

That said, I'd like to get the ball rolling here; we've got enough confirmed folks to start and a week of signups should be sufficient. I'm looking for an update on status to confirm everyone is at 1.8.0 and to confirm whether our maybes are participating. If you need a little extra time, don't be shy; we can always slot people in at the end of the order, but please do let us know either way!

As for the game itself, we appear to have a number of newer players here, so I was thinking of starting something not too rough:
  • 6 players (1 of every race, we play as Humans)
  • Normal difficulty, Alliances on
  • 100 stars, Disc map
  • Every race starts with 2 extra colonies, defaults otherwise
That said, if people are looking for a challenge... well I have a lot of experience with the game and am more than happy to give out pointers, so I wouldn't be shy about picking something a little less easy going if that's what folks would like!

So please let me know what kind of a game setup you are looking for here as well. smile

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  Fall From Heaven Adventure 3- “Bringin’ Down the House (of God)”
Posted by: Bobchillingworth - April 15th, 2011, 12:36 - Forum: Civilization General Discussion - Replies (15)

The new admins don't have access to the main page yet, so for right now the game details will go here, hopefully to be added to the official RB Civ page later as well. Three months has been enough of a delay already, anyhow tongue


So, without further ado, here's-


[SIZE="5"]FFH Adventure 3- “Bringin’ Down the House (of God)”[/SIZE]



Sponsor: Bobchillingworth
Opening Date: 04/15/2011
Duration: 5 weeks
Map Script: Handcrafted
Difficulty: Deity
Civilization: Doviello


Leader: Charadon


[Image: Charadon.jpg]


World Size: Standard
Opponents: Five
Victory: Any
Options: Advanced era start, Always War, Living World, No Acheron, No Orthus, No Barbarians (technically), Fellowship of the Leaves is disabled.
Version: Patch O (w/ "zombie fix"- see end of post)


Scenario Description: The Doviello were not known for a love of intellectual achievement. Their cities harbored no universities, and their culture valued savagery and strength far more than scholarly contemplation. Yet those blessed with latent magical talent often found great renown within their camps as a Shaman. At the apex of the Shaman class were the elders, the Grand Witchdoctors. They possessed an arcane ritual, passed down through countless generations, of incredible power- the ability to summon the spirits of the deceased back to the mortal plane. Seeking to restore the Doviello to their former glory, they recalled from Camulo’s Vault Charadon, the nigh-feral founder of the Pack and the most feared warlord during the Age of Ice. So too they later revived the infamous and dreaded Baron Duin Halfmorn, a savage general from the Age of Magic cursed with lycanthropy for his taste for human flesh.


When the Illians were destroyed in the climactic battle to prevent Auric’s ascension, so too were their Doviello allies. Banished for a second time from Erebus, Charadon’s soul found itself trapped in the desolate wasteland of Limbo, unable to return to Camulo’s Vault due to his unnatural rebirth. While other souls would have given in to despair and eventually dissipated into complete oblivion, Charadon raged against the Heavens. Gathering what spirits he could, Charadon commanded an army of lost souls and broke down the Gates of Paradise. If the Gods would deny him his rightful afterlife, he would simply have to take it for himself. It’s time for Heaven to fall!


____________________________________________________________


This is an extreme Adventure. You are facing an allied team of Deity-level AI who begin with substantial advantages over the human player. Reinforcements are available in the form of Baron Duin Halfmorn and his retinue, provided that you can secure their passage through Limbo. Any and all wins are acceptable. There is no formal points-based scoring system. Similar to FFH Adventure 2, players will be awarded STARS on the basis of certain achievements:


* The White Star of Werewolves is awarded for rescuing the Baron from Limbo (the Baron doesn’t need to survive the entire scenario).

* The Purple Star of Paradise is awarded for achieving any win condition.

* The Aqua Star of Armageddon is awarded for eliminating all opponent civilizations.

* The Onyx Star of the Infernal is awarded for winning as the Infernal civilization.

* The Emerald Star of Epic is awarded for personally killing Basium using Hyborem.


Players will be ranked within STARS brackets on the basis of descending order from quickest finish date.


As a final note, be aware that as with Adventure 2, this scenario has been entirely hand-crafted, and has several significant differences from the average randomly-generated map. While Adventure 3 is intended to challenge veteran players, all comers are welcome to try a hand and report the result, whatever it may be. Enjoy!


[Image: Adventure%203%20start%20pic%201.JPG]


[Image: Adventure%203%20start%20pic%202.JPG]



Closing Day: Monday, May 23, 2011. Reports due by the end of Wednesday, May 25, your local time.


"Zombie Fix" unofficial patch link: http://forums.civfanatics.com/showpost.p...count=3966


[SIZE="2"](If the attached save for some reason doesn't extract properly, send me a PM with your email & I'll give you the new file, or otherwise let me know what the issue is if it's something I can fix here.) [/SIZE]


[ATTACH]1871[/ATTACH]

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